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| 1 /* Generated by wayland-scanner 1.11.0 */ | 1 /* Generated by wayland-scanner 1.11.0 */ |
| 2 | 2 |
| 3 #ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H | 3 #ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
| 4 #define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H | 4 #define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
| 5 | 5 |
| 6 #include <stdint.h> | 6 #include <stdint.h> |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include "wayland-client.h" | 8 #include "wayland-client.h" |
| 9 | 9 |
| 10 #ifdef __cplusplus | 10 #ifdef __cplusplus |
| 11 extern "C" { | 11 extern "C" { |
| 12 #endif | 12 #endif |
| 13 | 13 |
| 14 /** | 14 /** |
| 15 * @page page_gaming_input_unstable_v1 The gaming_input_unstable_v1 protocol | 15 * @page page_gaming_input_unstable_v1 The gaming_input_unstable_v1 protocol |
| 16 * @section page_ifaces_gaming_input_unstable_v1 Interfaces | 16 * @section page_ifaces_gaming_input_unstable_v1 Interfaces |
| 17 * - @subpage page_iface_zcr_gaming_input_v1 - extends wl_seat with gaming input
devices | 17 * - @subpage page_iface_zcr_gaming_input_v1 - extends wl_seat with gaming input
devices |
| 18 * - @subpage page_iface_zcr_gamepad_v1 - gamepad input device | 18 * - @subpage page_iface_zcr_gamepad_v1 - gamepad input device |
| 19 * - @subpage page_iface_zwp_gaming_input_v1 - DEPRECATED | |
| 20 * - @subpage page_iface_zwp_gamepad_v1 - DEPRECATED | |
| 21 * @section page_copyright_gaming_input_unstable_v1 Copyright | 19 * @section page_copyright_gaming_input_unstable_v1 Copyright |
| 22 * <pre> | 20 * <pre> |
| 23 * | 21 * |
| 24 * Copyright 2016 The Chromium Authors. | 22 * Copyright 2016 The Chromium Authors. |
| 25 * | 23 * |
| 26 * Permission is hereby granted, free of charge, to any person obtaining a | 24 * Permission is hereby granted, free of charge, to any person obtaining a |
| 27 * copy of this software and associated documentation files (the "Software"), | 25 * copy of this software and associated documentation files (the "Software"), |
| 28 * to deal in the Software without restriction, including without limitation | 26 * to deal in the Software without restriction, including without limitation |
| 29 * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 27 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 30 * and/or sell copies of the Software, and to permit persons to whom the | 28 * and/or sell copies of the Software, and to permit persons to whom the |
| 31 * Software is furnished to do so, subject to the following conditions: | 29 * Software is furnished to do so, subject to the following conditions: |
| 32 * | 30 * |
| 33 * The above copyright notice and this permission notice (including the next | 31 * The above copyright notice and this permission notice (including the next |
| 34 * paragraph) shall be included in all copies or substantial portions of the | 32 * paragraph) shall be included in all copies or substantial portions of the |
| 35 * Software. | 33 * Software. |
| 36 * | 34 * |
| 37 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 35 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 38 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 36 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 39 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 37 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 40 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 38 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 41 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | 39 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 42 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 40 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 43 * DEALINGS IN THE SOFTWARE. | 41 * DEALINGS IN THE SOFTWARE. |
