| OLD | NEW |
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/base/tiling_data.h" | 5 #include "cc/base/tiling_data.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ui/gfx/geometry/rect.h" | 9 #include "ui/gfx/geometry/rect.h" |
| 10 #include "ui/gfx/geometry/vector2d.h" | 10 #include "ui/gfx/geometry/vector2d.h" |
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| 124 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { | 124 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { |
| 125 if (num_tiles_y_ <= 1) | 125 if (num_tiles_y_ <= 1) |
| 126 return 0; | 126 return 0; |
| 127 | 127 |
| 128 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); | 128 DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); |
| 129 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; | 129 int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; |
| 130 int y = src_position / inner_tile_size; | 130 int y = src_position / inner_tile_size; |
| 131 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 131 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
| 132 } | 132 } |
| 133 | 133 |
| 134 IndexRect TilingData::TileAroundIndexRect(const gfx::Rect& center_rect) const { |
| 135 int around_left = 0; |
| 136 // Determine around left, such that it is between -1 and num_tiles_x. |
| 137 if (center_rect.x() < 0 || center_rect.IsEmpty()) |
| 138 around_left = -1; |
| 139 else if (center_rect.x() >= tiling_size().width()) |
| 140 around_left = num_tiles_x(); |
| 141 else |
| 142 around_left = TileXIndexFromSrcCoord(center_rect.x()); |
| 143 |
| 144 // Determine around top, such that it is between -1 and num_tiles_y. |
| 145 int around_top = 0; |
| 146 if (center_rect.y() < 0 || center_rect.IsEmpty()) |
| 147 around_top = -1; |
| 148 else if (center_rect.y() >= tiling_size().height()) |
| 149 around_top = num_tiles_y(); |
| 150 else |
| 151 around_top = TileYIndexFromSrcCoord(center_rect.y()); |
| 152 |
| 153 // Determine around right, such that it is between -1 and num_tiles_x. |
| 154 int around_right = 0; |
| 155 int right_src_coord = center_rect.right() - 1; |
| 156 if (right_src_coord < 0 || center_rect.IsEmpty()) { |
| 157 around_right = -1; |
| 158 } else if (right_src_coord >= tiling_size().width()) { |
| 159 around_right = num_tiles_x(); |
| 160 } else { |
| 161 around_right = TileXIndexFromSrcCoord(right_src_coord); |
| 162 } |
| 163 |
| 164 // Determine around bottom, such that it is between -1 and num_tiles_y. |
| 165 int around_bottom = 0; |
| 166 int bottom_src_coord = center_rect.bottom() - 1; |
| 167 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { |
| 168 around_bottom = -1; |
| 169 } else if (bottom_src_coord >= tiling_size().height()) { |
| 170 around_bottom = num_tiles_y(); |
| 171 } else { |
| 172 around_bottom = TileYIndexFromSrcCoord(bottom_src_coord); |
| 173 } |
| 174 |
| 175 return IndexRect(around_left, around_right, around_top, around_bottom); |
| 176 } |
| 177 |
| 134 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( | 178 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( |
| 135 const gfx::Rect& rect) const { | 179 const gfx::Rect& rect) const { |
| 136 if (rect.IsEmpty() || has_empty_bounds()) | 180 if (rect.IsEmpty() || has_empty_bounds()) |
| 137 return gfx::Rect(); | 181 return gfx::Rect(); |
| 138 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) | 182 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) |
| 139 return gfx::Rect(); | 183 return gfx::Rect(); |
| 140 int index_x = TileXIndexFromSrcCoord(rect.x()); | 184 int index_x = TileXIndexFromSrcCoord(rect.x()); |
| 141 int index_y = TileYIndexFromSrcCoord(rect.y()); | 185 int index_y = TileYIndexFromSrcCoord(rect.y()); |
| 142 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); | 186 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); |
