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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/udp/udp_server_socket.h" | 5 #include "net/udp/udp_server_socket.h" |
6 | 6 |
7 #include "net/base/net_errors.h" | 7 #include "net/base/net_errors.h" |
8 #include "net/base/rand_callback.h" | 8 #include "net/base/rand_callback.h" |
9 | 9 |
10 namespace net { | 10 namespace net { |
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77 } | 77 } |
78 | 78 |
79 int UDPServerSocket::GetPeerAddress(IPEndPoint* address) const { | 79 int UDPServerSocket::GetPeerAddress(IPEndPoint* address) const { |
80 return socket_.GetPeerAddress(address); | 80 return socket_.GetPeerAddress(address); |
81 } | 81 } |
82 | 82 |
83 int UDPServerSocket::GetLocalAddress(IPEndPoint* address) const { | 83 int UDPServerSocket::GetLocalAddress(IPEndPoint* address) const { |
84 return socket_.GetLocalAddress(address); | 84 return socket_.GetLocalAddress(address); |
85 } | 85 } |
86 | 86 |
87 const BoundNetLog& UDPServerSocket::NetLog() const { | 87 const NetLogWithSource& UDPServerSocket::NetLog() const { |
88 return socket_.NetLog(); | 88 return socket_.NetLog(); |
89 } | 89 } |
90 | 90 |
91 void UDPServerSocket::AllowAddressReuse() { | 91 void UDPServerSocket::AllowAddressReuse() { |
92 allow_address_reuse_ = true; | 92 allow_address_reuse_ = true; |
93 } | 93 } |
94 | 94 |
95 void UDPServerSocket::AllowBroadcast() { | 95 void UDPServerSocket::AllowBroadcast() { |
96 allow_broadcast_ = true; | 96 allow_broadcast_ = true; |
97 } | 97 } |
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124 socket_.DetachFromThread(); | 124 socket_.DetachFromThread(); |
125 } | 125 } |
126 | 126 |
127 void UDPServerSocket::UseNonBlockingIO() { | 127 void UDPServerSocket::UseNonBlockingIO() { |
128 #if defined(OS_WIN) | 128 #if defined(OS_WIN) |
129 socket_.UseNonBlockingIO(); | 129 socket_.UseNonBlockingIO(); |
130 #endif | 130 #endif |
131 } | 131 } |
132 | 132 |
133 } // namespace net | 133 } // namespace net |
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