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1 /* Generated by wayland-scanner 1.11.0 */ | 1 /* Generated by wayland-scanner 1.11.0 */ |
2 | 2 |
3 #ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H | 3 #ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
4 #define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H | 4 #define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H |
5 | 5 |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include "wayland-client.h" | 8 #include "wayland-client.h" |
9 | 9 |
10 #ifdef __cplusplus | 10 #ifdef __cplusplus |
11 extern "C" { | 11 extern "C" { |
12 #endif | 12 #endif |
13 | 13 |
14 /** | 14 /** |
15 * @page page_gaming_input_unstable_v1 The gaming_input_unstable_v1 protocol | 15 * @page page_gaming_input_unstable_v1 The gaming_input_unstable_v1 protocol |
16 * @section page_ifaces_gaming_input_unstable_v1 Interfaces | 16 * @section page_ifaces_gaming_input_unstable_v1 Interfaces |
17 * - @subpage page_iface_zwp_gaming_input_v1 - extends wl_seat with gaming input
devices | 17 * - @subpage page_iface_zcr_gaming_input_v1 - extends wl_seat with gaming input
devices |
18 * - @subpage page_iface_zwp_gamepad_v1 - gamepad input device | 18 * - @subpage page_iface_zcr_gamepad_v1 - gamepad input device |
| 19 * - @subpage page_iface_zwp_gaming_input_v1 - DEPRECATED |
| 20 * - @subpage page_iface_zwp_gamepad_v1 - DEPRECATED |
19 * @section page_copyright_gaming_input_unstable_v1 Copyright | 21 * @section page_copyright_gaming_input_unstable_v1 Copyright |
20 * <pre> | 22 * <pre> |
21 * | 23 * |
22 * Copyright 2016 The Chromium Authors. | 24 * Copyright 2016 The Chromium Authors. |
23 * | 25 * |
24 * Permission is hereby granted, free of charge, to any person obtaining a | 26 * Permission is hereby granted, free of charge, to any person obtaining a |
25 * copy of this software and associated documentation files (the "Software"), | 27 * copy of this software and associated documentation files (the "Software"), |
26 * to deal in the Software without restriction, including without limitation | 28 * to deal in the Software without restriction, including without limitation |
27 * the rights to use, copy, modify, merge, publish, distribute, sublicense, | 29 * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
28 * and/or sell copies of the Software, and to permit persons to whom the | 30 * and/or sell copies of the Software, and to permit persons to whom the |
29 * Software is furnished to do so, subject to the following conditions: | 31 * Software is furnished to do so, subject to the following conditions: |
30 * | 32 * |
31 * The above copyright notice and this permission notice (including the next | 33 * The above copyright notice and this permission notice (including the next |
32 * paragraph) shall be included in all copies or substantial portions of the | 34 * paragraph) shall be included in all copies or substantial portions of the |
33 * Software. | 35 * Software. |
34 * | 36 * |
35 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 37 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
36 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 38 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
37 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 39 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
38 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 40 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
39 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | 41 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
40 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 42 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
41 * DEALINGS IN THE SOFTWARE. | 43 * DEALINGS IN THE SOFTWARE. |
42 * </pre> | 44 * </pre> |
43 */ | 45 */ |
44 struct wl_seat; | 46 struct wl_seat; |
| 47 struct zcr_gamepad_v1; |
| 48 struct zcr_gaming_input_v1; |
45 struct zwp_gamepad_v1; | 49 struct zwp_gamepad_v1; |
46 struct zwp_gaming_input_v1; | 50 struct zwp_gaming_input_v1; |
47 | 51 |
48 /** | 52 /** |
| 53 * @page page_iface_zcr_gaming_input_v1 zcr_gaming_input_v1 |
| 54 * @section page_iface_zcr_gaming_input_v1_desc Description |
| 55 * |
| 56 * A global interface to provide gaming input devices for a given seat. |
| 57 * |
| 58 * Currently only gamepad devices are supported. |
| 59 * |
| 60 * Warning! The protocol described in this file is experimental and |
| 61 * backward incompatible changes may be made. Backward compatible changes |
| 62 * may be added together with the corresponding uinterface version bump. |
| 63 * Backward incompatible changes are done by bumping the version number in |
| 64 * the protocol and uinterface names and resetting the interface version. |
| 65 * Once the protocol is to be declared stable, the 'z' prefix and the |
| 66 * version number in the protocol and interface names are removed and the |
| 67 * interface version number is reset. |
| 68 * @section page_iface_zcr_gaming_input_v1_api API |
| 69 * See @ref iface_zcr_gaming_input_v1. |
| 70 */ |
| 71 /** |
| 72 * @defgroup iface_zcr_gaming_input_v1 The zcr_gaming_input_v1 interface |
