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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
| 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 | 21 |
| 22 class VideoCodecBridge; | 22 class VideoCodecBridge; |
| 23 | 23 |
| 24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as | 24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as |
| 25 // needed in order to draw them. | 25 // needed in order to draw them. |
| 26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { | 26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { |
| 27 public: | 27 public: |
| 28 AVDACodecImage(int picture_buffer_id, | 28 AVDACodecImage(int picture_buffer_id, |
| 29 const scoped_refptr<AVDASharedState>& shared_state, | 29 const scoped_refptr<AVDASharedState>& shared_state, |
| 30 VideoCodecBridge* codec, | 30 VideoCodecBridge* codec, |
| 31 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, | 31 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder); |
| 32 const scoped_refptr<gl::SurfaceTexture>& surface_texture); | |
| 33 | 32 |
| 34 // gl::GLImage implementation | 33 // gl::GLImage implementation |
| 35 void Destroy(bool have_context) override; | 34 void Destroy(bool have_context) override; |
| 36 gfx::Size GetSize() override; | 35 gfx::Size GetSize() override; |
| 37 unsigned GetInternalFormat() override; | 36 unsigned GetInternalFormat() override; |
| 38 bool BindTexImage(unsigned target) override; | 37 bool BindTexImage(unsigned target) override; |
| 39 void ReleaseTexImage(unsigned target) override; | 38 void ReleaseTexImage(unsigned target) override; |
| 40 bool CopyTexImage(unsigned target) override; | 39 bool CopyTexImage(unsigned target) override; |
| 41 bool CopyTexSubImage(unsigned target, | 40 bool CopyTexSubImage(unsigned target, |
| 42 const gfx::Point& offset, | 41 const gfx::Point& offset, |
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| 137 int codec_buffer_index_; | 136 int codec_buffer_index_; |
| 138 | 137 |
| 139 // Our image size. | 138 // Our image size. |
| 140 gfx::Size size_; | 139 gfx::Size size_; |
| 141 | 140 |
| 142 // May be null. | 141 // May be null. |
| 143 MediaCodecBridge* media_codec_; | 142 MediaCodecBridge* media_codec_; |
| 144 | 143 |
| 145 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; | 144 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder_; |
| 146 | 145 |
| 147 // The SurfaceTexture to render to. This is null when rendering to a | 146 // Indicates if we're rendering to a SurfaceTexture or not. |
| 148 // SurfaceView. | 147 const bool has_surface_texture_; |
| 149 const scoped_refptr<gl::SurfaceTexture> surface_texture_; | |
| 150 | 148 |
| 151 // The texture that we're attached to. | 149 // The texture that we're attached to. |
| 152 gpu::gles2::Texture* texture_; | 150 gpu::gles2::Texture* texture_; |
| 153 | 151 |
| 154 // Texture matrix of the front buffer of the surface texture. | |
| 155 float gl_matrix_[16]; | |
| 156 | |
| 157 // The picture buffer id attached to this image. | 152 // The picture buffer id attached to this image. |
| 158 int picture_buffer_id_; | 153 int picture_buffer_id_; |
| 159 | 154 |
| 160 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); | 155 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); |
| 161 }; | 156 }; |
| 162 | 157 |
| 163 } // namespace media | 158 } // namespace media |
| 164 | 159 |
| 165 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ | 160 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ |
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