| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkCaps_DEFINED | 8 #ifndef GrVkCaps_DEFINED |
| 9 #define GrVkCaps_DEFINED | 9 #define GrVkCaps_DEFINED |
| 10 | 10 |
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| 59 } | 59 } |
| 60 | 60 |
| 61 bool canUseGLSLForShaderModule() const { | 61 bool canUseGLSLForShaderModule() const { |
| 62 return fCanUseGLSLForShaderModule; | 62 return fCanUseGLSLForShaderModule; |
| 63 } | 63 } |
| 64 | 64 |
| 65 bool mustDoCopiesFromOrigin() const { | 65 bool mustDoCopiesFromOrigin() const { |
| 66 return fMustDoCopiesFromOrigin; | 66 return fMustDoCopiesFromOrigin; |
| 67 } | 67 } |
| 68 | 68 |
| 69 bool allowInitializationErrorOnTearDown() const { |
| 70 return fAllowInitializationErrorOnTearDown; |
| 71 } |
| 72 |
| 69 /** | 73 /** |
| 70 * Returns both a supported and most prefered stencil format to use in draws
. | 74 * Returns both a supported and most prefered stencil format to use in draws
. |
| 71 */ | 75 */ |
| 72 const StencilFormat& preferedStencilFormat() const { | 76 const StencilFormat& preferedStencilFormat() const { |
| 73 return fPreferedStencilFormat; | 77 return fPreferedStencilFormat; |
| 74 } | 78 } |
| 75 | 79 |
| 76 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } | 80 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderC
aps.get()); } |
| 77 | 81 |
| 78 private: | 82 private: |
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| 112 | 116 |
| 113 StencilFormat fPreferedStencilFormat; | 117 StencilFormat fPreferedStencilFormat; |
| 114 | 118 |
| 115 // Tells of if we can pass in straight GLSL string into vkCreateShaderModule | 119 // Tells of if we can pass in straight GLSL string into vkCreateShaderModule |
| 116 bool fCanUseGLSLForShaderModule; | 120 bool fCanUseGLSLForShaderModule; |
| 117 | 121 |
| 118 // On Adreno vulkan, they do not respect the imageOffset parameter at least
in | 122 // On Adreno vulkan, they do not respect the imageOffset parameter at least
in |
| 119 // copyImageToBuffer. This flag says that we must do the copy starting from
the origin always. | 123 // copyImageToBuffer. This flag says that we must do the copy starting from
the origin always. |
| 120 bool fMustDoCopiesFromOrigin; | 124 bool fMustDoCopiesFromOrigin; |
| 121 | 125 |
| 126 // On Adreno, there is a bug where vkQueueWaitIdle will once in a while retu
rn |
| 127 // VK_ERROR_INITIALIZATION_FAILED instead of the required VK_SUCCESS or VK_D
EVICE_LOST. This |
| 128 // flag says we will accept VK_ERROR_INITIALIZATION_FAILED as well. |
| 129 bool fAllowInitializationErrorOnTearDown; |
| 130 |
| 122 typedef GrCaps INHERITED; | 131 typedef GrCaps INHERITED; |
| 123 }; | 132 }; |
| 124 | 133 |
| 125 #endif | 134 #endif |
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