Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(701)

Side by Side Diff: third_party/wayland-protocols/unstable/gaming-input/gaming-input-unstable-v1.xml

Issue 2350633002: third_party: Switch to zcr prefix for downstream wayland interfaces. (Closed)
Patch Set: Created 4 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 <?xml version="1.0" encoding="UTF-8"?> 1 <?xml version="1.0" encoding="UTF-8"?>
2 <protocol name="gaming_input_unstable_v1"> 2 <protocol name="gaming_input_unstable_v1">
3 3
4 <copyright> 4 <copyright>
5 Copyright 2016 The Chromium Authors. 5 Copyright 2016 The Chromium Authors.
6 6
7 Permission is hereby granted, free of charge, to any person obtaining a 7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"), 8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation 9 to deal in the Software without restriction, including without limitation
10 the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 and/or sell copies of the Software, and to permit persons to whom the 11 and/or sell copies of the Software, and to permit persons to whom the
12 Software is furnished to do so, subject to the following conditions: 12 Software is furnished to do so, subject to the following conditions:
13 13
14 The above copyright notice and this permission notice (including the next 14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the 15 paragraph) shall be included in all copies or substantial portions of the
16 Software. 16 Software.
17 17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 23 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 DEALINGS IN THE SOFTWARE. 24 DEALINGS IN THE SOFTWARE.
25 </copyright> 25 </copyright>
26 26
27 <interface name="zwp_gaming_input_v1" version="1"> 27 <interface name="zcr_gaming_input_v1" version="1">
28 <description summary="extends wl_seat with gaming input devices"> 28 <description summary="extends wl_seat with gaming input devices">
29 A global interface to provide gaming input devices for a given seat. 29 A global interface to provide gaming input devices for a given seat.
30 30
31 Currently only gamepad devices are supported. 31 Currently only gamepad devices are supported.
32 32
33 Warning! The protocol described in this file is experimental and 33 Warning! The protocol described in this file is experimental and
34 backward incompatible changes may be made. Backward compatible changes 34 backward incompatible changes may be made. Backward compatible changes
35 may be added together with the corresponding uinterface version bump. 35 may be added together with the corresponding uinterface version bump.
36 Backward incompatible changes are done by bumping the version number in 36 Backward incompatible changes are done by bumping the version number in
37 the protocol and uinterface names and resetting the interface version. 37 the protocol and uinterface names and resetting the interface version.
38 Once the protocol is to be declared stable, the 'z' prefix and the 38 Once the protocol is to be declared stable, the 'z' prefix and the
39 version number in the protocol and interface names are removed and the 39 version number in the protocol and interface names are removed and the
40 interface version number is reset. 40 interface version number is reset.
41 </description> 41 </description>
42 42
43 <request name="get_gamepad"> 43 <request name="get_gamepad">
44 <description summary="get gamepad device assigned to seat"> 44 <description summary="get gamepad device assigned to seat">
45 Create gamepad object. See zwp_gamepad_v1 interface for details. 45 Create gamepad object. See zwp_gamepad_v1 interface for details.
46 </description> 46 </description>
47 <arg name="id" type="new_id" interface="zcr_gamepad_v1"/>
48 <arg name="seat" type="object" interface="wl_seat"/>
49 </request>
50 </interface>
51
52 <interface name="zcr_gamepad_v1" version="1">
53 <description summary="gamepad input device">
54 The zwp_gamepad_v1 interface represents one or more gamepad input devices,
55 which are reported as a normalized 'Standard Gamepad' as it is specified
56 by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping
57 </description>
58
59 <request name="destroy" type="destructor">
60 <description summary="destroy gamepad object"/>
61 </request>
62
63 <enum name="gamepad_state">
64 <description summary="connection state"/>
65 <entry name="off" value="0" summary="no gamepads are connected or on."/>
66 <entry name="on" value="1" summary="at least one gamepad is connected."/>
67 </enum>
68
69 <event name="state_change">
70 <description summary="state change event">
71 Notification that this seat's connection state has changed.
72 </description>
73 <arg name="state" type="uint" enum="gamepad_state" summary="new state"/>
74 </event>
75
76 <event name="axis">
77 <description summary="axis change event">
78 Notification of axis change.
79
80 The axis id specifies which axis has changed as defined by the W3C
81 'Standard Gamepad'.
