| Index: src/gpu/GrFragmentProcessor.cpp
|
| diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp
|
| index 3dfe25ea28517e4eb14ad4edcb137a90db73b71a..a9d4a5e8a18bcb4ec6b976b154b732ae3d9c718a 100644
|
| --- a/src/gpu/GrFragmentProcessor.cpp
|
| +++ b/src/gpu/GrFragmentProcessor.cpp
|
| @@ -8,7 +8,6 @@
|
| #include "GrFragmentProcessor.h"
|
| #include "GrCoordTransform.h"
|
| #include "GrInvariantOutput.h"
|
| -#include "GrPipeline.h"
|
| #include "GrProcOptInfo.h"
|
| #include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| @@ -82,10 +81,16 @@
|
| fCoordTransforms.push_back(transform);
|
| fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_GrCoordSet;
|
| SkDEBUGCODE(transform->setInProcessor();)
|
| + fNumTransformsExclChildren++;
|
| }
|
|
|
| int GrFragmentProcessor::registerChildProcessor(sk_sp<GrFragmentProcessor> child) {
|
| - // Append the child's textures array to our textures array
|
| + // Append the child's transforms to our transforms array and the child's textures array to our
|
| + // textures array
|
| + if (!child->fCoordTransforms.empty()) {
|
| + fCoordTransforms.push_back_n(child->fCoordTransforms.count(),
|
| + child->fCoordTransforms.begin());
|
| + }
|
| if (!child->fTextureAccesses.empty()) {
|
| fTextureAccesses.push_back_n(child->fTextureAccesses.count(),
|
| child->fTextureAccesses.begin());
|
| @@ -115,10 +120,10 @@
|
| }
|
|
|
| bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const {
|
| - if (this->numCoordTransforms() != that.numCoordTransforms()) {
|
| + if (this->numTransforms() != that.numTransforms()) {
|
| return false;
|
| }
|
| - int count = this->numCoordTransforms();
|
| + int count = this->numTransforms();
|
| for (int i = 0; i < count; ++i) {
|
| if (this->coordTransform(i) != that.coordTransform(i)) {
|
| return false;
|
| @@ -403,39 +408,3 @@
|
| }
|
| return sk_sp<GrFragmentProcessor>(new SeriesFragmentProcessor(series, cnt));
|
| }
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -GrFragmentProcessor::Iter::Iter(const GrPipeline& pipeline) {
|
| - for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) {
|
| - fFPStack.push_back(&pipeline.getFragmentProcessor(i));
|
| - }
|
| -}
|
| -
|
| -const GrFragmentProcessor* GrFragmentProcessor::Iter::next() {
|
| - if (fFPStack.empty()) {
|
| - return nullptr;
|
| - }
|
| - const GrFragmentProcessor* back = fFPStack.back();
|
| - fFPStack.pop_back();
|
| - for (int i = back->numChildProcessors() - 1; i >= 0; --i) {
|
| - fFPStack.push_back(&back->childProcessor(i));
|
| - }
|
| - return back;
|
| -}
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -const GrCoordTransform* GrFragmentProcessor::CoordTransformIter::next() {
|
| - if (!fCurrFP) {
|
| - return nullptr;
|
| - }
|
| - while (fCTIdx == fCurrFP->numCoordTransforms()) {
|
| - fCTIdx = 0;
|
| - fCurrFP = fFPIter.next();
|
| - if (!fCurrFP) {
|
| - return nullptr;
|
| - }
|
| - }
|
| - return &fCurrFP->coordTransform(fCTIdx++);
|
| -}
|
|
|