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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ | 5 #ifndef ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ |
| 6 #define ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ | 6 #define ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ |
| 7 | 7 |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/touch/touch_uma.h" | 9 #include "ash/touch/touch_uma.h" |
| 10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
| 11 #include "ui/aura/window_observer.h" | 11 #include "ui/aura/window_observer.h" |
| 12 #include "ui/base/animation/animation_delegate.h" | |
| 13 #include "ui/base/animation/linear_animation.h" | |
| 14 #include "ui/base/events/event_handler.h" | 12 #include "ui/base/events/event_handler.h" |
| 15 #include "ui/gfx/point.h" | 13 #include "ui/gfx/point.h" |
| 16 | 14 |
| 17 #include <map> | 15 #include <map> |
| 18 | 16 |
| 19 namespace aura { | 17 namespace aura { |
| 20 class Window; | 18 class Window; |
| 21 } | 19 } |
| 22 | 20 |
| 23 namespace ui { | 21 namespace ui { |
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| 69 scoped_ptr<LongPressAffordanceHandler> long_press_affordance_; | 67 scoped_ptr<LongPressAffordanceHandler> long_press_affordance_; |
| 70 scoped_ptr<TwoFingerDragHandler> two_finger_drag_; | 68 scoped_ptr<TwoFingerDragHandler> two_finger_drag_; |
| 71 | 69 |
| 72 DISALLOW_COPY_AND_ASSIGN(SystemGestureEventFilter); | 70 DISALLOW_COPY_AND_ASSIGN(SystemGestureEventFilter); |
| 73 }; | 71 }; |
| 74 | 72 |
| 75 } // namespace internal | 73 } // namespace internal |
| 76 } // namespace ash | 74 } // namespace ash |
| 77 | 75 |
| 78 #endif // ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ | 76 #endif // ASH_WM_SYSTEM_GESTURE_EVENT_FILTER_H_ |
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