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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/drag_drop/drag_drop_controller.h" | 5 #include "ash/drag_drop/drag_drop_controller.h" |
6 | 6 |
7 #include "ash/drag_drop/drag_drop_tracker.h" | 7 #include "ash/drag_drop/drag_drop_tracker.h" |
8 #include "ash/drag_drop/drag_image_view.h" | 8 #include "ash/drag_drop/drag_image_view.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/coordinate_conversion.h" | 10 #include "ash/wm/coordinate_conversion.h" |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
14 #include "ui/aura/client/capture_client.h" | 14 #include "ui/aura/client/capture_client.h" |
15 #include "ui/aura/client/drag_drop_delegate.h" | 15 #include "ui/aura/client/drag_drop_delegate.h" |
16 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
17 #include "ui/aura/root_window.h" | 17 #include "ui/aura/root_window.h" |
18 #include "ui/aura/window.h" | 18 #include "ui/aura/window.h" |
19 #include "ui/aura/window_delegate.h" | 19 #include "ui/aura/window_delegate.h" |
20 #include "ui/base/animation/linear_animation.h" | |
21 #include "ui/base/dragdrop/drag_drop_types.h" | 20 #include "ui/base/dragdrop/drag_drop_types.h" |
22 #include "ui/base/dragdrop/os_exchange_data.h" | 21 #include "ui/base/dragdrop/os_exchange_data.h" |
23 #include "ui/base/events/event.h" | 22 #include "ui/base/events/event.h" |
24 #include "ui/base/events/event_utils.h" | 23 #include "ui/base/events/event_utils.h" |
25 #include "ui/base/hit_test.h" | 24 #include "ui/base/hit_test.h" |
| 25 #include "ui/gfx/animation/linear_animation.h" |
26 #include "ui/gfx/path.h" | 26 #include "ui/gfx/path.h" |
27 #include "ui/gfx/point.h" | 27 #include "ui/gfx/point.h" |
28 #include "ui/gfx/rect.h" | 28 #include "ui/gfx/rect.h" |
29 #include "ui/gfx/rect_conversions.h" | 29 #include "ui/gfx/rect_conversions.h" |
30 #include "ui/views/views_delegate.h" | 30 #include "ui/views/views_delegate.h" |
31 #include "ui/views/widget/native_widget_aura.h" | 31 #include "ui/views/widget/native_widget_aura.h" |
32 | 32 |
33 namespace ash { | 33 namespace ash { |
34 namespace internal { | 34 namespace internal { |
35 | 35 |
(...skipping 428 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
464 } | 464 } |
465 if (drag_source_window_ == window) { | 465 if (drag_source_window_ == window) { |
466 drag_source_window_->RemoveObserver(this); | 466 drag_source_window_->RemoveObserver(this); |
467 drag_source_window_ = NULL; | 467 drag_source_window_ = NULL; |
468 } | 468 } |
469 } | 469 } |
470 | 470 |
471 //////////////////////////////////////////////////////////////////////////////// | 471 //////////////////////////////////////////////////////////////////////////////// |
472 // DragDropController, protected: | 472 // DragDropController, protected: |
473 | 473 |
474 ui::LinearAnimation* DragDropController::CreateCancelAnimation( | 474 gfx::LinearAnimation* DragDropController::CreateCancelAnimation( |
475 int duration, | 475 int duration, |
476 int frame_rate, | 476 int frame_rate, |
477 ui::AnimationDelegate* delegate) { | 477 gfx::AnimationDelegate* delegate) { |
478 return new ui::LinearAnimation(duration, frame_rate, delegate); | 478 return new gfx::LinearAnimation(duration, frame_rate, delegate); |
479 } | 479 } |
480 | 480 |
481 //////////////////////////////////////////////////////////////////////////////// | 481 //////////////////////////////////////////////////////////////////////////////// |
482 // DragDropController, private: | 482 // DragDropController, private: |
483 | 483 |
484 void DragDropController::AnimationEnded(const ui::Animation* animation) { | 484 void DragDropController::AnimationEnded(const gfx::Animation* animation) { |
