Index: media/audio/win/audio_low_latency_output_win.h |
diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h |
index b0e990bb1a4e39b4e706fceace230a9b14ee1393..eb0f5defc025afd2aa4e1c74aa1243adda335fc0 100644 |
--- a/media/audio/win/audio_low_latency_output_win.h |
+++ b/media/audio/win/audio_low_latency_output_win.h |
@@ -149,8 +149,9 @@ class MEDIA_EXPORT WASAPIAudioOutputStream : |
static ChannelLayout HardwareChannelLayout(); |
// Retrieves the sample rate the audio engine uses for its internal |
- // processing/mixing of shared-mode streams for the default endpoint device. |
- static int HardwareSampleRate(); |
+ // processing/mixing of shared-mode streams. To fetch the settings for the |
+ // default device, pass an empty string as the |device_id|. |
+ static int HardwareSampleRate(const std::string& device_id); |
// Returns AUDCLNT_SHAREMODE_EXCLUSIVE if --enable-exclusive-mode is used |
// as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default). |