| Index: Source/core/rendering/svg/SVGRenderingContext.cpp
|
| diff --git a/Source/core/rendering/svg/SVGRenderingContext.cpp b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| index ed56f41885e5c9c7b5d8bcea400e629dfd658343..89aceefd3866d6a308802efded90868505499e27 100644
|
| --- a/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| +++ b/Source/core/rendering/svg/SVGRenderingContext.cpp
|
| @@ -64,7 +64,7 @@ SVGRenderingContext::~SVGRenderingContext()
|
| ASSERT(SVGResourcesCache::cachedResourcesForRenderObject(m_object)->filter() == m_filter);
|
| m_filter->postApplyResource(m_object, m_paintInfo->context, ApplyToDefaultMode, 0, 0);
|
| m_paintInfo->context = m_savedContext;
|
| - m_paintInfo->setRect(m_savedPaintRect);
|
| + m_paintInfo->rect = m_savedPaintRect;
|
| }
|
|
|
| if (m_clipper) {
|
| @@ -168,7 +168,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI
|
| m_filter = resources->filter();
|
| if (m_filter) {
|
| m_savedContext = m_paintInfo->context;
|
| - m_savedPaintRect = m_paintInfo->rect();
|
| + m_savedPaintRect = m_paintInfo->rect;
|
| // Return with false here may mean that we don't need to draw the content
|
| // (because it was either drawn before or empty) but we still need to apply the filter.
|
| m_renderingFlags |= PostApplyResources;
|
| @@ -179,7 +179,7 @@ void SVGRenderingContext::prepareToRenderSVGContent(RenderObject* object, PaintI
|
| // changes, we need to paint the whole filter region. Otherwise, elements not visible
|
| // at the time of the initial paint (due to scrolling, window size, etc.) will never
|
| // be drawn.
|
| - m_paintInfo->setRect(IntRect(m_filter->drawingRegion(m_object)));
|
| + m_paintInfo->rect = IntRect(m_filter->drawingRegion(m_object));
|
| }
|
| }
|
|
|
|
|