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Side by Side Diff: Source/core/rendering/RenderLayerBacking.h

Issue 23511004: mix-blend-mode implementation for accelerated layers - blink part (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Added layout test & addressed review comments Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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207 207
208 IntSize contentOffsetInCompostingLayer() const; 208 IntSize contentOffsetInCompostingLayer() const;
209 // Result is transform origin in pixels. 209 // Result is transform origin in pixels.
210 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const; 210 FloatPoint3D computeTransformOrigin(const IntRect& borderBox) const;
211 // Result is perspective origin in pixels. 211 // Result is perspective origin in pixels.
212 FloatPoint computePerspectiveOrigin(const IntRect& borderBox) const; 212 FloatPoint computePerspectiveOrigin(const IntRect& borderBox) const;
213 213
214 void updateOpacity(const RenderStyle*); 214 void updateOpacity(const RenderStyle*);
215 void updateTransform(const RenderStyle*); 215 void updateTransform(const RenderStyle*);
216 void updateLayerBlendMode(const RenderStyle*); 216 void updateLayerBlendMode(const RenderStyle*);
217 void updateRootForIsolatedGroup();
shawnsingh 2013/09/13 10:22:59 In my opinion this should be called updateIsRootFo
rosca 2013/09/19 14:26:54 Done.
217 // Return the opacity value that this layer should use for compositing. 218 // Return the opacity value that this layer should use for compositing.
218 float compositingOpacity(float rendererOpacity) const; 219 float compositingOpacity(float rendererOpacity) const;
219 220
220 bool isMainFrameRenderViewLayer() const; 221 bool isMainFrameRenderViewLayer() const;
221 222
222 bool paintsBoxDecorations() const; 223 bool paintsBoxDecorations() const;
223 bool paintsChildren() const; 224 bool paintsChildren() const;
224 225
225 // Returns true if this compositing layer has no visible content. 226 // Returns true if this compositing layer has no visible content.
226 bool isSimpleContainerCompositingLayer() const; 227 bool isSimpleContainerCompositingLayer() const;
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269 bool m_boundsConstrainedByClipping; 270 bool m_boundsConstrainedByClipping;
270 bool m_isMainFrameRenderViewLayer; 271 bool m_isMainFrameRenderViewLayer;
271 bool m_requiresOwnBackingStore; 272 bool m_requiresOwnBackingStore;
272 bool m_canCompositeFilters; 273 bool m_canCompositeFilters;
273 bool m_backgroundLayerPaintsFixedRootBackground; 274 bool m_backgroundLayerPaintsFixedRootBackground;
274 }; 275 };
275 276
276 } // namespace WebCore 277 } // namespace WebCore
277 278
278 #endif // RenderLayerBacking_h 279 #endif // RenderLayerBacking_h
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