| 44 * </pre> | 42 * </pre> |
| 45 */ | 43 */ |
| 46 struct wl_seat; | 44 struct wl_seat; |
| 47 struct zcr_gamepad_v1; | 45 struct zcr_gamepad_v1; |
| 48 struct zcr_gaming_input_v1; | 46 struct zcr_gaming_input_v1; |
| 49 struct zwp_gamepad_v1; | |
| 50 struct zwp_gaming_input_v1; | |
| 51 | 47 |
| 52 /** | 48 /** |
| 53 * @page page_iface_zcr_gaming_input_v1 zcr_gaming_input_v1 | 49 * @page page_iface_zcr_gaming_input_v1 zcr_gaming_input_v1 |
| 54 * @section page_iface_zcr_gaming_input_v1_desc Description | 50 * @section page_iface_zcr_gaming_input_v1_desc Description |
| 55 * | 51 * |
| 56 * A global interface to provide gaming input devices for a given seat. | 52 * A global interface to provide gaming input devices for a given seat. |
| 57 * | 53 * |
| 58 * Currently only gamepad devices are supported. | 54 * Currently only gamepad devices are supported. |
| 59 * | 55 * |
| 60 * Warning! The protocol described in this file is experimental and | 56 * Warning! The protocol described in this file is experimental and |
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| 96 * See @ref iface_zcr_gamepad_v1. | 92 * See @ref iface_zcr_gamepad_v1. |
| 97 */ | 93 */ |
| 98 /** | 94 /** |
| 99 * @defgroup iface_zcr_gamepad_v1 The zcr_gamepad_v1 interface | 95 * @defgroup iface_zcr_gamepad_v1 The zcr_gamepad_v1 interface |
| 100 * | 96 * |
| 101 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, | 97 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, |
| 102 * which are reported as a normalized 'Standard Gamepad' as it is specified | 98 * which are reported as a normalized 'Standard Gamepad' as it is specified |
| 103 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping | 99 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping |
| 104 */ | 100 */ |
| 105 extern const struct wl_interface zcr_gamepad_v1_interface; | 101 extern const struct wl_interface zcr_gamepad_v1_interface; |
| 106 /** | |
| 107 * @page page_iface_zwp_gaming_input_v1 zwp_gaming_input_v1 | |
| 108 * @section page_iface_zwp_gaming_input_v1_desc Description | |
| 109 * | |
| 110 * A global interface to provide gaming input devices for a given seat. | |
| 111 * | |
| 112 * Currently only gamepad devices are supported. | |
| 113 * | |
| 114 * Warning! The protocol described in this file is experimental and | |
| 115 * backward incompatible changes may be made. Backward compatible changes | |
| 116 * may be added together with the corresponding uinterface version bump. | |
| 117 * Backward incompatible changes are done by bumping the version number in | |
| 118 * the protocol and uinterface names and resetting the interface version. | |
| 119 * Once the protocol is to be declared stable, the 'z' prefix and the | |
| 120 * version number in the protocol and interface names are removed and the | |
| 121 * interface version number is reset. | |
| 122 * @section page_iface_zwp_gaming_input_v1_api API | |
| 123 * See @ref iface_zwp_gaming_input_v1. | |
| 124 */ | |
| 125 /** | |
| 126 * @defgroup iface_zwp_gaming_input_v1 The zwp_gaming_input_v1 interface | |
| 127 * | |
| 128 * A global interface to provide gaming input devices for a given seat. | |
| 129 * | |
| 130 * Currently only gamepad devices are supported. | |
