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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ | |
| 6 #define UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ | |
| 7 | |
| 8 #include "ui/base/animation/linear_animation.h" | |
| 9 #include "ui/base/animation/tween.h" | |
| 10 | |
| 11 namespace ui { | |
| 12 | |
| 13 // Slide Animation | |
| 14 // | |
| 15 // Used for reversible animations and as a general helper class. Typical usage: | |
| 16 // | |
| 17 // #include "ui/base/animation/slide_animation.h" | |
| 18 // | |
| 19 // class MyClass : public AnimationDelegate { | |
| 20 // public: | |
| 21 // MyClass() { | |
| 22 // animation_.reset(new SlideAnimation(this)); | |
| 23 // animation_->SetSlideDuration(500); | |
| 24 // } | |
| 25 // void OnMouseOver() { | |
| 26 // animation_->Show(); | |
| 27 // } | |
| 28 // void OnMouseOut() { | |
| 29 // animation_->Hide(); | |
| 30 // } | |
| 31 // void AnimationProgressed(const Animation* animation) { | |
| 32 // if (animation == animation_.get()) { | |
| 33 // Layout(); | |
| 34 // SchedulePaint(); | |
| 35 // } else if (animation == other_animation_.get()) { | |
| 36 // ... | |
| 37 // } | |
| 38 // } | |
| 39 // void Layout() { | |
| 40 // if (animation_->is_animating()) { | |
| 41 // hover_image_.SetOpacity(animation_->GetCurrentValue()); | |
| 42 // } | |
| 43 // } | |
| 44 // private: | |
| 45 // scoped_ptr<SlideAnimation> animation_; | |
| 46 // } | |
| 47 class UI_EXPORT SlideAnimation : public LinearAnimation { | |
| 48 public: | |
| 49 explicit SlideAnimation(AnimationDelegate* target); | |
| 50 virtual ~SlideAnimation(); | |
| 51 | |
| 52 // Set the animation back to the 0 state. | |
| 53 virtual void Reset(); | |
| 54 virtual void Reset(double value); | |
| 55 | |
| 56 // Begin a showing animation or reverse a hiding animation in progress. | |
| 57 virtual void Show(); | |
| 58 | |
| 59 // Begin a hiding animation or reverse a showing animation in progress. | |
| 60 virtual void Hide(); | |
| 61 | |
| 62 // Sets the time a slide will take. Note that this isn't actually | |
| 63 // the amount of time an animation will take as the current value of | |
| 64 // the slide is considered. | |
| 65 virtual void SetSlideDuration(int duration); | |
| 66 int GetSlideDuration() const { return slide_duration_; } | |
| 67 void SetTweenType(Tween::Type tween_type) { tween_type_ = tween_type; } | |
| 68 | |
| 69 virtual double GetCurrentValue() const OVERRIDE; | |
| 70 bool IsShowing() const { return showing_; } | |
| 71 bool IsClosing() const { return !showing_ && value_end_ < value_current_; } | |
| 72 | |
| 73 class TestApi; | |
| 74 | |
| 75 private: | |
| 76 // Overridden from Animation. | |
| 77 virtual void AnimateToState(double state) OVERRIDE; | |
| 78 | |
| 79 AnimationDelegate* target_; | |
| 80 | |
| 81 Tween::Type tween_type_; | |
| 82 | |
| 83 // Used to determine which way the animation is going. | |
| 84 bool showing_; | |
| 85 | |
| 86 // Animation values. These are a layer on top of Animation::state_ to | |
| 87 // provide the reversability. | |
| 88 double value_start_; | |
| 89 double value_end_; | |
| 90 double value_current_; | |
| 91 | |
| 92 // How long a hover in/out animation will last for. This defaults to | |
| 93 // kHoverFadeDurationMS, but can be overridden with SetDuration. | |
| 94 int slide_duration_; | |
| 95 | |
| 96 DISALLOW_COPY_AND_ASSIGN(SlideAnimation); | |
| 97 }; | |
| 98 | |
| 99 } // namespace ui | |
| 100 | |
| 101 #endif // UI_BASE_ANIMATION_SLIDE_ANIMATION_H_ | |
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