| Index: media/audio/win/audio_low_latency_output_win_unittest.cc
|
| diff --git a/media/audio/win/audio_low_latency_output_win_unittest.cc b/media/audio/win/audio_low_latency_output_win_unittest.cc
|
| index 8e2adae227fa16777056d8d32765c7a6de27bf59..1f78facf91d54f18ecd2150bae1276614d9c6973 100644
|
| --- a/media/audio/win/audio_low_latency_output_win_unittest.cc
|
| +++ b/media/audio/win/audio_low_latency_output_win_unittest.cc
|
| @@ -268,7 +268,7 @@ TEST(WASAPIAudioOutputStreamTest, HardwareSampleRate) {
|
| // Default device intended for games, system notification sounds,
|
| // and voice commands.
|
| int fs = static_cast<int>(
|
| - WASAPIAudioOutputStream::HardwareSampleRate());
|
| + WASAPIAudioOutputStream::HardwareSampleRate(std::string()));
|
| EXPECT_GE(fs, 0);
|
| }
|
|
|
|
|