| 143 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); | 187 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); |
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| 478 | 522 |
| 479 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { | 523 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { |
| 480 done(); | 524 done(); |
| 481 } | 525 } |
| 482 | 526 |
| 483 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( | 527 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
| 484 const TilingData* tiling_data, | 528 const TilingData* tiling_data, |
| 485 const gfx::Rect& consider_rect, | 529 const gfx::Rect& consider_rect, |
| 486 const gfx::Rect& ignore_rect, | 530 const gfx::Rect& ignore_rect, |
| 487 const gfx::Rect& center_rect) | 531 const gfx::Rect& center_rect) |
| 488 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 532 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
| 489 direction_(RIGHT), | |
| 490 delta_x_(1), | |
| 491 delta_y_(0), | |
| 492 current_step_(0), | |
| 493 horizontal_step_count_(0), | |
| 494 vertical_step_count_(0) { | |
| 495 if (!HasConsiderRect()) { | 533 if (!HasConsiderRect()) { |
| 496 done(); | 534 done(); |
| 497 return; | 535 return; |
| 498 } | 536 } |
| 499 | 537 |
| 500 // Determine around left, such that it is between -1 and num_tiles_x. | 538 IndexRect around_index_rect = tiling_data->TileAroundIndexRect(center_rect); |
| 501 int around_left = 0; | 539 DCHECK(around_index_rect.is_valid()); |
| 502 if (center_rect.x() < 0 || center_rect.IsEmpty()) | |
| 503 around_left = -1; | |
| 504 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
| 505 around_left = tiling_data->num_tiles_x(); | |
| 506 else | |
| 507 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
| 508 | 540 |
| 509 // Determine around top, such that it is between -1 and num_tiles_y. | 541 spiral_iterator_ = SpiralIterator(around_index_rect, consider_index_rect_, |
| 510 int around_top = 0; | 542 ignore_index_rect_); |
| 511 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
| 512 around_top = -1; | |
| 513 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
| 514 around_top = tiling_data->num_tiles_y(); | |
| 515 else | |
| 516 around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
| 517 | 543 |
| 518 // Determine around right, such that it is between -1 and num_tiles_x. | 544 if (!spiral_iterator_) { |
| 519 int right_src_coord = center_rect.right() - 1; | 545 done(); |
| 520 int around_right = 0; | 546 return; |
| 521 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
| 522 around_right = -1; | |
| 523 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
| 524 around_right = tiling_data->num_tiles_x(); | |
| 525 } else { | |
| 526 around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
| 527 } | 547 } |
| 528 | 548 |
| 529 // Determine around bottom, such that it is between -1 and num_tiles_y. | 549 index_x_ = spiral_iterator_.index_x(); |
| 530 int bottom_src_coord = center_rect.bottom() - 1; | 550 index_y_ = spiral_iterator_.index_y(); |
| 531 int around_bottom = 0; | |
| 532 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | |
| 533 around_bottom = -1; | |
| 534 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | |
| 535 around_bottom = tiling_data->num_tiles_y(); | |
| 536 } else { | |
| 537 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | |
| 538 } | |
| 539 | |
| 540 vertical_step_count_ = around_bottom - around_top + 1; | |
| 541 horizontal_step_count_ = around_right - around_left + 1; | |
| 542 current_step_ = horizontal_step_count_ - 1; | |
| 543 | |
| 544 index_x_ = around_right; | |
| 545 index_y_ = around_bottom; | |
| 546 | |
