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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
| 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
| 7 | 7 |
| 8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" | 8 #include "chrome/browser/ui/views/frame/immersive_mode_controller.h" |
| 9 | 9 |
| 10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
| 11 #include "content/public/browser/notification_observer.h" | 11 #include "content/public/browser/notification_observer.h" |
| 12 #include "content/public/browser/notification_registrar.h" | 12 #include "content/public/browser/notification_registrar.h" |
| 13 #include "ui/aura/window_observer.h" | 13 #include "ui/aura/window_observer.h" |
| 14 #include "ui/base/animation/animation_delegate.h" | |
| 15 #include "ui/base/events/event_handler.h" | 14 #include "ui/base/events/event_handler.h" |
| 15 #include "ui/gfx/animation/animation_delegate.h" |
| 16 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
| 17 #include "ui/views/focus/focus_manager.h" | 17 #include "ui/views/focus/focus_manager.h" |
| 18 #include "ui/views/widget/widget_observer.h" | 18 #include "ui/views/widget/widget_observer.h" |
| 19 | 19 |
| 20 class BrowserView; | 20 class BrowserView; |
| 21 class BookmarkBarView; | 21 class BookmarkBarView; |
| 22 | 22 |
| 23 namespace aura { | 23 namespace aura { |
| 24 class Window; | 24 class Window; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace gfx { | 27 namespace gfx { |
| 28 class SlideAnimation; |
| 28 class Transform; | 29 class Transform; |
| 29 } | 30 } |
| 30 | 31 |
| 31 namespace ui { | 32 namespace ui { |
| 32 class Layer; | 33 class Layer; |
| 33 class LocatedEvent; | 34 class LocatedEvent; |
| 34 class SlideAnimation; | |
| 35 } | 35 } |
| 36 | 36 |
| 37 namespace views { | 37 namespace views { |
| 38 class View; | 38 class View; |
| 39 } | 39 } |
| 40 | 40 |
| 41 class ImmersiveModeControllerAsh : public ImmersiveModeController, | 41 class ImmersiveModeControllerAsh : public ImmersiveModeController, |
| 42 public content::NotificationObserver, | 42 public content::NotificationObserver, |
| 43 public ui::AnimationDelegate, | 43 public gfx::AnimationDelegate, |
| 44 public ui::EventHandler, | 44 public ui::EventHandler, |
| 45 public views::FocusChangeListener, | 45 public views::FocusChangeListener, |
| 46 public views::WidgetObserver, | 46 public views::WidgetObserver, |
| 47 public aura::WindowObserver { | 47 public aura::WindowObserver { |
| 48 public: | 48 public: |
| 49 ImmersiveModeControllerAsh(); | 49 ImmersiveModeControllerAsh(); |
| 50 virtual ~ImmersiveModeControllerAsh(); | 50 virtual ~ImmersiveModeControllerAsh(); |
| 51 | 51 |
| 52 // These methods are used to increment and decrement |revealed_lock_count_|. | 52 // These methods are used to increment and decrement |revealed_lock_count_|. |
| 53 // If immersive mode is enabled, a transition from 1 to 0 in | 53 // If immersive mode is enabled, a transition from 1 to 0 in |
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| 89 virtual void OnWillChangeFocus(views::View* focused_before, | 89 virtual void OnWillChangeFocus(views::View* focused_before, |
| 90 views::View* focused_now) OVERRIDE; | 90 views::View* focused_now) OVERRIDE; |
| 91 virtual void OnDidChangeFocus(views::View* focused_before, | 91 virtual void OnDidChangeFocus(views::View* focused_before, |
| 92 views::View* focused_now) OVERRIDE; | 92 views::View* focused_now) OVERRIDE; |
| 93 | 93 |
| 94 // views::WidgetObserver overrides: | 94 // views::WidgetObserver overrides: |
| 95 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; | 95 virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; |
| 96 virtual void OnWidgetActivationChanged(views::Widget* widget, | 96 virtual void OnWidgetActivationChanged(views::Widget* widget, |
| 97 bool active) OVERRIDE; | 97 bool active) OVERRIDE; |
| 98 | 98 |
| 99 // ui::AnimationDelegate overrides: | 99 // gfx::AnimationDelegate overrides: |
| 100 virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE; | 100 virtual void AnimationEnded(const gfx::Animation* animation) OVERRIDE; |
| 101 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; | 101 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE; |
| 102 | 102 |
| 103 // aura::WindowObserver overrides: | 103 // aura::WindowObserver overrides: |
| 104 virtual void OnWindowPropertyChanged(aura::Window* window, | 104 virtual void OnWindowPropertyChanged(aura::Window* window, |
| 105 const void* key, | 105 const void* key, |
| 106 intptr_t old) OVERRIDE; | 106 intptr_t old) OVERRIDE; |
| 107 virtual void OnAddTransientChild(aura::Window* window, | 107 virtual void OnAddTransientChild(aura::Window* window, |
| 108 aura::Window* transient) OVERRIDE; | 108 aura::Window* transient) OVERRIDE; |
| 109 virtual void OnRemoveTransientChild(aura::Window* window, | 109 virtual void OnRemoveTransientChild(aura::Window* window, |
| 110 aura::Window* transient) OVERRIDE; | 110 aura::Window* transient) OVERRIDE; |
| 111 | 111 |
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| 288 | 288 |
| 289 // Lock which keeps the top-of-window views revealed based on the focused view | 289 // Lock which keeps the top-of-window views revealed based on the focused view |
| 290 // and the active widget. Acquiring the lock never triggers a reveal because | 290 // and the active widget. Acquiring the lock never triggers a reveal because |
| 291 // a view is not focusable till a reveal has made it visible. | 291 // a view is not focusable till a reveal has made it visible. |
| 292 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_; | 292 scoped_ptr<ImmersiveRevealedLock> focus_revealed_lock_; |
| 293 | 293 |
| 294 // Native window for the browser. | 294 // Native window for the browser. |
| 295 aura::Window* native_window_; | 295 aura::Window* native_window_; |
| 296 | 296 |
| 297 // The animation which controls sliding the top-of-window views in and out. | 297 // The animation which controls sliding the top-of-window views in and out. |
| 298 scoped_ptr<ui::SlideAnimation> animation_; | 298 scoped_ptr<gfx::SlideAnimation> animation_; |
| 299 | 299 |
| 300 // Whether the animations are disabled for testing. | 300 // Whether the animations are disabled for testing. |
| 301 bool animations_disabled_for_test_; | 301 bool animations_disabled_for_test_; |
| 302 | 302 |
| 303 // Manages bubbles which are anchored to a child of |top_container_|. | 303 // Manages bubbles which are anchored to a child of |top_container_|. |
| 304 class BubbleManager; | 304 class BubbleManager; |
| 305 scoped_ptr<BubbleManager> bubble_manager_; | 305 scoped_ptr<BubbleManager> bubble_manager_; |
| 306 | 306 |
| 307 content::NotificationRegistrar registrar_; | 307 content::NotificationRegistrar registrar_; |
| 308 | 308 |
| 309 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; | 309 base::WeakPtrFactory<ImmersiveModeControllerAsh> weak_ptr_factory_; |
| 310 | 310 |
| 311 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); | 311 DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerAsh); |
| 312 }; | 312 }; |
| 313 | 313 |
| 314 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ | 314 #endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_ASH_H_ |
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