| 131 * | |
| 132 * Warning! The protocol described in this file is experimental and | |
| 133 * backward incompatible changes may be made. Backward compatible changes | |
| 134 * may be added together with the corresponding uinterface version bump. | |
| 135 * Backward incompatible changes are done by bumping the version number in | |
| 136 * the protocol and uinterface names and resetting the interface version. | |
| 137 * Once the protocol is to be declared stable, the 'z' prefix and the | |
| 138 * version number in the protocol and interface names are removed and the | |
| 139 * interface version number is reset. | |
| 140 */ | |
| 141 extern const struct wl_interface zwp_gaming_input_v1_interface; | |
| 142 /** | |
| 143 * @page page_iface_zwp_gamepad_v1 zwp_gamepad_v1 | |
| 144 * @section page_iface_zwp_gamepad_v1_desc Description | |
| 145 * | |
| 146 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, | |
| 147 * which are reported as a normalized 'Standard Gamepad' as it is specified | |
| 148 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping | |
| 149 * @section page_iface_zwp_gamepad_v1_api API | |
| 150 * See @ref iface_zwp_gamepad_v1. | |
| 151 */ | |
| 152 /** | |
| 153 * @defgroup iface_zwp_gamepad_v1 The zwp_gamepad_v1 interface | |
| 154 * | |
| 155 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, | |
| 156 * which are reported as a normalized 'Standard Gamepad' as it is specified | |
| 157 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping | |
| 158 */ | |
| 159 extern const struct wl_interface zwp_gamepad_v1_interface; | |
| 160 | 102 |
| 161 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD 0 | 103 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD 0 |
| 162 | 104 |
| 163 /** | 105 /** |
| 164 * @ingroup iface_zcr_gaming_input_v1 | 106 * @ingroup iface_zcr_gaming_input_v1 |
| 165 */ | 107 */ |
| 166 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 | 108 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 |
| 167 | 109 |
| 168 /** @ingroup iface_zcr_gaming_input_v1 */ | 110 /** @ingroup iface_zcr_gaming_input_v1 */ |
| 169 static inline void | 111 static inline void |
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| 358 */ | 300 */ |
| 359 static inline void | 301 static inline void |
| 360 zcr_gamepad_v1_destroy(struct zcr_gamepad_v1 *zcr_gamepad_v1) | 302 zcr_gamepad_v1_destroy(struct zcr_gamepad_v1 *zcr_gamepad_v1) |
| 361 { | 303 { |
| 362 wl_proxy_marshal((struct wl_proxy *) zcr_gamepad_v1, | 304 wl_proxy_marshal((struct wl_proxy *) zcr_gamepad_v1, |
| 363 ZCR_GAMEPAD_V1_DESTROY); | 305 ZCR_GAMEPAD_V1_DESTROY); |
| 364 | 306 |
| 365 wl_proxy_destroy((struct wl_proxy *) zcr_gamepad_v1); | 307 wl_proxy_destroy((struct wl_proxy *) zcr_gamepad_v1); |
| 366 } | 308 } |
| 367 | 309 |
| 368 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD 0 | |
| 369 | |
| 370 /** | |
| 371 * @ingroup iface_zwp_gaming_input_v1 | |
| 372 */ | |
| 373 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 | |
| 374 | |
| 375 /** @ingroup iface_zwp_gaming_input_v1 */ | |
| 376 static inline void | |
| 377 zwp_gaming_input_v1_set_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1, void *user_data) | |
| 378 { | |
| 379 wl_proxy_set_user_data((struct wl_proxy *) zwp_gaming_input_v1, user_dat
a); | |
| 380 } | |
| 381 | |
| 382 /** @ingroup iface_zwp_gaming_input_v1 */ | |
| 383 static inline void * | |
| 384 zwp_gaming_input_v1_get_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1) | |
| 385 { | |
