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Side by Side Diff: ui/base/animation/slide_animation.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_BASE_ANIMATION_SLIDE_ANIMATION_H_
6 #define UI_BASE_ANIMATION_SLIDE_ANIMATION_H_
7
8 #include "ui/base/animation/linear_animation.h"
9 #include "ui/base/animation/tween.h"
10
11 namespace ui {
12
13 // Slide Animation
14 //
15 // Used for reversible animations and as a general helper class. Typical usage:
16 //
17 // #include "ui/base/animation/slide_animation.h"
18 //
19 // class MyClass : public AnimationDelegate {
20 // public:
21 // MyClass() {
22 // animation_.reset(new SlideAnimation(this));
23 // animation_->SetSlideDuration(500);
24 // }
25 // void OnMouseOver() {
26 // animation_->Show();
27 // }
28 // void OnMouseOut() {
29 // animation_->Hide();
30 // }
31 // void AnimationProgressed(const Animation* animation) {
32 // if (animation == animation_.get()) {
33 // Layout();
34 // SchedulePaint();
35 // } else if (animation == other_animation_.get()) {
36 // ...
37 // }
38 // }
39 // void Layout() {
40 // if (animation_->is_animating()) {
41 // hover_image_.SetOpacity(animation_->GetCurrentValue());
42 // }
43 // }
44 // private:
45 // scoped_ptr<SlideAnimation> animation_;
46 // }
47 class UI_EXPORT SlideAnimation : public LinearAnimation {
48 public:
49 explicit SlideAnimation(AnimationDelegate* target);
50 virtual ~SlideAnimation();
51
52 // Set the animation back to the 0 state.
53 virtual void Reset();
54 virtual void Reset(double value);
55
56 // Begin a showing animation or reverse a hiding animation in progress.
57 virtual void Show();
58
59 // Begin a hiding animation or reverse a showing animation in progress.
60 virtual void Hide();
61
62 // Sets the time a slide will take. Note that this isn't actually
63 // the amount of time an animation will take as the current value of
64 // the slide is considered.
65 virtual void SetSlideDuration(int duration);
66 int GetSlideDuration() const { return slide_duration_; }
67 void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; }
68
69 virtual double GetCurrentValue() const OVERRIDE;
70 bool IsShowing() const { return showing_; }
71 bool IsClosing() const { return !showing_ && value_end_ < value_current_; }
72
73 class TestApi;
74
75 private:
76 // Overridden from Animation.
77 virtual void AnimateToState(double state) OVERRIDE;
78
79 AnimationDelegate* target_;
80
81 Tween::Type tween_type_;
82
83 // Used to determine which way the animation is going.
84 bool showing_;
85
86 // Animation values. These are a layer on top of Animation::state_ to
87 // provide the reversability.
88 double value_start_;
89 double value_end_;
90 double value_current_;
91
92 // How long a hover in/out animation will last for. This defaults to
93 // kHoverFadeDurationMS, but can be overridden with SetDuration.
94 int slide_duration_;
95
96 DISALLOW_COPY_AND_ASSIGN(SlideAnimation);
97 };
98
99 } // namespace ui
100
101 #endif // UI_BASE_ANIMATION_SLIDE_ANIMATION_H_
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