Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(4)

Side by Side Diff: src/gpu/glsl/GrGLSLFragmentProcessor.h

Issue 2351753002: Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (Closed)
Patch Set: Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/GrGLProgram.cpp ('k') | src/gpu/glsl/GrGLSLFragmentProcessor.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLSLFragmentProcessor_DEFINED 8 #ifndef GrGLSLFragmentProcessor_DEFINED
9 #define GrGLSLFragmentProcessor_DEFINED 9 #define GrGLSLFragmentProcessor_DEFINED
10 10
(...skipping 15 matching lines...) Expand all
26 26
27 virtual ~GrGLSLFragmentProcessor() { 27 virtual ~GrGLSLFragmentProcessor() {
28 for (int i = 0; i < fChildProcessors.count(); ++i) { 28 for (int i = 0; i < fChildProcessors.count(); ++i) {
29 delete fChildProcessors[i]; 29 delete fChildProcessors[i];
30 } 30 }
31 } 31 }
32 32
33 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; 33 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
34 typedef GrGLSLProgramDataManager::UniformHandle SamplerHandle; 34 typedef GrGLSLProgramDataManager::UniformHandle SamplerHandle;
35 35
36 /**
37 * When building a program from a GrPipeline this is used to provide the GrS haderVars that
38 * contain the resulting transformed coords from each of a GrFragmentProcess or's
39 * GrCoordTransforms. This allows the GrFragmentProcessor subclasses to refe r to the transformed
40 * coords in fragment code.
41 */
42 class TransformedCoordVars {
43 public:
44 TransformedCoordVars(const GrFragmentProcessor* fp, const GrShaderVar* v ars)
45 : fFP(fp)
46 , fTransformedVars(vars) {}
47
48 const GrShaderVar& operator[] (int i) const {
49 SkASSERT(i >= 0 && i < fFP->numCoordTransforms());
50 return fTransformedVars[i];
51 }
52
53 TransformedCoordVars childTransforms(int childIdx) const;
54
55 private:
56 const GrFragmentProcessor* fFP;
57 const GrShaderVar* fTransformedVars;
58 };
59
60 /** Called when the program stage should insert its code into the shaders. T he code in each 36 /** Called when the program stage should insert its code into the shaders. T he code in each
61 shader will be in its own block ({}) and so locally scoped names will no t collide across 37 shader will be in its own block ({}) and so locally scoped names will no t collide across
62 stages. 38 stages.
63 39
64 @param fragBuilder Interface used to emit code in the shaders. 40 @param fragBuilder Interface used to emit code in the shaders.
65 @param fp The processor that generated this program stage . 41 @param fp The processor that generated this program stage .
66 @param key The key that was computed by GenKey() from the generating 42 @param key The key that was computed by GenKey() from the generating
67 GrProcessor. 43 GrProcessor.
68 @param outputColor A predefined vec4 in the FS in which the stage should place its 44 @param outputColor A predefined vec4 in the FS in which the stage should place its
69 output color (or coverage). 45 output color (or coverage).
70 @param inputColor A vec4 that holds the input color to the stage in the FS. This may 46 @param inputColor A vec4 that holds the input color to the stage in the FS. This may
71 be nullptr in which case the implied input is s olid white (all 47 be nullptr in which case the implied input is s olid white (all
72 ones). TODO: Better system for communicating op timization info 48 ones). TODO: Better system for communicating op timization info
73 (e.g. input color is solid white, trans black, known to be opaque, 49 (e.g. input color is solid white, trans black, known to be opaque,
74 etc.) that allows the processor to communicate back similar known 50 etc.) that allows the processor to communicate back similar known
75 info about its output. 51 info about its output.
76 @param transformedCoords Fragment shader variables containing the coords computed using 52 @param transformedCoords Fragment shader variables containing the coords computed using
77 each of the GrFragmentProcessor's GrCoordTransf orms. 53 each of the GrFragmentProcessor's Coord Transfo rms.
78 @param texSamplers Contains one entry for each GrTextureAccess of the GrProcessor. 54 @param texSamplers Contains one entry for each GrTextureAccess of the GrProcessor.