485 cancel_animation_.reset(); | 485 cancel_animation_.reset(); |
486 | 486 |
487 // By the time we finish animation, another drag/drop session may have | 487 // By the time we finish animation, another drag/drop session may have |
488 // started. We do not want to destroy the drag image in that case. | 488 // started. We do not want to destroy the drag image in that case. |
489 if (!IsDragDropInProgress()) | 489 if (!IsDragDropInProgress()) |
490 drag_image_.reset(); | 490 drag_image_.reset(); |
491 if (pending_long_tap_) { | 491 if (pending_long_tap_) { |
492 // If not in a nested message loop, we can forward the long tap right now. | 492 // If not in a nested message loop, we can forward the long tap right now. |
493 if (!should_block_during_drag_drop_) | 493 if (!should_block_during_drag_drop_) |
494 ForwardPendingLongTap(); | 494 ForwardPendingLongTap(); |
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513 if (delegate) | 513 if (delegate) |
514 delegate->OnDragExited(); | 514 delegate->OnDragExited(); |
515 | 515 |
516 Cleanup(); | 516 Cleanup(); |
517 drag_operation_ = 0; | 517 drag_operation_ = 0; |
518 StartCanceledAnimation(drag_cancel_animation_duration_ms); | 518 StartCanceledAnimation(drag_cancel_animation_duration_ms); |
519 if (should_block_during_drag_drop_) | 519 if (should_block_during_drag_drop_) |
520 quit_closure_.Run(); | 520 quit_closure_.Run(); |
521 } | 521 } |
522 | 522 |
523 void DragDropController::AnimationProgressed(const ui::Animation* animation) { | 523 void DragDropController::AnimationProgressed(const gfx::Animation* animation) { |
524 gfx::Rect current_bounds = animation->CurrentValueBetween( | 524 gfx::Rect current_bounds = animation->CurrentValueBetween( |
525 drag_image_initial_bounds_for_cancel_animation_, | 525 drag_image_initial_bounds_for_cancel_animation_, |
526 drag_image_final_bounds_for_cancel_animation_); | 526 drag_image_final_bounds_for_cancel_animation_); |
527 drag_image_->SetBoundsInScreen(current_bounds); | 527 drag_image_->SetBoundsInScreen(current_bounds); |
528 } | 528 } |
529 | 529 |
530 void DragDropController::AnimationCanceled(const ui::Animation* animation) { | 530 void DragDropController::AnimationCanceled(const gfx::Animation* animation) { |
531 AnimationEnded(animation); | 531 AnimationEnded(animation); |
532 } | 532 } |
533 | 533 |
534 void DragDropController::StartCanceledAnimation(int animation_duration_ms) { | 534 void DragDropController::StartCanceledAnimation(int animation_duration_ms) { |
535 DCHECK(drag_image_.get()); | 535 DCHECK(drag_image_.get()); |
536 drag_image_initial_bounds_for_cancel_animation_ = | 536 drag_image_initial_bounds_for_cancel_animation_ = |
537 drag_image_->GetBoundsInScreen(); | 537 drag_image_->GetBoundsInScreen(); |
538 cancel_animation_.reset(CreateCancelAnimation(animation_duration_ms, | 538 cancel_animation_.reset(CreateCancelAnimation(animation_duration_ms, |
539 kCancelAnimationFrameRate, | 539 kCancelAnimationFrameRate, |
540 this)); | 540 this)); |
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557 drag_window_->RemoveObserver(this); | 557 drag_window_->RemoveObserver(this); |
558 drag_window_ = NULL; | 558 drag_window_ = NULL; |
559 drag_data_ = NULL; | 559 drag_data_ = NULL; |
560 // Cleanup can be called again while deleting DragDropTracker, so use Pass | 560 // Cleanup can be called again while deleting DragDropTracker, so use Pass |
561 // instead of reset to avoid double free. | 561 // instead of reset to avoid double free. |
562 drag_drop_tracker_.Pass(); | 562 drag_drop_tracker_.Pass(); |
563 } | 563 } |
564 | 564 |
565 } // namespace internal | 565 } // namespace internal |
566 } // namespace ash | 566 } // namespace ash |
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