| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/gamepad/gamepad_data_fetcher_manager.h" | 5 #include "device/gamepad/gamepad_data_fetcher_manager.h" |
| 6 | 6 |
| 7 #include "device/gamepad/gamepad_data_fetcher.h" | 7 #include "device/gamepad/gamepad_data_fetcher.h" |
| 8 #include "device/gamepad/gamepad_platform_data_fetcher.h" | 8 #include "device/gamepad/gamepad_platform_data_fetcher.h" |
| 9 | 9 |
| 10 namespace device { | 10 namespace device { |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 factories_.push_back(factory); | 31 factories_.push_back(factory); |
| 32 if (provider_) { | 32 if (provider_) { |
| 33 provider_->AddGamepadDataFetcher(factory->CreateDataFetcher()); | 33 provider_->AddGamepadDataFetcher(factory->CreateDataFetcher()); |
| 34 } | 34 } |
| 35 } | 35 } |
| 36 | 36 |
| 37 void GamepadDataFetcherManager::RemoveSourceFactory(GamepadSource source) { | 37 void GamepadDataFetcherManager::RemoveSourceFactory(GamepadSource source) { |
| 38 if (provider_) | 38 if (provider_) |
| 39 provider_->RemoveSourceGamepadDataFetcher(source); | 39 provider_->RemoveSourceGamepadDataFetcher(source); |
| 40 | 40 |
| 41 for (FactoryVector::iterator it = factories_.begin(); it != factories_.end(); | 41 for (FactoryVector::iterator it = factories_.begin(); |
| 42 ++it) { | 42 it != factories_.end();) { |
| 43 if ((*it)->source() == source) { | 43 if ((*it)->source() == source) { |
| 44 delete (*it); | 44 delete (*it); |
| 45 factories_.erase(it); | 45 it = factories_.erase(it); |
| 46 } else { |
| 47 ++it; |
| 46 } | 48 } |
| 47 } | 49 } |
| 48 } | 50 } |
| 49 | 51 |
| 50 void GamepadDataFetcherManager::InitializeProvider(GamepadProvider* provider) { | 52 void GamepadDataFetcherManager::InitializeProvider(GamepadProvider* provider) { |
| 51 DCHECK(!provider_); | 53 DCHECK(!provider_); |
| 52 | 54 |
| 53 provider_ = provider; | 55 provider_ = provider; |
| 54 for (const auto& it : factories_) { | 56 for (const auto& it : factories_) { |
| 55 provider_->AddGamepadDataFetcher(it->CreateDataFetcher()); | 57 provider_->AddGamepadDataFetcher(it->CreateDataFetcher()); |
| 56 } | 58 } |
| 57 } | 59 } |
| 58 | 60 |
| 59 void GamepadDataFetcherManager::ClearProvider() { | 61 void GamepadDataFetcherManager::ClearProvider() { |
| 60 provider_ = nullptr; | 62 provider_ = nullptr; |
| 61 } | 63 } |
| 62 | 64 |
| 63 } // namespace device | 65 } // namespace device |
| OLD | NEW |