79 These can be passed to the builder to emit text ure reads in the 55 These can be passed to the builder to emit text ure reads in the
80 generated code. 56 generated code.
81 @param bufferSamplers Contains one entry for each GrBufferAccess of t he GrProcessor. 57 @param bufferSamplers Contains one entry for each GrBufferAccess of t he GrProcessor.
82 These can be passed to the builder to emit buff er reads in the 58 These can be passed to the builder to emit buff er reads in the
83 generated code. 59 generated code.
84 */ 60 */
85 struct EmitArgs { 61 struct EmitArgs {
86 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, 62 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder,
87 GrGLSLUniformHandler* uniformHandler, 63 GrGLSLUniformHandler* uniformHandler,
88 const GrGLSLCaps* caps, 64 const GrGLSLCaps* caps,
89 const GrFragmentProcessor& fp, 65 const GrFragmentProcessor& fp,
90 const char* outputColor, 66 const char* outputColor,
91 const char* inputColor, 67 const char* inputColor,
92 const TransformedCoordVars& transformedCoordVars, 68 const SkTArray<GrShaderVar>& transformedCoords,
93 const SamplerHandle* texSamplers, 69 const SamplerHandle* texSamplers,
94 const SamplerHandle* bufferSamplers, 70 const SamplerHandle* bufferSamplers,
95 bool gpImplementsDistanceVector) 71 bool gpImplementsDistanceVector)
96 : fFragBuilder(fragBuilder) 72 : fFragBuilder(fragBuilder)
97 , fUniformHandler(uniformHandler) 73 , fUniformHandler(uniformHandler)
98 , fGLSLCaps(caps) 74 , fGLSLCaps(caps)
99 , fFp(fp) 75 , fFp(fp)
100 , fOutputColor(outputColor) 76 , fOutputColor(outputColor)
101 , fInputColor(inputColor) 77 , fInputColor(inputColor)
102 , fTransformedCoords(transformedCoordVars) 78 , fTransformedCoords(transformedCoords)
103 , fTexSamplers(texSamplers) 79 , fTexSamplers(texSamplers)
104 , fBufferSamplers(bufferSamplers) 80 , fBufferSamplers(bufferSamplers)
105 , fGpImplementsDistanceVector(gpImplementsDistanceVector) {} 81 , fGpImplementsDistanceVector(gpImplementsDistanceVector) {}
106 GrGLSLFPFragmentBuilder* fFragBuilder; 82 GrGLSLFPFragmentBuilder* fFragBuilder;
107 GrGLSLUniformHandler* fUniformHandler; 83 GrGLSLUniformHandler* fUniformHandler;
108 const GrGLSLCaps* fGLSLCaps; 84 const GrGLSLCaps* fGLSLCaps;
109 const GrFragmentProcessor& fFp; 85 const GrFragmentProcessor& fFp;
110 const char* fOutputColor; 86 const char* fOutputColor;
111 const char* fInputColor; 87 const char* fInputColor;
112 const TransformedCoordVars& fTransformedCoords; 88 const SkTArray<GrShaderVar>& fTransformedCoords;
113 const SamplerHandle* fTexSamplers; 89 const SamplerHandle* fTexSamplers;
114 const SamplerHandle* fBufferSamplers; 90 const SamplerHandle* fBufferSamplers;
115 bool fGpImplementsDistanceVector; 91 bool fGpImplementsDistanceVector;
116 }; 92 };
117 93
118 virtual void emitCode(EmitArgs&) = 0; 94 virtual void emitCode(EmitArgs&) = 0;
119 95
120 void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcesso r& processor); 96 void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcesso r& processor);
121 97
122 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuil der*) {} 98 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuil der*) {}
(...skipping 29 matching lines...) Expand all
152 128
153 private: 129 private:
154 void internalEmitChild(int, const char*, const char*, EmitArgs&); 130 void internalEmitChild(int, const char*, const char*, EmitArgs&);
155 131
156 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors; 132 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors;
157 133
158 friend class GrFragmentProcessor; 134 friend class GrFragmentProcessor;
159 }; 135 };
160 136
161 #endif 137 #endif
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLProgram.cpp ('k') | src/gpu/glsl/GrGLSLFragmentProcessor.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698