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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/overview/window_selector_controller.h" | 5 #include "ash/wm/overview/window_selector_controller.h" |
6 | 6 |
7 #include "ash/session_state_delegate.h" | 7 #include "ash/session_state_delegate.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/wm/mru_window_tracker.h" | 9 #include "ash/wm/mru_window_tracker.h" |
10 #include "ash/wm/overview/window_selector.h" | 10 #include "ash/wm/overview/window_selector.h" |
11 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
12 #include "ui/base/events/event.h" | |
13 #include "ui/base/events/event_handler.h" | |
14 | 12 |
15 namespace ash { | 13 namespace ash { |
16 | 14 |
17 namespace { | |
18 | |
19 // Filter to watch for the termination of a keyboard gesture to cycle through | |
20 // multiple windows. | |
21 class WindowSelectorEventFilter : public ui::EventHandler { | |
22 public: | |
23 WindowSelectorEventFilter(); | |
24 virtual ~WindowSelectorEventFilter(); | |
25 | |
26 // Overridden from ui::EventHandler: | |
27 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | |
28 | |
29 private: | |
30 DISALLOW_COPY_AND_ASSIGN(WindowSelectorEventFilter); | |
31 }; | |
32 | |
33 // Watch for all keyboard events by filtering the root window. | |
34 WindowSelectorEventFilter::WindowSelectorEventFilter() { | |
35 Shell::GetInstance()->AddPreTargetHandler(this); | |
36 } | |
37 | |
38 WindowSelectorEventFilter::~WindowSelectorEventFilter() { | |
39 Shell::GetInstance()->RemovePreTargetHandler(this); | |
40 } | |
41 | |
42 void WindowSelectorEventFilter::OnKeyEvent(ui::KeyEvent* event) { | |
43 // Views uses VKEY_MENU for both left and right Alt keys. | |
44 if (event->key_code() == ui::VKEY_MENU && | |
45 event->type() == ui::ET_KEY_RELEASED) { | |
46 Shell::GetInstance()->window_selector_controller()->AltKeyReleased(); | |
47 // Warning: |this| will be deleted from here on. | |
48 } | |
49 } | |
50 | |
51 } // namespace | |
52 | |
53 WindowSelectorController::WindowSelectorController() { | 15 WindowSelectorController::WindowSelectorController() { |
54 } | 16 } |
55 | 17 |
56 WindowSelectorController::~WindowSelectorController() { | 18 WindowSelectorController::~WindowSelectorController() { |
57 } | 19 } |
58 | 20 |
59 // static | 21 // static |
60 bool WindowSelectorController::CanSelect() { | 22 bool WindowSelectorController::CanSelect() { |
61 // Don't allow a window overview if the screen is locked or a modal dialog is | 23 // Don't allow a window overview if the screen is locked or a modal dialog is |
62 // open. | 24 // open. |
(...skipping 16 matching lines...) Expand all Loading... |
79 new WindowSelector(windows, WindowSelector::OVERVIEW, this)); | 41 new WindowSelector(windows, WindowSelector::OVERVIEW, this)); |
80 } | 42 } |
81 } | 43 } |
82 | 44 |
83 void WindowSelectorController::HandleCycleWindow( | 45 void WindowSelectorController::HandleCycleWindow( |
84 WindowSelector::Direction direction) { | 46 WindowSelector::Direction direction) { |
85 if (!CanSelect()) | 47 if (!CanSelect()) |
86 return; | 48 return; |
87 | 49 |
88 if (!IsSelecting()) { | 50 if (!IsSelecting()) { |
89 event_handler_.reset(new WindowSelectorEventFilter()); | |
90 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | 51 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
91 mru_window_tracker()->BuildMruWindowList(); | 52 mru_window_tracker()->BuildMruWindowList(); |
92 // Removing focus will hide popup windows like the omnibar or open menus. | 53 // Removing focus will hide popup windows like the omnibar or open menus. |
93 window_selector_.reset( | 54 window_selector_.reset( |
94 new WindowSelector(windows, WindowSelector::CYCLE, this)); | 55 new WindowSelector(windows, WindowSelector::CYCLE, this)); |
95 window_selector_->Step(direction); | 56 window_selector_->Step(direction); |
96 } else if (window_selector_->mode() == WindowSelector::CYCLE) { | 57 } else if (window_selector_->mode() == WindowSelector::CYCLE) { |
97 window_selector_->Step(direction); | 58 window_selector_->Step(direction); |
98 } | 59 } |
99 } | 60 } |
100 | 61 |
101 void WindowSelectorController::AltKeyReleased() { | |
102 event_handler_.reset(); | |
103 window_selector_->SelectWindow(); | |
104 } | |
105 | |
106 bool WindowSelectorController::IsSelecting() { | 62 bool WindowSelectorController::IsSelecting() { |
107 return window_selector_.get() != NULL; | 63 return window_selector_.get() != NULL; |
108 } | 64 } |
109 | 65 |
110 void WindowSelectorController::OnWindowSelected(aura::Window* window) { | 66 void WindowSelectorController::OnWindowSelected(aura::Window* window) { |
111 window_selector_.reset(); | 67 window_selector_.reset(); |
112 wm::ActivateWindow(window); | 68 wm::ActivateWindow(window); |
113 } | 69 } |
114 | 70 |
115 void WindowSelectorController::OnSelectionCanceled() { | 71 void WindowSelectorController::OnSelectionCanceled() { |
116 window_selector_.reset(); | 72 window_selector_.reset(); |
117 } | 73 } |
118 | 74 |
119 } // namespace ash | 75 } // namespace ash |
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