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Side by Side Diff: src/gpu/batches/GrAAConvexPathRenderer.cpp

Issue 2351753002: Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrAAConvexPathRenderer.h" 8 #include "GrAAConvexPathRenderer.h"
9 9
10 #include "GrAAConvexTessellator.h" 10 #include "GrAAConvexTessellator.h"
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570 // Setup position 570 // Setup position
571 this->setupPosition(vertBuilder, gpArgs, qe.inPosition()->fName); 571 this->setupPosition(vertBuilder, gpArgs, qe.inPosition()->fName);
572 572
573 // emit transforms 573 // emit transforms
574 this->emitTransforms(vertBuilder, 574 this->emitTransforms(vertBuilder,
575 varyingHandler, 575 varyingHandler,
576 uniformHandler, 576 uniformHandler,
577 gpArgs->fPositionVar, 577 gpArgs->fPositionVar,
578 qe.inPosition()->fName, 578 qe.inPosition()->fName,
579 qe.localMatrix(), 579 qe.localMatrix(),
580 args.fFPCoordTransformHandler); 580 args.fTransformsIn,
581 args.fTransformsOut);
581 582
582 SkAssertResult(fragBuilder->enableFeature( 583 SkAssertResult(fragBuilder->enableFeature(
583 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e)); 584 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e));
584 fragBuilder->codeAppendf("float edgeAlpha;"); 585 fragBuilder->codeAppendf("float edgeAlpha;");
585 586
586 // keep the derivative instructions outside the conditional 587 // keep the derivative instructions outside the conditional
587 fragBuilder->codeAppendf("vec2 duvdx = dFdx(%s.xy);", v.fsIn()); 588 fragBuilder->codeAppendf("vec2 duvdx = dFdx(%s.xy);", v.fsIn());
588 fragBuilder->codeAppendf("vec2 duvdy = dFdy(%s.xy);", v.fsIn()); 589 fragBuilder->codeAppendf("vec2 duvdy = dFdy(%s.xy);", v.fsIn());
589 fragBuilder->codeAppendf("if (%s.z > 0.0 && %s.w > 0.0) {", v.fsIn() , v.fsIn()); 590 fragBuilder->codeAppendf("if (%s.z > 0.0 && %s.w > 0.0) {", v.fsIn() , v.fsIn());
590 // today we know z and w are in device space. We could use derivativ es 591 // today we know z and w are in device space. We could use derivativ es
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606 const GrGLSLCaps&, 607 const GrGLSLCaps&,
607 GrProcessorKeyBuilder* b) { 608 GrProcessorKeyBuilder* b) {
608 const QuadEdgeEffect& qee = gp.cast<QuadEdgeEffect>(); 609 const QuadEdgeEffect& qee = gp.cast<QuadEdgeEffect>();
609 uint32_t key = 0; 610 uint32_t key = 0;
610 key |= qee.usesLocalCoords() && qee.localMatrix().hasPerspective() ? 0x1 : 0x0; 611 key |= qee.usesLocalCoords() && qee.localMatrix().hasPerspective() ? 0x1 : 0x0;
611 key |= qee.colorIgnored() ? 0x2 : 0x0; 612 key |= qee.colorIgnored() ? 0x2 : 0x0;
612 b->add32(key); 613 b->add32(key);
613 } 614 }
614 615
615 void setData(const GrGLSLProgramDataManager& pdman, 616 void setData(const GrGLSLProgramDataManager& pdman,
616 const GrPrimitiveProcessor& gp, 617 const GrPrimitiveProcessor& gp) override {
617 FPCoordTransformIter&& transformIter) override {
618 const QuadEdgeEffect& qe = gp.cast<QuadEdgeEffect>(); 618 const QuadEdgeEffect& qe = gp.cast<QuadEdgeEffect>();
619 if (qe.color() != fColor) { 619 if (qe.color() != fColor) {
620 float c[4]; 620 float c[4];
621 GrColorToRGBAFloat(qe.color(), c); 621 GrColorToRGBAFloat(qe.color(), c);
622 pdman.set4fv(fColorUniform, 1, c); 622 pdman.set4fv(fColorUniform, 1, c);
623 fColor = qe.color(); 623 fColor = qe.color();
624 } 624 }
625 this->setTransformDataHelper(qe.fLocalMatrix, pdman, &transformIter) ; 625 }
626
627 void setTransformData(const GrPrimitiveProcessor& primProc,
628 const GrGLSLProgramDataManager& pdman,
629 int index,
630 const SkTArray<const GrCoordTransform*, true>& tra nsforms) override {
631 this->setTransformDataHelper(primProc.cast<QuadEdgeEffect>().fLocalM atrix, pdman, index,
632 transforms);
626 } 633 }
627 634
628 private: 635 private:
629 GrColor fColor; 636 GrColor fColor;
630 UniformHandle fColorUniform; 637 UniformHandle fColorUniform;
631 638
632 typedef GrGLSLGeometryProcessor INHERITED; 639 typedef GrGLSLGeometryProcessor INHERITED;
633 }; 640 };
634 641
635 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c onst override { 642 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c onst override {
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1010 1017
1011 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) { 1018 DRAW_BATCH_TEST_DEFINE(AAConvexPathBatch) {
1012 GrColor color = GrRandomColor(random); 1019 GrColor color = GrRandomColor(random);
1013 SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); 1020 SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
1014 SkPath path = GrTest::TestPathConvex(random); 1021 SkPath path = GrTest::TestPathConvex(random);
1015 1022
1016 return new AAConvexPathBatch(color, viewMatrix, path); 1023 return new AAConvexPathBatch(color, viewMatrix, path);
1017 } 1024 }
1018 1025
1019 #endif 1026 #endif
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