| 547 // The current index is the bottom right of the around rect, which is also | |
| 548 // ignored. So we have to advance. | |
| 549 ++(*this); | |
| 550 } | 551 } |
| 551 | 552 |
| 552 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: | 553 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
| 553 operator++() { | 554 operator++() { |
| 554 int cannot_hit_consider_count = 0; | 555 ++spiral_iterator_; |
| 555 while (cannot_hit_consider_count < 4) { | |
| 556 if (needs_direction_switch()) | |
| 557 switch_direction(); | |
| 558 | 556 |
| 559 index_x_ += delta_x_; | 557 if (!spiral_iterator_) { |
| 560 index_y_ += delta_y_; | 558 done(); |
| 561 ++current_step_; | 559 return *this; |
| 562 | |
| 563 if (consider_index_rect_.Contains(index_x_, index_y_)) { | |
| 564 cannot_hit_consider_count = 0; | |
| 565 | |
| 566 if (!ignore_index_rect_.Contains(index_x_, index_y_)) | |
| 567 break; | |
| 568 | |
| 569 // Steps needed to reach the very edge of the ignore rect, while remaining | |
| 570 // inside (so that the continue would take us outside). | |
| 571 int steps_to_edge = 0; | |
| 572 switch (direction_) { | |
| 573 case UP: | |
| 574 steps_to_edge = index_y_ - ignore_index_rect_.top(); | |
| 575 break; | |
| 576 case LEFT: | |
| 577 steps_to_edge = index_x_ - ignore_index_rect_.left(); | |
| 578 break; | |
| 579 case DOWN: | |
| 580 steps_to_edge = ignore_index_rect_.bottom() - index_y_; | |
| 581 break; | |
| 582 case RIGHT: | |
| 583 steps_to_edge = ignore_index_rect_.right() - index_x_; | |
| 584 break; | |
| 585 } | |
| 586 | |
| 587 // We need to switch directions in |max_steps|. | |
| 588 int max_steps = current_step_count() - current_step_; | |
| 589 | |
| 590 int steps_to_take = std::min(steps_to_edge, max_steps); | |
| 591 DCHECK_GE(steps_to_take, 0); | |
| 592 | |
| 593 index_x_ += steps_to_take * delta_x_; | |
| 594 index_y_ += steps_to_take * delta_y_; | |
| 595 current_step_ += steps_to_take; | |
| 596 } else { | |
| 597 int max_steps = current_step_count() - current_step_; | |
| 598 int steps_to_take = max_steps; | |
| 599 bool can_hit_consider_rect = false; | |
| 600 switch (direction_) { | |
| 601 case UP: | |
| 602 if (consider_index_rect_.valid_column(index_x_) && | |
| 603 consider_index_rect_.bottom() < index_y_) | |
| 604 steps_to_take = index_y_ - consider_index_rect_.bottom() - 1; | |
| 605 can_hit_consider_rect |= consider_index_rect_.right() >= index_x_; | |
| 606 break; | |
| 607 case LEFT: | |
| 608 if (consider_index_rect_.valid_row(index_y_) && | |
| 609 consider_index_rect_.right() < index_x_) | |
| 610 steps_to_take = index_x_ - consider_index_rect_.right() - 1; | |
| 611 can_hit_consider_rect |= consider_index_rect_.top() <= index_y_; | |
| 612 break; | |
| 613 case DOWN: | |
| 614 if (consider_index_rect_.valid_column(index_x_) && | |
| 615 consider_index_rect_.top() > index_y_) | |
| 616 steps_to_take = consider_index_rect_.top() - index_y_ - 1; | |
| 617 can_hit_consider_rect |= consider_index_rect_.left() <= index_x_; | |
| 618 break; | |
| 619 case RIGHT: | |
| 620 if (consider_index_rect_.valid_row(index_y_) && | |
| 621 consider_index_rect_.left() > index_x_) | |
| 622 steps_to_take = consider_index_rect_.left() - index_x_ - 1; | |
| 623 can_hit_consider_rect |= consider_index_rect_.bottom() >= index_y_; | |
| 624 break; | |
| 625 } | |
| 626 steps_to_take = std::min(steps_to_take, max_steps); | |
| 627 DCHECK_GE(steps_to_take, 0); | |
| 628 | |
| 629 index_x_ += steps_to_take * delta_x_; | |
| 630 index_y_ += steps_to_take * delta_y_; | |
| 631 current_step_ += steps_to_take; | |
| 632 | |
| 633 if (can_hit_consider_rect) | |
| 634 cannot_hit_consider_count = 0; | |
| 635 else | |
| 636 ++cannot_hit_consider_count; | |
| 637 } | |
| 638 } | 560 } |
| 639 | 561 |
