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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrClipMaskManager.h" | 9 #include "GrClipMaskManager.h" |
| 10 #include "GrAAConvexPathRenderer.h" | 10 #include "GrAAConvexPathRenderer.h" |
| 11 #include "GrAAHairLinePathRenderer.h" | 11 #include "GrAAHairLinePathRenderer.h" |
| 12 #include "GrAARectRenderer.h" |
| 12 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
| 13 #include "GrGpu.h" | 14 #include "GrGpu.h" |
| 14 #include "GrPaint.h" | 15 #include "GrPaint.h" |
| 15 #include "GrPathRenderer.h" | 16 #include "GrPathRenderer.h" |
| 16 #include "GrRenderTarget.h" | 17 #include "GrRenderTarget.h" |
| 17 #include "GrStencilBuffer.h" | 18 #include "GrStencilBuffer.h" |
| 18 #include "GrSWMaskHelper.h" | 19 #include "GrSWMaskHelper.h" |
| 19 #include "effects/GrTextureDomainEffect.h" | 20 #include "effects/GrTextureDomainEffect.h" |
| 20 #include "SkRasterClip.h" | 21 #include "SkRasterClip.h" |
| 21 #include "SkStrokeRec.h" | 22 #include "SkStrokeRec.h" |
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| 1004 | 1005 |
| 1005 //////////////////////////////////////////////////////////////////////////////// | 1006 //////////////////////////////////////////////////////////////////////////////// |
| 1006 void GrClipMaskManager::releaseResources() { | 1007 void GrClipMaskManager::releaseResources() { |
| 1007 fAACache.releaseResources(); | 1008 fAACache.releaseResources(); |
| 1008 } | 1009 } |
| 1009 | 1010 |
| 1010 void GrClipMaskManager::setGpu(GrGpu* gpu) { | 1011 void GrClipMaskManager::setGpu(GrGpu* gpu) { |
| 1011 fGpu = gpu; | 1012 fGpu = gpu; |
| 1012 fAACache.setContext(gpu->getContext()); | 1013 fAACache.setContext(gpu->getContext()); |
| 1013 } | 1014 } |
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