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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/callback.h" | 5 #include "base/callback.h" |
| 6 #include "base/command_line.h" | 6 #include "base/command_line.h" |
| 7 #include "base/path_service.h" | 7 #include "base/path_service.h" |
| 8 #include "content/public/browser/gpu_data_manager.h" | 8 #include "content/public/browser/gpu_data_manager.h" |
| 9 #include "content/public/browser/gpu_data_manager_observer.h" | 9 #include "content/public/browser/gpu_data_manager_observer.h" |
| 10 #include "content/public/browser/web_contents.h" | 10 #include "content/public/browser/web_contents.h" |
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| 69 } | 69 } |
| 70 | 70 |
| 71 virtual void SetUpInProcessBrowserTestFixture() OVERRIDE { | 71 virtual void SetUpInProcessBrowserTestFixture() OVERRIDE { |
| 72 base::FilePath test_dir; | 72 base::FilePath test_dir; |
| 73 ASSERT_TRUE(PathService::Get(DIR_TEST_DATA, &test_dir)); | 73 ASSERT_TRUE(PathService::Get(DIR_TEST_DATA, &test_dir)); |
| 74 gpu_test_dir_ = test_dir.AppendASCII("gpu"); | 74 gpu_test_dir_ = test_dir.AppendASCII("gpu"); |
| 75 } | 75 } |
| 76 | 76 |
| 77 virtual void SetUpCommandLine(CommandLine* command_line) OVERRIDE { | 77 virtual void SetUpCommandLine(CommandLine* command_line) OVERRIDE { |
| 78 command_line->AppendSwitch(switches::kEnableLogging); | 78 command_line->AppendSwitch(switches::kEnableLogging); |
| 79 command_line->AppendSwitch(switches::kForceCompositingMode); | |
| 80 command_line->AppendSwitchASCII(switches::kForceGpuMemAvailableMb, | 79 command_line->AppendSwitchASCII(switches::kForceGpuMemAvailableMb, |
| 81 kMemoryLimitMBSwitch); | 80 kMemoryLimitMBSwitch); |
| 82 // Only run this on GPU bots for now. These tests should work with | 81 // Only run this on GPU bots for now. These tests should work with |
| 83 // any GPU process, but may be slow. | 82 // any GPU process, but may be slow. |
| 84 if (command_line->HasSwitch(switches::kUseGpuInTests)) { | 83 if (command_line->HasSwitch(switches::kUseGpuInTests)) { |
| 85 allow_tests_to_run_ = true; | 84 allow_tests_to_run_ = true; |
| 86 } | 85 } |
| 87 // Don't enable these tests on Android just yet (they use lots of memory and | 86 // Don't enable these tests on Android just yet (they use lots of memory and |
| 88 // may not be stable). | 87 // may not be stable). |
| 89 #if defined(OS_ANDROID) | 88 #if defined(OS_ANDROID) |
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| 232 Shell* tab = CreateNewTab(); | 231 Shell* tab = CreateNewTab(); |
| 233 LoadPage(tab, PAGE_CSS3D, kMemoryLimitMB); | 232 LoadPage(tab, PAGE_CSS3D, kMemoryLimitMB); |
| 234 // Make sure that the CSS3D page maxes out a single tab's budget (otherwise | 233 // Make sure that the CSS3D page maxes out a single tab's budget (otherwise |
| 235 // the test doesn't test anything) but still stays under the limit. | 234 // the test doesn't test anything) but still stays under the limit. |
| 236 EXPECT_TRUE(MemoryUsageInRange( | 235 EXPECT_TRUE(MemoryUsageInRange( |
| 237 kSingleTabLimitMB - kWiggleRoomMB, | 236 kSingleTabLimitMB - kWiggleRoomMB, |
| 238 kMemoryLimitMB + kWiggleRoomMB)); | 237 kMemoryLimitMB + kWiggleRoomMB)); |
| 239 } | 238 } |
| 240 | 239 |
| 241 } // namespace content | 240 } // namespace content |
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