| 640 if (cannot_hit_consider_count >= 4) | 562 index_x_ = spiral_iterator_.index_x(); |
| 641 done(); | 563 index_y_ = spiral_iterator_.index_y(); |
| 564 |
| 642 return *this; | 565 return *this; |
| 643 } | 566 } |
| 644 | 567 |
| 645 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const { | 568 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { |
| 646 return current_step_ >= current_step_count(); | |
| 647 } | |
| 648 | |
| 649 void TilingData::SpiralDifferenceIterator::switch_direction() { | |
| 650 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
| 651 int new_delta_x_ = delta_y_; | |
| 652 delta_y_ = -delta_x_; | |
| 653 delta_x_ = new_delta_x_; | |
| 654 | |
| 655 current_step_ = 0; | |
| 656 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
| 657 | |
| 658 if (direction_ == RIGHT || direction_ == LEFT) { | |
| 659 ++vertical_step_count_; | |
| 660 ++horizontal_step_count_; | |
| 661 } | |
| 662 } | |
| 663 | |
| 664 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() | |
| 665 : around_index_rect_(kNonPositiveQuadrantIndexRect) { | |
| 666 done(); | 569 done(); |
| 667 } | 570 } |
| 668 | 571 |
| 669 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( | 572 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
| 670 const TilingData* tiling_data, | 573 const TilingData* tiling_data, |
| 671 const gfx::Rect& consider_rect, | 574 const gfx::Rect& consider_rect, |
| 672 const gfx::Rect& ignore_rect, | 575 const gfx::Rect& ignore_rect, |
| 673 const gfx::Rect& center_rect) | 576 const gfx::Rect& center_rect) |
| 674 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 577 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
| 675 around_index_rect_(kNonPositiveQuadrantIndexRect), | |
| 676 direction_(LEFT), | |
| 677 delta_x_(-1), | |
| 678 delta_y_(0), | |
| 679 current_step_(0), | |
| 680 horizontal_step_count_(0), | |
| 681 vertical_step_count_(0) { | |
| 682 if (!HasConsiderRect()) { | 578 if (!HasConsiderRect()) { |
| 683 done(); | 579 done(); |
| 684 return; | 580 return; |
| 685 } | 581 } |
| 686 | 582 |
| 687 int around_left = 0; | 583 IndexRect around_index_rect = tiling_data->TileAroundIndexRect(center_rect); |
| 688 // Determine around left, such that it is between -1 and num_tiles_x. | 584 DCHECK(around_index_rect.is_valid()); |
| 689 if (center_rect.x() < 0 || center_rect.IsEmpty()) | |
| 690 around_left = -1; | |
| 691 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
| 692 around_left = tiling_data->num_tiles_x(); | |
| 693 else | |
| 694 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
| 695 | 585 |
| 696 // Determine around top, such that it is between -1 and num_tiles_y. | 586 reverse_spiral_iterator_ = ReverseSpiralIterator( |
| 697 int around_top = 0; | 587 around_index_rect, consider_index_rect_, ignore_index_rect_); |
| 698 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
| 699 around_top = -1; | |
| 700 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
| 701 around_top = tiling_data->num_tiles_y(); | |
| 702 else | |
| 703 around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
| 704 | 588 |
| 705 // Determine around right, such that it is between -1 and num_tiles_x. | 589 if (!reverse_spiral_iterator_) { |
| 706 int around_right = 0; | 590 done(); |
| 707 int right_src_coord = center_rect.right() - 1; | 591 return; |
| 708 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
| 709 around_right = -1; | |
| 710 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
| 711 around_right = tiling_data->num_tiles_x(); | |
| 712 } else { | |
| 713 around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
| 714 } | 592 } |
| 715 | 593 |
| 716 // Determine around bottom, such that it is between -1 and num_tiles_y. | 594 index_x_ = reverse_spiral_iterator_.index_x(); |
