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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 5 #ifndef CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
6 #define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 6 #define CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
7 | 7 |
8 #include <cstdint> | 8 #include <cstdint> |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/memory/weak_ptr.h" |
13 #include "cc/base/cc_export.h" | 14 #include "cc/base/cc_export.h" |
14 | 15 |
15 class GrContext; | 16 class GrContext; |
16 | 17 |
17 namespace base { | 18 namespace base { |
| 19 class Lock; |
18 class SingleThreadTaskRunner; | 20 class SingleThreadTaskRunner; |
19 } | 21 } |
20 | 22 |
21 namespace gpu { | 23 namespace gpu { |
22 class ContextSupport; | 24 class ContextSupport; |
23 } | 25 } |
24 | 26 |
25 namespace cc { | 27 namespace cc { |
26 | 28 |
27 // ContextCacheController manages clearing cached data on ContextProvider when | 29 // ContextCacheController manages clearing cached data on ContextProvider when |
28 // appropriate. Currently, cache clearing happens when the ContextProvider | 30 // appropriate. Currently, cache clearing is triggered when the Context |
29 // transitions from visible to not visible. As a ContextProvider may have | 31 // provider transitions from Visible to Not Visible, or from Busy to Idle. As a |
30 // multiple clients, ContextCacheController tracks visibility across all | 32 // ContextProvider may have multiple clients, ContextCacheController tracks |
31 // clients and only cleans up when appropriate. | 33 // visibility and idle status across all clients and only cleans up when |
32 // | 34 // appropriate. |
33 // Note: Virtuals on this function are for testing only. This function is not | |
34 // designed to have multiple implementations. | |
35 class CC_EXPORT ContextCacheController { | 35 class CC_EXPORT ContextCacheController { |
36 public: | 36 public: |
37 class CC_EXPORT ScopedVisibility { | 37 class CC_EXPORT ScopedToken { |
38 public: | 38 public: |
39 ~ScopedVisibility(); | 39 ~ScopedToken(); |
40 | 40 |
41 private: | 41 private: |
42 friend class ContextCacheController; | 42 friend class ContextCacheController; |
43 ScopedVisibility(); | 43 ScopedToken(); |
44 void Release(); | 44 void Release(); |
45 | 45 |
46 bool released_ = false; | 46 bool released_ = false; |
47 }; | 47 }; |
| 48 using ScopedVisibility = ScopedToken; |
| 49 using ScopedBusy = ScopedToken; |
48 | 50 |
49 ContextCacheController( | 51 ContextCacheController( |
50 gpu::ContextSupport* context_support, | 52 gpu::ContextSupport* context_support, |
51 scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 53 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
52 virtual ~ContextCacheController(); | 54 virtual ~ContextCacheController(); |
53 | 55 |
54 void SetGrContext(GrContext* gr_context); | 56 void SetGrContext(GrContext* gr_context); |
| 57 void SetLock(base::Lock* lock); |
55 | 58 |
56 // Clients of the owning ContextProvider should call this function when they | 59 // Clients of the owning ContextProvider should call this function when they |
57 // become visible. The returned ScopedVisibility pointer must be passed back | 60 // become visible. The returned ScopedVisibility pointer must be passed back |
58 // to ClientBecameNotVisible or it will DCHECK in its destructor. | 61 // to ClientBecameNotVisible or it will DCHECK in its destructor. |
59 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible(); | 62 virtual std::unique_ptr<ScopedVisibility> ClientBecameVisible(); |
60 | 63 |
61 // When a client becomes not visible (either due to a visibility change or | 64 // When a client becomes not visible (either due to a visibility change or |
62 // because it is being deleted), it must pass back any ScopedVisibility | 65 // because it is being deleted), it must pass back any ScopedVisibility |
63 // pointers it owns via this function. | 66 // pointers it owns via this function. |
64 virtual void ClientBecameNotVisible( | 67 virtual void ClientBecameNotVisible( |
65 std::unique_ptr<ScopedVisibility> scoped_visibility); | 68 std::unique_ptr<ScopedVisibility> scoped_visibility); |
66 | 69 |
67 protected: | 70 // Clients of the owning ContextProvider may call this function when they |
68 std::unique_ptr<ScopedVisibility> CreateScopedVisibilityForTesting() const; | 71 // become busy. The returned ScopedBusy pointer must be passed back |
69 void ReleaseScopedVisibilityForTesting( | 72 // to ClientBecameNotBusy or it will DCHECK in its destructor. |
70 std::unique_ptr<ScopedVisibility> scoped_visibility) const; | 73 std::unique_ptr<ScopedBusy> ClientBecameBusy(); |
| 74 |
| 75 // When a client becomes not busy, it must pass back any ScopedBusy |
| 76 // pointers it owns via this function. |
| 77 void ClientBecameNotBusy(std::unique_ptr<ScopedBusy> scoped_busy); |
71 | 78 |
72 private: | 79 private: |
| 80 void OnIdle(uint32_t idle_generation); |
| 81 void PostIdleCallback(uint32_t current_idle_generation) const; |
| 82 void InvalidatePendingIdleCallbacks(); |
| 83 |
73 gpu::ContextSupport* context_support_; | 84 gpu::ContextSupport* context_support_; |
74 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 85 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
75 GrContext* gr_context_ = nullptr; | 86 GrContext* gr_context_ = nullptr; |
76 | 87 |
| 88 // If set, |context_lock_| must be held before accessing any member within |
| 89 // the idle callback. Exceptions to this are |current_idle_generation_|, |
| 90 // which has its own lock, and weak_ptr_ and task_runner_, which may be |
| 91 // accessed from multiple threads without locking. |
| 92 base::Lock* context_lock_ = nullptr; |
| 93 |
77 uint32_t num_clients_visible_ = 0; | 94 uint32_t num_clients_visible_ = 0; |
| 95 uint32_t num_clients_busy_ = 0; |
| 96 bool callback_pending_ = false; |
| 97 |
| 98 // |current_idle_generation_lock_| must be held when accessing |
| 99 // |current_idle_generation_|. |current_idle_generation_lock_| must never be |
| 100 // held while acquiring |context_lock_|. |
| 101 base::Lock current_idle_generation_lock_; |
| 102 uint32_t current_idle_generation_ = 0; |
| 103 |
| 104 base::WeakPtr<ContextCacheController> weak_ptr_; |
| 105 base::WeakPtrFactory<ContextCacheController> weak_factory_; |
78 }; | 106 }; |
79 | 107 |
80 } // namespace cc | 108 } // namespace cc |
81 | 109 |
82 #endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ | 110 #endif // CC_OUTPUT_CONTEXT_CACHE_CONTROLLER_H_ |
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