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Side by Side Diff: ash/wm/maximize_bubble_controller.cc

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/maximize_bubble_controller.h" 5 #include "ash/wm/maximize_bubble_controller.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/shell_delegate.h" 8 #include "ash/shell_delegate.h"
9 #include "ash/shell_window_ids.h" 9 #include "ash/shell_window_ids.h"
10 #include "ash/wm/window_animations.h" 10 #include "ash/wm/window_animations.h"
11 #include "ash/wm/workspace/frame_maximize_button.h" 11 #include "ash/wm/workspace/frame_maximize_button.h"
12 #include "base/timer/timer.h" 12 #include "base/timer/timer.h"
13 #include "grit/ash_resources.h" 13 #include "grit/ash_resources.h"
14 #include "grit/ash_strings.h" 14 #include "grit/ash_strings.h"
15 #include "third_party/skia/include/core/SkPath.h" 15 #include "third_party/skia/include/core/SkPath.h"
16 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
17 #include "ui/base/animation/animation.h"
18 #include "ui/base/l10n/l10n_util.h" 17 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/resource/resource_bundle.h" 18 #include "ui/base/resource/resource_bundle.h"
19 #include "ui/gfx/animation/animation.h"
20 #include "ui/gfx/canvas.h" 20 #include "ui/gfx/canvas.h"
21 #include "ui/gfx/path.h" 21 #include "ui/gfx/path.h"
22 #include "ui/gfx/screen.h" 22 #include "ui/gfx/screen.h"
23 #include "ui/views/bubble/bubble_delegate.h" 23 #include "ui/views/bubble/bubble_delegate.h"
24 #include "ui/views/bubble/bubble_frame_view.h" 24 #include "ui/views/bubble/bubble_frame_view.h"
25 #include "ui/views/controls/button/button.h" 25 #include "ui/views/controls/button/button.h"
26 #include "ui/views/controls/button/image_button.h" 26 #include "ui/views/controls/button/image_button.h"
27 #include "ui/views/controls/label.h" 27 #include "ui/views/controls/label.h"
28 #include "ui/views/layout/box_layout.h" 28 #include "ui/views/layout/box_layout.h"
29 #include "ui/views/mouse_watcher.h" 29 #include "ui/views/mouse_watcher.h"
(...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 public views::MouseWatcherListener { 211 public views::MouseWatcherListener {
212 public: 212 public:
213 explicit Bubble(MaximizeBubbleController* owner, int appearance_delay_ms_); 213 explicit Bubble(MaximizeBubbleController* owner, int appearance_delay_ms_);
214 virtual ~Bubble() {} 214 virtual ~Bubble() {}
215 215
216 // The window of the menu under which the SnapSizer will get created. 216 // The window of the menu under which the SnapSizer will get created.
217 aura::Window* GetBubbleWindow(); 217 aura::Window* GetBubbleWindow();
218 218
219 // Overridden from views::BubbleDelegateView. 219 // Overridden from views::BubbleDelegateView.
220 virtual gfx::Rect GetAnchorRect() OVERRIDE; 220 virtual gfx::Rect GetAnchorRect() OVERRIDE;
221 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 221 virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
222 virtual bool CanActivate() const OVERRIDE { return false; } 222 virtual bool CanActivate() const OVERRIDE { return false; }
223 223
224 // Overridden from views::WidgetDelegateView. 224 // Overridden from views::WidgetDelegateView.
225 virtual bool WidgetHasHitTestMask() const OVERRIDE; 225 virtual bool WidgetHasHitTestMask() const OVERRIDE;
226 virtual void GetWidgetHitTestMask(gfx::Path* mask) const OVERRIDE; 226 virtual void GetWidgetHitTestMask(gfx::Path* mask) const OVERRIDE;
227 227
228 // Implementation of MouseWatcherListener. 228 // Implementation of MouseWatcherListener.
229 virtual void MouseMovedOutOfHost() OVERRIDE; 229 virtual void MouseMovedOutOfHost() OVERRIDE;
230 230
231 // Implementation of MouseWatcherHost. 231 // Implementation of MouseWatcherHost.
(...skipping 218 matching lines...) Expand 10 before | Expand all | Expand 10 after
450 gfx::Rect MaximizeBubbleController::Bubble::GetAnchorRect() { 450 gfx::Rect MaximizeBubbleController::Bubble::GetAnchorRect() {
451 if (!owner_) 451 if (!owner_)
452 return gfx::Rect(); 452 return gfx::Rect();
453 453
454 gfx::Rect anchor_rect = 454 gfx::Rect anchor_rect =
455 owner_->frame_maximize_button()->GetBoundsInScreen(); 455 owner_->frame_maximize_button()->GetBoundsInScreen();
456 return anchor_rect; 456 return anchor_rect;
457 } 457 }
458 458
459 void MaximizeBubbleController::Bubble::AnimationProgressed( 459 void MaximizeBubbleController::Bubble::AnimationProgressed(
460 const ui::Animation* animation) { 460 const gfx::Animation* animation) {
461 // First do everything needed for the fade by calling the base function. 461 // First do everything needed for the fade by calling the base function.
462 BubbleDelegateView::AnimationProgressed(animation); 462 BubbleDelegateView::AnimationProgressed(animation);
463 // When fading in we are done. 463 // When fading in we are done.
464 if (!shutting_down_) 464 if (!shutting_down_)
465 return; 465 return;
466 // Upon fade out an additional shift is required. 466 // Upon fade out an additional shift is required.
467 int shift = animation->CurrentValueBetween(kBubbleAnimationOffsetY, 0); 467 int shift = animation->CurrentValueBetween(kBubbleAnimationOffsetY, 0);
468 gfx::Rect rect = initial_position_; 468 gfx::Rect rect = initial_position_;
469 469
470 rect.set_y(rect.y() + shift); 470 rect.set_y(rect.y() + shift);
(...skipping 384 matching lines...) Expand 10 before | Expand all | Expand 10 after
855 if (!GetBoundsInScreen().Contains(screen_location)) 855 if (!GetBoundsInScreen().Contains(screen_location))
856 button_row_->ButtonHovered(NULL); 856 button_row_->ButtonHovered(NULL);
857 else 857 else
858 button_row_->ButtonHovered(this); 858 button_row_->ButtonHovered(this);
859 859
860 // Pass the event on to the normal handler. 860 // Pass the event on to the normal handler.
861 return views::ImageButton::OnMouseDragged(event); 861 return views::ImageButton::OnMouseDragged(event);
862 } 862 }
863 863
864 } // namespace ash 864 } // namespace ash
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