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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/avda_shared_state.h" | 5 #include "media/gpu/avda_shared_state.h" |
| 6 | 6 |
| 7 #include "base/metrics/histogram_macros.h" | 7 #include "base/metrics/histogram_macros.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "media/gpu/avda_codec_image.h" | 9 #include "media/gpu/avda_codec_image.h" |
| 10 #include "ui/gl/android/surface_texture.h" | 10 #include "ui/gl/android/surface_texture.h" |
| 11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/scoped_make_current.h" | 12 #include "ui/gl/scoped_make_current.h" |
| 13 | 13 |
| 14 namespace media { | 14 namespace media { |
| 15 | 15 |
| 16 AVDASharedState::AVDASharedState() | 16 AVDASharedState::AVDASharedState() |
| 17 : surface_texture_service_id_(0), | 17 : surface_texture_service_id_(0), |
| 18 frame_available_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 18 frame_available_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
| 19 base::WaitableEvent::InitialState::NOT_SIGNALED) {} | 19 base::WaitableEvent::InitialState::NOT_SIGNALED), |
| 20 | |
| 21 gl_matrix_{ | |
| 22 1, 0, 1, 0, // Default to a sane guess just in case we can't get the | |
|
liberato (no reviews please)
2016/10/05 15:35:17
methinks that the 1 in the third column should be
| |
| 23 0, 1, 0, 0, // matrix on the first call. Will be Y-flipped later. | |
| 24 0, 0, 1, 0, // | |
| 25 0, 0, 0, 1, // Comment preserves 4x4 formatting. | |
| 26 } {} | |
| 20 | 27 |
| 21 AVDASharedState::~AVDASharedState() { | 28 AVDASharedState::~AVDASharedState() { |
| 22 if (!surface_texture_service_id_) | 29 if (!surface_texture_service_id_) |
| 23 return; | 30 return; |
| 24 | 31 |
| 25 ui::ScopedMakeCurrent scoped_make_current(context_.get(), surface_.get()); | 32 ui::ScopedMakeCurrent scoped_make_current(context_.get(), surface_.get()); |
| 26 if (scoped_make_current.Succeeded()) { | 33 if (scoped_make_current.Succeeded()) { |
| 27 glDeleteTextures(1, &surface_texture_service_id_); | 34 glDeleteTextures(1, &surface_texture_service_id_); |
| 28 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | 35 DCHECK_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
| 29 } | 36 } |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 100 | 107 |
| 101 void AVDASharedState::RenderCodecBufferToSurfaceTexture( | 108 void AVDASharedState::RenderCodecBufferToSurfaceTexture( |
| 102 MediaCodecBridge* codec, | 109 MediaCodecBridge* codec, |
| 103 int codec_buffer_index) { | 110 int codec_buffer_index) { |
| 104 if (!release_time_.is_null()) | 111 if (!release_time_.is_null()) |
| 105 WaitForFrameAvailable(); | 112 WaitForFrameAvailable(); |
| 106 codec->ReleaseOutputBuffer(codec_buffer_index, true); | 113 codec->ReleaseOutputBuffer(codec_buffer_index, true); |
| 107 release_time_ = base::TimeTicks::Now(); | 114 release_time_ = base::TimeTicks::Now(); |
| 108 } | 115 } |
| 109 | 116 |
| 117 void AVDASharedState::UpdateTexImage() { | |
| 118 surface_texture_->UpdateTexImage(); | |
| 119 // Helpfully, this is already column major. | |
| 120 surface_texture_->GetTransformMatrix(gl_matrix_); | |
| 121 } | |
| 122 | |
| 123 void AVDASharedState::GetTransformMatrix(float matrix[16]) const { | |
| 124 memcpy(matrix, gl_matrix_, sizeof(gl_matrix_)); | |
| 125 } | |
| 126 | |
| 110 } // namespace media | 127 } // namespace media |
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