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Side by Side Diff: core/fxge/include/ifx_renderdevicedriver.h

Issue 2350763002: Revert of Pdfium: Fix fonts leaking on ClosePage. (Closed) Base URL: https://pdfium.googlesource.com/pdfium@master
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2016 PDFium Authors. All rights reserved. 1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ 7 #ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
8 #define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ 8 #define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
9 9
10 #include "core/fxcrt/include/fx_system.h" 10 #include "core/fxcrt/include/fx_system.h"
11 11
12 class CFX_DIBitmap; 12 class CFX_DIBitmap;
13 class CFX_DIBSource; 13 class CFX_DIBSource;
14 class CFX_Font; 14 class CFX_Font;
15 class CFX_FontCache;
15 class CFX_GraphStateData; 16 class CFX_GraphStateData;
16 class CFX_Matrix; 17 class CFX_Matrix;
17 class CFX_PathData; 18 class CFX_PathData;
18 class CPDF_ShadingPattern; 19 class CPDF_ShadingPattern;
19 class IFX_Pause; 20 class IFX_Pause;
20 struct FXTEXT_CHARPOS; 21 struct FXTEXT_CHARPOS;
21 struct FX_RECT; 22 struct FX_RECT;
22 23
23 class IFX_RenderDeviceDriver { 24 class IFX_RenderDeviceDriver {
24 public: 25 public:
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79 uint32_t color, 80 uint32_t color,
80 const CFX_Matrix* pMatrix, 81 const CFX_Matrix* pMatrix,
81 uint32_t flags, 82 uint32_t flags,
82 void*& handle, 83 void*& handle,
83 int blend_type) = 0; 84 int blend_type) = 0;
84 virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); 85 virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause);
85 virtual void CancelDIBits(void* handle); 86 virtual void CancelDIBits(void* handle);
86 virtual FX_BOOL DrawDeviceText(int nChars, 87 virtual FX_BOOL DrawDeviceText(int nChars,
87 const FXTEXT_CHARPOS* pCharPos, 88 const FXTEXT_CHARPOS* pCharPos,
88 CFX_Font* pFont, 89 CFX_Font* pFont,
90 CFX_FontCache* pCache,
89 const CFX_Matrix* pObject2Device, 91 const CFX_Matrix* pObject2Device,
90 FX_FLOAT font_size, 92 FX_FLOAT font_size,
91 uint32_t color); 93 uint32_t color);
92 virtual void* GetPlatformSurface() const; 94 virtual void* GetPlatformSurface() const;
93 virtual int GetDriverType() const; 95 virtual int GetDriverType() const;
94 virtual void ClearDriver(); 96 virtual void ClearDriver();
95 virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern, 97 virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern,
96 const CFX_Matrix* pMatrix, 98 const CFX_Matrix* pMatrix,
97 const FX_RECT& clip_rect, 99 const FX_RECT& clip_rect,
98 int alpha, 100 int alpha,
99 FX_BOOL bAlphaMode); 101 FX_BOOL bAlphaMode);
100 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap, 102 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap,
101 const CFX_DIBSource* pMask, 103 const CFX_DIBSource* pMask,
102 int left, 104 int left,
103 int top, 105 int top,
104 int bitmap_alpha, 106 int bitmap_alpha,
105 int blend_type); 107 int blend_type);
106 }; 108 };
107 109
108 #endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ 110 #endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_
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