| Index: chrome/browser/ui/tabs/tab_audio_indicator_unittest.cc
|
| diff --git a/chrome/browser/ui/tabs/tab_audio_indicator_unittest.cc b/chrome/browser/ui/tabs/tab_audio_indicator_unittest.cc
|
| deleted file mode 100644
|
| index 4d41539954428057bd36e46fc2c254167236f7d0..0000000000000000000000000000000000000000
|
| --- a/chrome/browser/ui/tabs/tab_audio_indicator_unittest.cc
|
| +++ /dev/null
|
| @@ -1,74 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "chrome/browser/ui/tabs/tab_audio_indicator.h"
|
| -
|
| -#include "base/message_loop/message_loop.h"
|
| -#include "grit/theme_resources.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/base/resource/resource_bundle.h"
|
| -#include "ui/gfx/animation/linear_animation.h"
|
| -#include "ui/gfx/canvas.h"
|
| -#include "ui/gfx/rect.h"
|
| -
|
| -class TabAudioIndicatorTest : public TabAudioIndicator::Delegate,
|
| - public testing::Test {
|
| - protected:
|
| - TabAudioIndicatorTest() : schedule_paint_count_(0) {}
|
| -
|
| - virtual void ScheduleAudioIndicatorPaint() OVERRIDE {
|
| - ++schedule_paint_count_;
|
| - }
|
| -
|
| - int schedule_paint_count_;
|
| - base::MessageLoopForUI message_loop_; // Needed for gfx::LinearAnimation.
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(TabAudioIndicatorTest);
|
| -};
|
| -
|
| -TEST_F(TabAudioIndicatorTest, AnimationState) {
|
| - // Start animating.
|
| - TabAudioIndicator indicator(this);
|
| - indicator.SetIsPlayingAudio(true);
|
| - EXPECT_EQ(TabAudioIndicator::STATE_ANIMATING, indicator.state_);
|
| - EXPECT_TRUE(indicator.IsAnimating());
|
| -
|
| - // Once the audio stops the indicator should switch to ending animation.
|
| - indicator.SetIsPlayingAudio(false);
|
| - EXPECT_EQ(TabAudioIndicator::STATE_ANIMATION_ENDING, indicator.state_);
|
| - EXPECT_TRUE(indicator.IsAnimating());
|
| -
|
| - // Once the ending animation is complete animation should stop.
|
| - indicator.animation_->End();
|
| - EXPECT_EQ(TabAudioIndicator::STATE_NOT_ANIMATING, indicator.state_);
|
| - EXPECT_FALSE(indicator.IsAnimating());
|
| -}
|
| -
|
| -TEST_F(TabAudioIndicatorTest, Paint) {
|
| - TabAudioIndicator indicator(this);
|
| - indicator.SetIsPlayingAudio(true);
|
| -
|
| - gfx::Rect rect(0, 0, 16, 16);
|
| - gfx::Canvas canvas(rect.size(), ui::SCALE_FACTOR_100P, true);
|
| -
|
| - // Nothing to test here. Just exercise the paint code to verify that nothing
|
| - // leaks or crashes.
|
| - indicator.Paint(&canvas, rect);
|
| -
|
| - // Paint with a favicon.
|
| - ui::ResourceBundle& rb = ResourceBundle::GetSharedInstance();
|
| - indicator.set_favicon(*rb.GetImageSkiaNamed(IDR_PRODUCT_LOGO_16));
|
| - indicator.Paint(&canvas, rect);
|
| -}
|
| -
|
| -TEST_F(TabAudioIndicatorTest, SchedulePaint) {
|
| - TabAudioIndicator indicator(this);
|
| - indicator.SetIsPlayingAudio(true);
|
| -
|
| - indicator.animation_->SetCurrentValue(1.0);
|
| - schedule_paint_count_ = 0;
|
| - indicator.AnimationProgressed(NULL);
|
| - EXPECT_EQ(1, schedule_paint_count_);
|
| -}
|
|
|