| Index: media/audio/win/audio_low_latency_output_win.h
|
| diff --git a/media/audio/win/audio_low_latency_output_win.h b/media/audio/win/audio_low_latency_output_win.h
|
| index b0e990bb1a4e39b4e706fceace230a9b14ee1393..eb0f5defc025afd2aa4e1c74aa1243adda335fc0 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.h
|
| +++ b/media/audio/win/audio_low_latency_output_win.h
|
| @@ -149,8 +149,9 @@ class MEDIA_EXPORT WASAPIAudioOutputStream :
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| static ChannelLayout HardwareChannelLayout();
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|
|
| // Retrieves the sample rate the audio engine uses for its internal
|
| - // processing/mixing of shared-mode streams for the default endpoint device.
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| - static int HardwareSampleRate();
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| + // processing/mixing of shared-mode streams. To fetch the settings for the
|
| + // default device, pass an empty string as the |device_id|.
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| + static int HardwareSampleRate(const std::string& device_id);
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|
|
| // Returns AUDCLNT_SHAREMODE_EXCLUSIVE if --enable-exclusive-mode is used
|
| // as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default).
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|
|