| 717 int around_bottom = 0; | 595 index_y_ = reverse_spiral_iterator_.index_y(); |
| 718 int bottom_src_coord = center_rect.bottom() - 1; | |
| 719 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | |
| 720 around_bottom = -1; | |
| 721 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | |
| 722 around_bottom = tiling_data->num_tiles_y(); | |
| 723 } else { | |
| 724 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | |
| 725 } | |
| 726 | |
| 727 around_index_rect_ = | |
| 728 IndexRect(around_left, around_right, around_top, around_bottom); | |
| 729 DCHECK(around_index_rect_.is_valid()); | |
| 730 | |
| 731 // Figure out the maximum distance from the around edge to consider edge. | |
| 732 int max_distance = 0; | |
| 733 max_distance = std::max( | |
| 734 max_distance, around_index_rect_.top() - consider_index_rect_.top()); | |
| 735 max_distance = std::max( | |
| 736 max_distance, around_index_rect_.left() - consider_index_rect_.left()); | |
| 737 max_distance = std::max(max_distance, consider_index_rect_.bottom() - | |
| 738 around_index_rect_.bottom()); | |
| 739 max_distance = std::max( | |
| 740 max_distance, consider_index_rect_.right() - around_index_rect_.right()); | |
| 741 | |
| 742 // The step count is the length of the edge | |
| 743 // (around_index_rect_.num_indices_x()) plus twice the max distance to pad | |
| 744 // (to the right and to the left). This way the initial rect is the size | |
| 745 // proportional to the center, but big enough to cover the consider rect. | |
| 746 // | |
| 747 // C = consider rect | |
| 748 // A = around rect | |
| 749 // . = area of the padded around rect | |
| 750 // md = max distance (note in the picture below, there's md written vertically | |
| 751 // as well). | |
| 752 // I = initial starting position | |
| 753 // | |
| 754 // |md| |md| | |
| 755 // | |
| 756 // - .......... | |
| 757 // m .......... | |
| 758 // d .......... | |
| 759 // - CCCCCCC... | |
| 760 // CCCCAAC... | |
| 761 // CCCCAAC... | |
| 762 // - .......... | |
| 763 // m .......... | |
| 764 // d .......... | |
| 765 // - ..........I | |
| 766 vertical_step_count_ = around_index_rect_.num_indices_y() + 2 * max_distance; | |
| 767 horizontal_step_count_ = | |
| 768 around_index_rect_.num_indices_x() + 2 * max_distance; | |
| 769 | |
| 770 // Start with one to the right of the padded around rect. | |
| 771 index_x_ = around_index_rect_.right() + max_distance + 1; | |
| 772 index_y_ = around_index_rect_.bottom() + max_distance; | |
| 773 | |
| 774 // The current index is outside a valid tile, so advance immediately. | |
| 775 ++(*this); | |
| 776 } | 596 } |
| 777 | 597 |
| 778 TilingData::ReverseSpiralDifferenceIterator& | 598 TilingData::ReverseSpiralDifferenceIterator& |
| 779 TilingData::ReverseSpiralDifferenceIterator:: | 599 TilingData::ReverseSpiralDifferenceIterator:: |
| 780 operator++() { | 600 operator++() { |
| 781 while (!around_index_rect_.Contains(index_x_, index_y_)) { | 601 ++reverse_spiral_iterator_; |
| 782 if (needs_direction_switch()) | |
| 783 switch_direction(); | |
| 784 | 602 |
| 785 index_x_ += delta_x_; | 603 if (!reverse_spiral_iterator_) { |
| 786 index_y_ += delta_y_; | 604 done(); |
| 787 ++current_step_; | 605 return *this; |
| 788 | |
| 789 if (around_index_rect_.Contains(index_x_, index_y_)) { | |
| 790 break; | |
| 791 } else if (consider_index_rect_.Contains(index_x_, index_y_)) { | |
| 792 // If the tile is in the consider rect but not in ignore rect, then it's a | |
| 793 // valid tile to visit. | |
| 794 if (!ignore_index_rect_.Contains(index_x_, index_y_)) | |
| 795 break; | |
| 796 | |
| 797 // Steps needed to reach the very edge of the ignore rect, while remaining | |
| 798 // inside it (so that the continue would take us outside). | |
