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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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311 // opaque means that we know the layer contents have no alpha | 311 // opaque means that we know the layer contents have no alpha |
312 bool contentsOpaque() const { return m_contentsOpaque; } | 312 bool contentsOpaque() const { return m_contentsOpaque; } |
313 void setContentsOpaque(bool); | 313 void setContentsOpaque(bool); |
314 | 314 |
315 bool backfaceVisibility() const { return m_backfaceVisibility; } | 315 bool backfaceVisibility() const { return m_backfaceVisibility; } |
316 void setBackfaceVisibility(bool visible); | 316 void setBackfaceVisibility(bool visible); |
317 | 317 |
318 float opacity() const { return m_opacity; } | 318 float opacity() const { return m_opacity; } |
319 void setOpacity(float); | 319 void setOpacity(float); |
320 | 320 |
| 321 BlendMode blendMode() const { return m_blendMode; } |
| 322 void setBlendMode(BlendMode); |
| 323 |
| 324 bool isIsolatedGroupRoot() const { return m_isIsolatedGroupRoot; } |
| 325 void setIsIsolatedGroupRoot(bool); |
| 326 |
321 const FilterOperations& filters() const { return m_filters; } | 327 const FilterOperations& filters() const { return m_filters; } |
322 | 328 |
323 // Returns true if filter can be rendered by the compositor | 329 // Returns true if filter can be rendered by the compositor |
324 bool setFilters(const FilterOperations&); | 330 bool setFilters(const FilterOperations&); |
325 void setBackgroundFilters(const FilterOperations&); | 331 void setBackgroundFilters(const FilterOperations&); |
326 | 332 |
327 // Some GraphicsLayers paint only the foreground or the background content | 333 // Some GraphicsLayers paint only the foreground or the background content |
328 GraphicsLayerPaintingPhase paintingPhase() const { return m_paintingPhase; } | 334 GraphicsLayerPaintingPhase paintingPhase() const { return m_paintingPhase; } |
329 void setPaintingPhase(GraphicsLayerPaintingPhase phase) { m_paintingPhase =
phase; } | 335 void setPaintingPhase(GraphicsLayerPaintingPhase phase) { m_paintingPhase =
phase; } |
330 | 336 |
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487 FloatSize m_size; | 493 FloatSize m_size; |
488 FloatPoint m_boundsOrigin; | 494 FloatPoint m_boundsOrigin; |
489 | 495 |
490 TransformationMatrix m_transform; | 496 TransformationMatrix m_transform; |
491 TransformationMatrix m_childrenTransform; | 497 TransformationMatrix m_childrenTransform; |
492 | 498 |
493 Color m_backgroundColor; | 499 Color m_backgroundColor; |
494 float m_opacity; | 500 float m_opacity; |
495 float m_zPosition; | 501 float m_zPosition; |
496 | 502 |
| 503 BlendMode m_blendMode; |
| 504 bool m_isIsolatedGroupRoot; |
| 505 |
497 FilterOperations m_filters; | 506 FilterOperations m_filters; |
498 | 507 |
499 bool m_contentsOpaque : 1; | 508 bool m_contentsOpaque : 1; |
500 bool m_preserves3D: 1; | 509 bool m_preserves3D: 1; |
501 bool m_backfaceVisibility : 1; | 510 bool m_backfaceVisibility : 1; |
502 bool m_masksToBounds : 1; | 511 bool m_masksToBounds : 1; |
503 bool m_drawsContent : 1; | 512 bool m_drawsContent : 1; |
504 bool m_contentsVisible : 1; | 513 bool m_contentsVisible : 1; |
505 | 514 |
506 GraphicsLayerPaintingPhase m_paintingPhase; | 515 GraphicsLayerPaintingPhase m_paintingPhase; |
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549 | 558 |
550 | 559 |
551 } // namespace WebCore | 560 } // namespace WebCore |
552 | 561 |
553 #ifndef NDEBUG | 562 #ifndef NDEBUG |
554 // Outside the WebCore namespace for ease of invocation from gdb. | 563 // Outside the WebCore namespace for ease of invocation from gdb. |
555 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer); | 564 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer); |
556 #endif | 565 #endif |
557 | 566 |
558 #endif // GraphicsLayer_h | 567 #endif // GraphicsLayer_h |
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