| 386 return wl_proxy_get_user_data((struct wl_proxy *) zwp_gaming_input_v1); | |
| 387 } | |
| 388 | |
| 389 static inline uint32_t | |
| 390 zwp_gaming_input_v1_get_version(struct zwp_gaming_input_v1 *zwp_gaming_input_v1) | |
| 391 { | |
| 392 return wl_proxy_get_version((struct wl_proxy *) zwp_gaming_input_v1); | |
| 393 } | |
| 394 | |
| 395 /** @ingroup iface_zwp_gaming_input_v1 */ | |
| 396 static inline void | |
| 397 zwp_gaming_input_v1_destroy(struct zwp_gaming_input_v1 *zwp_gaming_input_v1) | |
| 398 { | |
| 399 wl_proxy_destroy((struct wl_proxy *) zwp_gaming_input_v1); | |
| 400 } | |
| 401 | |
| 402 /** | |
| 403 * @ingroup iface_zwp_gaming_input_v1 | |
| 404 * | |
| 405 * Create gamepad object. See zwp_gamepad_v1 interface for details. | |
| 406 */ | |
| 407 static inline struct zwp_gamepad_v1 * | |
| 408 zwp_gaming_input_v1_get_gamepad(struct zwp_gaming_input_v1 *zwp_gaming_input_v1,
struct wl_seat *seat) | |
| 409 { | |
| 410 struct wl_proxy *id; | |
| 411 | |
| 412 id = wl_proxy_marshal_constructor((struct wl_proxy *) zwp_gaming_input_v
1, | |
| 413 ZWP_GAMING_INPUT_V1_GET_GAMEPAD, &zwp_gamepad_v1_interf
ace, NULL, seat); | |
| 414 | |
| 415 return (struct zwp_gamepad_v1 *) id; | |
| 416 } | |
| 417 | |
| 418 #ifndef ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM | |
| 419 #define ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM | |
| 420 /** | |
| 421 * @ingroup iface_zwp_gamepad_v1 | |
| 422 * connection state | |
| 423 */ | |
| 424 enum zwp_gamepad_v1_gamepad_state { | |
| 425 /** | |
| 426 * no gamepads are connected or on. | |
| 427 */ | |
| 428 ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF = 0, | |
| 429 /** | |
| 430 * at least one gamepad is connected. | |
| 431 */ | |
| 432 ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON = 1, | |
| 433 }; | |
| 434 #endif /* ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM */ | |
| 435 | |
| 436 #ifndef ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM | |
| 437 #define ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM | |
| 438 /** | |
| 439 * @ingroup iface_zwp_gamepad_v1 | |
| 440 * physical button state | |
| 441 * | |
| 442 * Describes the physical state of a button that produced the button | |
| 443 * event. | |
| 444 */ | |
| 445 enum zwp_gamepad_v1_button_state { | |
| 446 /** | |
| 447 * the button is not pressed | |
| 448 */ | |
| 449 ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED = 0, | |
| 450 /** | |
| 451 * the button is pressed | |
| 452 */ | |
| 453 ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED = 1, | |
| 454 }; | |
| 455 #endif /* ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM */ | |
| 456 | |
| 457 /** | |
| 458 * @ingroup iface_zwp_gamepad_v1 | |
| 459 * @struct zwp_gamepad_v1_listener | |
| 460 */ | |
| 461 struct zwp_gamepad_v1_listener { | |
| 462 /** | |
| 463 * state change event | |
| 464 * | |
| 465 * Notification that this seat's connection state has changed. | |
| 466 * @param state new state | |
| 467 */ | |
| 468 void (*state_change)(void *data, | |
| 469 struct zwp_gamepad_v1 *zwp_gamepad_v1, | |
| 470 uint32_t state); | |
| 471 /** | |
| 472 * axis change event | |
| 473 * | |
| 474 * Notification of axis change. | |
| 475 * | |
| 476 * The axis id specifies which axis has changed as defined by the | |
| 477 * W3C 'Standard Gamepad'. | |
| 478 * | |
| 479 * The value is calibrated and normalized to the -1 to 1 range. | |
| 480 * @param time timestamp with millisecond granularity | |
| 481 * @param axis axis that produced this event | |
