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Side by Side Diff: device/gamepad/gamepad_pad_state_provider.h

Issue 2351573002: Added support for GVR controllers (Closed)
Patch Set: Added appropriate Webkit dep to device/vr/BUILD.gn Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_ 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_
6 #define DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_ 6 #define DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <limits> 10 #include <limits>
11 #include <memory> 11 #include <memory>
12 12
13 #include "device/gamepad/gamepad_export.h" 13 #include "device/gamepad/gamepad_export.h"
14 #include "device/gamepad/gamepad_standard_mappings.h" 14 #include "device/gamepad/gamepad_standard_mappings.h"
15 #include "third_party/WebKit/public/platform/WebGamepad.h" 15 #include "third_party/WebKit/public/platform/WebGamepad.h"
16 16
17 namespace device { 17 namespace device {
18 18
19 class GamepadDataFetcher; 19 class GamepadDataFetcher;
20 20
21 enum GamepadSource { 21 enum GamepadSource {
22 GAMEPAD_SOURCE_NONE = 0, 22 GAMEPAD_SOURCE_NONE = 0,
23 GAMEPAD_SOURCE_ANDROID, 23 GAMEPAD_SOURCE_ANDROID,
24 GAMEPAD_SOURCE_GVR,
24 GAMEPAD_SOURCE_LINUX_UDEV, 25 GAMEPAD_SOURCE_LINUX_UDEV,
25 GAMEPAD_SOURCE_MAC_GC, 26 GAMEPAD_SOURCE_MAC_GC,
26 GAMEPAD_SOURCE_MAC_HID, 27 GAMEPAD_SOURCE_MAC_HID,
27 GAMEPAD_SOURCE_MAC_XBOX, 28 GAMEPAD_SOURCE_MAC_XBOX,
28 GAMEPAD_SOURCE_TEST, 29 GAMEPAD_SOURCE_TEST,
29 GAMEPAD_SOURCE_WIN_XINPUT, 30 GAMEPAD_SOURCE_WIN_XINPUT,
30 GAMEPAD_SOURCE_WIN_RAW, 31 GAMEPAD_SOURCE_WIN_RAW,
31 }; 32 };
32 33
33 enum GamepadActiveState { 34 enum GamepadActiveState {
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 blink::WebGamepad* pad, 90 blink::WebGamepad* pad,
90 bool sanitize); 91 bool sanitize);
91 92
92 // Tracks the state of each gamepad slot. 93 // Tracks the state of each gamepad slot.
93 std::unique_ptr<PadState[]> pad_states_; 94 std::unique_ptr<PadState[]> pad_states_;
94 }; 95 };
95 96
96 } // namespace device 97 } // namespace device
97 98
98 #endif // DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_ 99 #endif // DEVICE_GAMEPAD_GAMEPAD_PAD_STATE_PROVIDER_H_
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