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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/app_list/views/apps_grid_view.h" | 5 #include "ui/app_list/views/apps_grid_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ui/app_list/app_list_item_model.h" | 9 #include "ui/app_list/app_list_item_model.h" |
10 #include "ui/app_list/pagination_model.h" | 10 #include "ui/app_list/pagination_model.h" |
11 #include "ui/app_list/views/app_list_drag_and_drop_host.h" | 11 #include "ui/app_list/views/app_list_drag_and_drop_host.h" |
12 #include "ui/app_list/views/app_list_item_view.h" | 12 #include "ui/app_list/views/app_list_item_view.h" |
13 #include "ui/app_list/views/apps_grid_view_delegate.h" | 13 #include "ui/app_list/views/apps_grid_view_delegate.h" |
14 #include "ui/app_list/views/page_switcher.h" | 14 #include "ui/app_list/views/page_switcher.h" |
15 #include "ui/app_list/views/pulsing_block_view.h" | 15 #include "ui/app_list/views/pulsing_block_view.h" |
16 #include "ui/base/animation/animation.h" | |
17 #include "ui/base/events/event.h" | 16 #include "ui/base/events/event.h" |
18 #include "ui/compositor/scoped_layer_animation_settings.h" | 17 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 18 #include "ui/gfx/animation/animation.h" |
19 #include "ui/views/border.h" | 19 #include "ui/views/border.h" |
20 #include "ui/views/view_model_utils.h" | 20 #include "ui/views/view_model_utils.h" |
21 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
22 | 22 |
23 #if defined(USE_AURA) | 23 #if defined(USE_AURA) |
24 #include "ui/aura/root_window.h" | 24 #include "ui/aura/root_window.h" |
25 #endif | 25 #endif |
26 | 26 |
27 #if defined(OS_WIN) && !defined(USE_AURA) | 27 #if defined(OS_WIN) && !defined(USE_AURA) |
28 #include "base/command_line.h" | 28 #include "base/command_line.h" |
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81 RowMoveAnimationDelegate(views::View* view, | 81 RowMoveAnimationDelegate(views::View* view, |
82 ui::Layer* layer, | 82 ui::Layer* layer, |
83 const gfx::Rect& layer_target) | 83 const gfx::Rect& layer_target) |
84 : view_(view), | 84 : view_(view), |
85 layer_(layer), | 85 layer_(layer), |
86 layer_start_(layer ? layer->bounds() : gfx::Rect()), | 86 layer_start_(layer ? layer->bounds() : gfx::Rect()), |
87 layer_target_(layer_target) { | 87 layer_target_(layer_target) { |
88 } | 88 } |
89 virtual ~RowMoveAnimationDelegate() {} | 89 virtual ~RowMoveAnimationDelegate() {} |
90 | 90 |
91 // ui::AnimationDelegate overrides: | 91 // gfx::AnimationDelegate overrides: |
92 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE { | 92 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE { |
93 view_->layer()->SetOpacity(animation->GetCurrentValue()); | 93 view_->layer()->SetOpacity(animation->GetCurrentValue()); |
94 view_->layer()->ScheduleDraw(); | 94 view_->layer()->ScheduleDraw(); |
95 | 95 |
96 if (layer_) { | 96 if (layer_) { |
97 layer_->SetOpacity(1 - animation->GetCurrentValue()); | 97 layer_->SetOpacity(1 - animation->GetCurrentValue()); |
98 layer_->SetBounds(animation->CurrentValueBetween(layer_start_, | 98 layer_->SetBounds(animation->CurrentValueBetween(layer_start_, |
99 layer_target_)); | 99 layer_target_)); |
100 layer_->ScheduleDraw(); | 100 layer_->ScheduleDraw(); |
101 } | 101 } |
102 } | 102 } |
103 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE { | 103 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE { |
104 view_->layer()->SetOpacity(1.0f); | 104 view_->layer()->SetOpacity(1.0f); |
105 view_->layer()->ScheduleDraw(); | 105 view_->layer()->ScheduleDraw(); |
106 } | 106 } |
107 virtual void AnimationCanceled(const ui::Animation* animation) OVERRIDE { | 107 virtual void AnimationCanceled(const gfx::Animation* animation) OVERRIDE { |
108 view_->layer()->SetOpacity(1.0f); | 108 view_->layer()->SetOpacity(1.0f); |
109 view_->layer()->ScheduleDraw(); | 109 view_->layer()->ScheduleDraw(); |
110 } | 110 } |
111 | 111 |
112 private: | 112 private: |
113 // The view that needs to be wrapped. Owned by views hierarchy. | 113 // The view that needs to be wrapped. Owned by views hierarchy. |
114 views::View* view_; | 114 views::View* view_; |
115 | 115 |
116 scoped_ptr<ui::Layer> layer_; | 116 scoped_ptr<ui::Layer> layer_; |
117 const gfx::Rect layer_start_; | 117 const gfx::Rect layer_start_; |
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1188 #if defined(USE_AURA) | 1188 #if defined(USE_AURA) |
1189 ui::ScopedLayerAnimationSettings animator(view->layer()->GetAnimator()); | 1189 ui::ScopedLayerAnimationSettings animator(view->layer()->GetAnimator()); |
1190 animator.SetPreemptionStrategy( | 1190 animator.SetPreemptionStrategy( |
1191 immediate ? ui::LayerAnimator::IMMEDIATELY_SET_NEW_TARGET : | 1191 immediate ? ui::LayerAnimator::IMMEDIATELY_SET_NEW_TARGET : |
1192 ui::LayerAnimator::BLEND_WITH_CURRENT_ANIMATION); | 1192 ui::LayerAnimator::BLEND_WITH_CURRENT_ANIMATION); |
1193 view->layer()->SetOpacity(hide ? 0 : 1); | 1193 view->layer()->SetOpacity(hide ? 0 : 1); |
1194 #endif | 1194 #endif |
1195 } | 1195 } |
1196 | 1196 |
1197 } // namespace app_list | 1197 } // namespace app_list |
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