Index: src/gpu/GrFragmentProcessor.cpp |
diff --git a/src/gpu/GrFragmentProcessor.cpp b/src/gpu/GrFragmentProcessor.cpp |
index 3dfe25ea28517e4eb14ad4edcb137a90db73b71a..a9d4a5e8a18bcb4ec6b976b154b732ae3d9c718a 100644 |
--- a/src/gpu/GrFragmentProcessor.cpp |
+++ b/src/gpu/GrFragmentProcessor.cpp |
@@ -8,7 +8,6 @@ |
#include "GrFragmentProcessor.h" |
#include "GrCoordTransform.h" |
#include "GrInvariantOutput.h" |
-#include "GrPipeline.h" |
#include "GrProcOptInfo.h" |
#include "glsl/GrGLSLFragmentProcessor.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
@@ -82,10 +81,16 @@ |
fCoordTransforms.push_back(transform); |
fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_GrCoordSet; |
SkDEBUGCODE(transform->setInProcessor();) |
+ fNumTransformsExclChildren++; |
} |
int GrFragmentProcessor::registerChildProcessor(sk_sp<GrFragmentProcessor> child) { |
- // Append the child's textures array to our textures array |
+ // Append the child's transforms to our transforms array and the child's textures array to our |
+ // textures array |
+ if (!child->fCoordTransforms.empty()) { |
+ fCoordTransforms.push_back_n(child->fCoordTransforms.count(), |
+ child->fCoordTransforms.begin()); |
+ } |
if (!child->fTextureAccesses.empty()) { |
fTextureAccesses.push_back_n(child->fTextureAccesses.count(), |
child->fTextureAccesses.begin()); |
@@ -115,10 +120,10 @@ |
} |
bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const { |
- if (this->numCoordTransforms() != that.numCoordTransforms()) { |
+ if (this->numTransforms() != that.numTransforms()) { |
return false; |
} |
- int count = this->numCoordTransforms(); |
+ int count = this->numTransforms(); |
for (int i = 0; i < count; ++i) { |
if (this->coordTransform(i) != that.coordTransform(i)) { |
return false; |
@@ -403,39 +408,3 @@ |
} |
return sk_sp<GrFragmentProcessor>(new SeriesFragmentProcessor(series, cnt)); |
} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-GrFragmentProcessor::Iter::Iter(const GrPipeline& pipeline) { |
- for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { |
- fFPStack.push_back(&pipeline.getFragmentProcessor(i)); |
- } |
-} |
- |
-const GrFragmentProcessor* GrFragmentProcessor::Iter::next() { |
- if (fFPStack.empty()) { |
- return nullptr; |
- } |
- const GrFragmentProcessor* back = fFPStack.back(); |
- fFPStack.pop_back(); |
- for (int i = back->numChildProcessors() - 1; i >= 0; --i) { |
- fFPStack.push_back(&back->childProcessor(i)); |
- } |
- return back; |
-} |
- |
-////////////////////////////////////////////////////////////////////////////// |
- |
-const GrCoordTransform* GrFragmentProcessor::CoordTransformIter::next() { |
- if (!fCurrFP) { |
- return nullptr; |
- } |
- while (fCTIdx == fCurrFP->numCoordTransforms()) { |
- fCTIdx = 0; |
- fCurrFP = fFPIter.next(); |
- if (!fCurrFP) { |
- return nullptr; |
- } |
- } |
- return &fCurrFP->coordTransform(fCTIdx++); |
-} |