| 482 * @param value new value of axis | |
| 483 */ | |
| 484 void (*axis)(void *data, | |
| 485 struct zwp_gamepad_v1 *zwp_gamepad_v1, | |
| 486 uint32_t time, | |
| 487 uint32_t axis, | |
| 488 wl_fixed_t value); | |
| 489 /** | |
| 490 * Gamepad button changed | |
| 491 * | |
| 492 * Notification of button change. | |
| 493 * | |
| 494 * The button id specifies which button has changed as defined by | |
| 495 * the W3C 'Standard Gamepad'. | |
| 496 * | |
| 497 * A button can have a digital and an analog value. The analog | |
| 498 * value is normalized to a 0 to 1 range. If a button does not | |
| 499 * provide an analog value, it will be derived from the digital | |
| 500 * state. | |
| 501 * @param time timestamp with millisecond granularity | |
| 502 * @param button id of button | |
| 503 * @param state digital state of the button | |
| 504 * @param analog analog value of the button | |
| 505 */ | |
| 506 void (*button)(void *data, | |
| 507 struct zwp_gamepad_v1 *zwp_gamepad_v1, | |
| 508 uint32_t time, | |
| 509 uint32_t button, | |
| 510 uint32_t state, | |
| 511 wl_fixed_t analog); | |
| 512 /** | |
| 513 * Notifies end of a series of gamepad changes. | |
| 514 * | |
| 515 * Indicates the end of a set of events that logically belong | |
| 516 * together. A client is expected to accumulate the data in all | |
| 517 * events within the frame before proceeding. | |
| 518 * @param time timestamp with millisecond granularity | |
| 519 */ | |
| 520 void (*frame)(void *data, | |
| 521 struct zwp_gamepad_v1 *zwp_gamepad_v1, | |
| 522 uint32_t time); | |
| 523 }; | |
| 524 | |
| 525 /** | |
| 526 * @ingroup zwp_gamepad_v1_iface | |
| 527 */ | |
| 528 static inline int | |
| 529 zwp_gamepad_v1_add_listener(struct zwp_gamepad_v1 *zwp_gamepad_v1, | |
| 530 const struct zwp_gamepad_v1_listener *listener, void
*data) | |
| 531 { | |
| 532 return wl_proxy_add_listener((struct wl_proxy *) zwp_gamepad_v1, | |
| 533 (void (**)(void)) listener, data); | |
| 534 } | |
| 535 | |
| 536 #define ZWP_GAMEPAD_V1_DESTROY 0 | |
| 537 | |
| 538 /** | |
| 539 * @ingroup iface_zwp_gamepad_v1 | |
| 540 */ | |
| 541 #define ZWP_GAMEPAD_V1_DESTROY_SINCE_VERSION 1 | |
| 542 | |
| 543 /** @ingroup iface_zwp_gamepad_v1 */ | |
| 544 static inline void | |
| 545 zwp_gamepad_v1_set_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1, void *user_d
ata) | |
| 546 { | |
| 547 wl_proxy_set_user_data((struct wl_proxy *) zwp_gamepad_v1, user_data); | |
| 548 } | |
| 549 | |
| 550 /** @ingroup iface_zwp_gamepad_v1 */ | |
| 551 static inline void * | |
| 552 zwp_gamepad_v1_get_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1) | |
| 553 { | |
| 554 return wl_proxy_get_user_data((struct wl_proxy *) zwp_gamepad_v1); | |
| 555 } | |
| 556 | |
| 557 static inline uint32_t | |
| 558 zwp_gamepad_v1_get_version(struct zwp_gamepad_v1 *zwp_gamepad_v1) | |
| 559 { | |
| 560 return wl_proxy_get_version((struct wl_proxy *) zwp_gamepad_v1); | |
| 561 } | |
| 562 | |
| 563 /** | |
| 564 * @ingroup iface_zwp_gamepad_v1 | |
| 565 */ | |
| 566 static inline void | |
| 567 zwp_gamepad_v1_destroy(struct zwp_gamepad_v1 *zwp_gamepad_v1) | |
| 568 { | |
| 569 wl_proxy_marshal((struct wl_proxy *) zwp_gamepad_v1, | |
| 570 ZWP_GAMEPAD_V1_DESTROY); | |
| 571 | |
| 572 wl_proxy_destroy((struct wl_proxy *) zwp_gamepad_v1); | |
| 573 } | |
| 574 | |
| 575 #ifdef __cplusplus | 310 #ifdef __cplusplus |
| 576 } | 311 } |
| 577 #endif | 312 #endif |
| 578 | 313 |
| 579 #endif | 314 #endif |
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