| 799 int steps_to_edge = 0; | |
| 800 switch (direction_) { | |
| 801 case UP: | |
| 802 steps_to_edge = index_y_ - ignore_index_rect_.top(); | |
| 803 break; | |
| 804 case LEFT: | |
| 805 steps_to_edge = index_x_ - ignore_index_rect_.left(); | |
| 806 break; | |
| 807 case DOWN: | |
| 808 steps_to_edge = ignore_index_rect_.bottom() - index_y_; | |
| 809 break; | |
| 810 case RIGHT: | |
| 811 steps_to_edge = ignore_index_rect_.right() - index_x_; | |
| 812 break; | |
| 813 } | |
| 814 | |
| 815 // We need to switch directions in |max_steps|. | |
| 816 int max_steps = current_step_count() - current_step_; | |
| 817 | |
| 818 int steps_to_take = std::min(steps_to_edge, max_steps); | |
| 819 DCHECK_GE(steps_to_take, 0); | |
| 820 | |
| 821 index_x_ += steps_to_take * delta_x_; | |
| 822 index_y_ += steps_to_take * delta_y_; | |
| 823 current_step_ += steps_to_take; | |
| 824 } else { | |
| 825 // We're not in the consider rect. | |
| 826 | |
| 827 int max_steps = current_step_count() - current_step_; | |
| 828 int steps_to_take = max_steps; | |
| 829 | |
| 830 // We might hit the consider rect before needing to switch directions: | |
| 831 // update steps to take. | |
| 832 switch (direction_) { | |
| 833 case UP: | |
| 834 if (consider_index_rect_.valid_column(index_x_) && | |
| 835 consider_index_rect_.bottom() < index_y_) | |
| 836 steps_to_take = index_y_ - consider_index_rect_.bottom() - 1; | |
| 837 break; | |
| 838 case LEFT: | |
| 839 if (consider_index_rect_.valid_row(index_y_) && | |
| 840 consider_index_rect_.right() < index_x_) | |
| 841 steps_to_take = index_x_ - consider_index_rect_.right() - 1; | |
| 842 break; | |
| 843 case DOWN: | |
| 844 if (consider_index_rect_.valid_column(index_x_) && | |
| 845 consider_index_rect_.top() > index_y_) | |
| 846 steps_to_take = consider_index_rect_.top() - index_y_ - 1; | |
| 847 break; | |
| 848 case RIGHT: | |
| 849 if (consider_index_rect_.valid_row(index_y_) && | |
| 850 consider_index_rect_.left() > index_x_) | |
| 851 steps_to_take = consider_index_rect_.left() - index_x_ - 1; | |
| 852 break; | |
| 853 } | |
| 854 steps_to_take = std::min(steps_to_take, max_steps); | |
| 855 DCHECK_GE(steps_to_take, 0); | |
| 856 | |
| 857 index_x_ += steps_to_take * delta_x_; | |
| 858 index_y_ += steps_to_take * delta_y_; | |
| 859 current_step_ += steps_to_take; | |
| 860 } | |
| 861 } | 606 } |
| 862 | 607 |
| 863 // Once we enter the around rect, we're done. | 608 index_x_ = reverse_spiral_iterator_.index_x(); |
| 864 if (around_index_rect_.Contains(index_x_, index_y_)) | 609 index_y_ = reverse_spiral_iterator_.index_y(); |
| 865 done(); | 610 |
| 866 return *this; | 611 return *this; |
| 867 } | 612 } |
| 868 | 613 |
| 869 bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch() | |
| 870 const { | |
| 871 return current_step_ >= current_step_count(); | |
| 872 } | |
| 873 | |
| 874 void TilingData::ReverseSpiralDifferenceIterator::switch_direction() { | |
| 875 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
| 876 int new_delta_y_ = delta_x_; | |
| 877 delta_x_ = -delta_y_; | |
| 878 delta_y_ = new_delta_y_; | |
| 879 | |
| 880 current_step_ = 0; | |
| 881 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
| 882 | |
| 883 if (direction_ == UP || direction_ == DOWN) { | |
| 884 --vertical_step_count_; | |
| 885 --horizontal_step_count_; | |
| 886 | |
| 887 // We should always end up in an around rect at some point. | |
| 888 // Since the direction is now vertical, we have to ensure that we will | |
| 889 // advance. | |
| 890 DCHECK_GE(horizontal_step_count_, 1); | |
| 891 DCHECK_GE(vertical_step_count_, 1); | |
| 892 } | |
| 893 } | |
| 894 | |
| 895 } // namespace cc | 614 } // namespace cc |
| OLD | NEW |