82
83 The value is calibrated and normalized to the -1 to 1 range.
84 </description>
85 <arg name="time" type="uint" summary="timestamp with millisecond granulari ty"/>
86 <arg name="axis" type="uint" summary="axis that produced this event"/>
87 <arg name="value" type="fixed" summary="new value of axis"/>
88 </event>
89
90 <enum name="button_state">
91 <description summary="physical button state">
92 Describes the physical state of a button that produced the button
93 event.
94 </description>
95 <entry name="released" value="0" summary="the button is not pressed"/>
96 <entry name="pressed" value="1" summary="the button is pressed"/>
97 </enum>
98
99 <event name="button">
100 <description summary="Gamepad button changed">
101 Notification of button change.
102
103 The button id specifies which button has changed as defined by the W3C
104 'Standard Gamepad'.
105
106 A button can have a digital and an analog value. The analog value is
107 normalized to a 0 to 1 range.
108 If a button does not provide an analog value, it will be derived from
109 the digital state.
110 </description>
111 <arg name="time" type="uint" summary="timestamp with millisecond granulari ty"/>
112 <arg name="button" type="uint" summary="id of button"/>
113 <arg name="state" type="uint" enum="button_state" summary="digital state o f the button"/>
114 <arg name="analog" type="fixed" summary="analog value of the button"/>
115 </event>
116
117 <event name="frame">
118 <description summary="Notifies end of a series of gamepad changes.">
119 Indicates the end of a set of events that logically belong together.
120 A client is expected to accumulate the data in all events within the
121 frame before proceeding.
122 </description>
123 <arg name="time" type="uint" summary="timestamp with millisecond granulari ty"/>
124 </event>
125 </interface>
126
127 <interface name="zwp_gaming_input_v1" version="1">
128 <description summary="DEPRECATED">
129 A global interface to provide gaming input devices for a given seat.
130
131 Currently only gamepad devices are supported.
132
133 Warning! The protocol described in this file is experimental and
134 backward incompatible changes may be made. Backward compatible changes
135 may be added together with the corresponding uinterface version bump.
136 Backward incompatible changes are done by bumping the version number in
137 the protocol and uinterface names and resetting the interface version.
138 Once the protocol is to be declared stable, the 'z' prefix and the
139 version number in the protocol and interface names are removed and the
140 interface version number is reset.
141 </description>
142
143 <request name="get_gamepad">
144 <description summary="get gamepad device assigned to seat">
145 Create gamepad object. See zwp_gamepad_v1 interface for details.
146 </description>
47 <arg name="id" type="new_id" interface="zwp_gamepad_v1"/> 147 <arg name="id" type="new_id" interface="zwp_gamepad_v1"/>
48 <arg name="seat" type="object" interface="wl_seat"/> 148 <arg name="seat" type="object" interface="wl_seat"/>
49 </request> 149 </request>
50 </interface> 150 </interface>
51 151
52 <interface name="zwp_gamepad_v1" version="1"> 152 <interface name="zwp_gamepad_v1" version="1">
53 <description summary="gamepad input device"> 153 <description summary="DEPRECATED">
54 The zwp_gamepad_v1 interface represents one or more gamepad input devices, 154 The zwp_gamepad_v1 interface represents one or more gamepad input devices,
55 which are reported as a normalized 'Standard Gamepad' as it is specified 155 which are reported as a normalized 'Standard Gamepad' as it is specified
56 by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping 156 by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping
57 </description> 157 </description>
58 158
59 <request name="destroy" type="destructor"> 159 <request name="destroy" type="destructor">
60 <description summary="destroy gamepad object"/> 160 <description summary="destroy gamepad object"/>
61 </request> 161 </request>
62 162
63 <enum name="gamepad_state"> 163 <enum name="gamepad_state">
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 <event name="frame"> 217 <event name="frame">
118 <description summary="Notifies end of a series of gamepad changes."> 218 <description summary="Notifies end of a series of gamepad changes.">
119 Indicates the end of a set of events that logically belong together. 219 Indicates the end of a set of events that logically belong together.
120 A client is expected to accumulate the data in all events within the 220 A client is expected to accumulate the data in all events within the
121 frame before proceeding. 221 frame before proceeding.
122 </description> 222 </description>
123 <arg name="time" type="uint" summary="timestamp with millisecond granulari ty"/> 223 <arg name="time" type="uint" summary="timestamp with millisecond granulari ty"/>
124 </event> 224 </event>
125 </interface> 225 </interface>
126 </protocol> 226 </protocol>
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698