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Unified Diff: core/fxge/ge/cfx_renderdevice.cpp

Issue 2350763002: Revert of Pdfium: Fix fonts leaking on ClosePage. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: Created 4 years, 3 months ago
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Index: core/fxge/ge/cfx_renderdevice.cpp
diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp
index 11f0087f92e4a182a79cd8f3f50b6832a67866ee..ad05ef743b1778a8f7304861247e8116f5f66156 100644
--- a/core/fxge/ge/cfx_renderdevice.cpp
+++ b/core/fxge/ge/cfx_renderdevice.cpp
@@ -9,6 +9,7 @@
#include "core/fxcrt/include/fx_safe_types.h"
#include "core/fxge/include/cfx_autofontcache.h"
#include "core/fxge/include/cfx_facecache.h"
+#include "core/fxge/include/cfx_fontcache.h"
#include "core/fxge/include/cfx_fxgedevice.h"
#include "core/fxge/include/cfx_graphstatedata.h"
#include "core/fxge/include/cfx_pathdata.h"
@@ -823,6 +824,7 @@
FX_BOOL CFX_RenderDevice::DrawNormalText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
+ CFX_FontCache* pCache,
FX_FLOAT font_size,
const CFX_Matrix* pText2Device,
uint32_t fill_color,
@@ -831,8 +833,9 @@
if (m_DeviceClass != FXDC_DISPLAY) {
if (!(text_flags & FXTEXT_PRINTGRAPHICTEXT)) {
if (ShouldDrawDeviceText(pFont, text_flags) &&
- m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pText2Device,
- font_size, fill_color)) {
+ m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pCache,
+ pText2Device, font_size,
+ fill_color)) {
return TRUE;
}
}
@@ -840,8 +843,8 @@
return FALSE;
} else if (!(text_flags & FXTEXT_NO_NATIVETEXT)) {
if (ShouldDrawDeviceText(pFont, text_flags) &&
- m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pText2Device,
- font_size, fill_color)) {
+ m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pCache,
+ pText2Device, font_size, fill_color)) {
return TRUE;
}
}
@@ -859,8 +862,9 @@
(pFont->GetSubstFont()->m_SubstFlags & FXFONT_SUBST_GLYPHPATH)) {
int nPathFlags =
(text_flags & FXTEXT_NOSMOOTH) == 0 ? 0 : FXFILL_NOPATHSMOOTH;
- return DrawTextPath(nChars, pCharPos, pFont, font_size, pText2Device,
- nullptr, nullptr, fill_color, 0, nullptr, nPathFlags);
+ return DrawTextPath(nChars, pCharPos, pFont, pCache, font_size,
+ pText2Device, nullptr, nullptr, fill_color, 0,
+ nullptr, nPathFlags);
}
}
int anti_alias = FXFT_RENDER_MODE_MONO;
@@ -891,6 +895,10 @@
}
}
}
+ if (!pCache)
+ pCache = CFX_GEModule::Get()->GetFontCache();
+ CFX_FaceCache* pFaceCache = pCache->GetCachedFace(pFont);
+ CFX_AutoFontCache autoFontCache(pCache, pFont);
std::vector<FXTEXT_GLYPHPOS> glyphs(nChars);
CFX_Matrix matrixCTM = GetCTM();
FX_FLOAT scale_x = FXSYS_fabs(matrixCTM.a);
@@ -914,12 +922,12 @@
charpos.m_AdjustMatrix[0], charpos.m_AdjustMatrix[1],
charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3], 0, 0);
new_matrix.Concat(deviceCtm);
- glyph.m_pGlyph = pFont->LoadGlyphBitmap(
- charpos.m_GlyphIndex, charpos.m_bFontStyle, &new_matrix,
+ glyph.m_pGlyph = pFaceCache->LoadGlyphBitmap(
+ pFont, charpos.m_GlyphIndex, charpos.m_bFontStyle, &new_matrix,
charpos.m_FontCharWidth, anti_alias, nativetext_flags);
} else {
- glyph.m_pGlyph = pFont->LoadGlyphBitmap(
- charpos.m_GlyphIndex, charpos.m_bFontStyle, &deviceCtm,
+ glyph.m_pGlyph = pFaceCache->LoadGlyphBitmap(
+ pFont, charpos.m_GlyphIndex, charpos.m_bFontStyle, &deviceCtm,
charpos.m_FontCharWidth, anti_alias, nativetext_flags);
}
}
@@ -1040,6 +1048,7 @@
FX_BOOL CFX_RenderDevice::DrawTextPath(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
+ CFX_FontCache* pCache,
FX_FLOAT font_size,
const CFX_Matrix* pText2User,
const CFX_Matrix* pUser2Device,
@@ -1048,6 +1057,10 @@
FX_ARGB stroke_color,
CFX_PathData* pClippingPath,
int nFlag) {
+ if (!pCache)
+ pCache = CFX_GEModule::Get()->GetFontCache();
+ CFX_FaceCache* pFaceCache = pCache->GetCachedFace(pFont);
+ CFX_AutoFontCache autoFontCache(pCache, pFont);
for (int iChar = 0; iChar < nChars; iChar++) {
const FXTEXT_CHARPOS& charpos = pCharPos[iChar];
CFX_Matrix matrix;
@@ -1057,8 +1070,8 @@
}
matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX,
charpos.m_OriginY);
- const CFX_PathData* pPath =
- pFont->LoadGlyphPath(charpos.m_GlyphIndex, charpos.m_FontCharWidth);
+ const CFX_PathData* pPath = pFaceCache->LoadGlyphPath(
+ pFont, charpos.m_GlyphIndex, charpos.m_FontCharWidth);
if (!pPath)
continue;
matrix.Concat(*pText2User);
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