| 73 * |
| 74 * A global interface to provide gaming input devices for a given seat. |
| 75 * |
| 76 * Currently only gamepad devices are supported. |
| 77 * |
| 78 * Warning! The protocol described in this file is experimental and |
| 79 * backward incompatible changes may be made. Backward compatible changes |
| 80 * may be added together with the corresponding uinterface version bump. |
| 81 * Backward incompatible changes are done by bumping the version number in |
| 82 * the protocol and uinterface names and resetting the interface version. |
| 83 * Once the protocol is to be declared stable, the 'z' prefix and the |
| 84 * version number in the protocol and interface names are removed and the |
| 85 * interface version number is reset. |
| 86 */ |
| 87 extern const struct wl_interface zcr_gaming_input_v1_interface; |
| 88 /** |
| 89 * @page page_iface_zcr_gamepad_v1 zcr_gamepad_v1 |
| 90 * @section page_iface_zcr_gamepad_v1_desc Description |
| 91 * |
| 92 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, |
| 93 * which are reported as a normalized 'Standard Gamepad' as it is specified |
| 94 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping |
| 95 * @section page_iface_zcr_gamepad_v1_api API |
| 96 * See @ref iface_zcr_gamepad_v1. |
| 97 */ |
| 98 /** |
| 99 * @defgroup iface_zcr_gamepad_v1 The zcr_gamepad_v1 interface |
| 100 * |
| 101 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, |
| 102 * which are reported as a normalized 'Standard Gamepad' as it is specified |
| 103 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping |
| 104 */ |
| 105 extern const struct wl_interface zcr_gamepad_v1_interface; |
| 106 /** |
49 * @page page_iface_zwp_gaming_input_v1 zwp_gaming_input_v1 | 107 * @page page_iface_zwp_gaming_input_v1 zwp_gaming_input_v1 |
50 * @section page_iface_zwp_gaming_input_v1_desc Description | 108 * @section page_iface_zwp_gaming_input_v1_desc Description |
51 * | 109 * |
52 * A global interface to provide gaming input devices for a given seat. | 110 * A global interface to provide gaming input devices for a given seat. |
53 * | 111 * |
54 * Currently only gamepad devices are supported. | 112 * Currently only gamepad devices are supported. |
55 * | 113 * |
56 * Warning! The protocol described in this file is experimental and | 114 * Warning! The protocol described in this file is experimental and |
57 * backward incompatible changes may be made. Backward compatible changes | 115 * backward incompatible changes may be made. Backward compatible changes |
58 * may be added together with the corresponding uinterface version bump. | 116 * may be added together with the corresponding uinterface version bump. |
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93 */ | 151 */ |
94 /** | 152 /** |
95 * @defgroup iface_zwp_gamepad_v1 The zwp_gamepad_v1 interface | 153 * @defgroup iface_zwp_gamepad_v1 The zwp_gamepad_v1 interface |
96 * | 154 * |
97 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, | 155 * The zwp_gamepad_v1 interface represents one or more gamepad input devices, |
98 * which are reported as a normalized 'Standard Gamepad' as it is specified | 156 * which are reported as a normalized 'Standard Gamepad' as it is specified |
99 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping | 157 * by the W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping |
100 */ | 158 */ |
101 extern const struct wl_interface zwp_gamepad_v1_interface; | 159 extern const struct wl_interface zwp_gamepad_v1_interface; |
102 | 160 |
| 161 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD 0 |
| 162 |
| 163 /** |
| 164 * @ingroup iface_zcr_gaming_input_v1 |
| 165 */ |
| 166 #define ZCR_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 |
| 167 |
| 168 /** @ingroup iface_zcr_gaming_input_v1 */ |
| 169 static inline void |
| 170 zcr_gaming_input_v1_set_user_data(struct zcr_gaming_input_v1 *zcr_gaming_input_v
1, void *user_data) |
| 171 { |
| 172 wl_proxy_set_user_data((struct wl_proxy *) zcr_gaming_input_v1, user_dat
a); |
| 173 } |
| 174 |
| 175 /** @ingroup iface_zcr_gaming_input_v1 */ |
| 176 static inline void * |
| 177 zcr_gaming_input_v1_get_user_data(struct zcr_gaming_input_v1 *zcr_gaming_input_v
1) |
| 178 { |
| 179 return wl_proxy_get_user_data((struct wl_proxy *) zcr_gaming_input_v1); |
| 180 } |
| 181 |
| 182 static inline uint32_t |
| 183 zcr_gaming_input_v1_get_version(struct zcr_gaming_input_v1 *zcr_gaming_input_v1) |
| 184 { |
| 185 return wl_proxy_get_version((struct wl_proxy *) zcr_gaming_input_v1); |
| 186 } |
| 187 |
| 188 /** @ingroup iface_zcr_gaming_input_v1 */ |
| 189 static inline void |
| 190 zcr_gaming_input_v1_destroy(struct zcr_gaming_input_v1 *zcr_gaming_input_v1) |
| 191 { |
| 192 wl_proxy_destroy((struct wl_proxy *) zcr_gaming_input_v1); |
| 193 } |
| 194 |
| 195 /** |
| 196 * @ingroup iface_zcr_gaming_input_v1 |
| 197 * |
| 198 * Create gamepad object. See zwp_gamepad_v1 interface for details. |
| 199 */ |
| 200 static inline struct zcr_gamepad_v1 * |
| 201 zcr_gaming_input_v1_get_gamepad(struct zcr_gaming_input_v1 *zcr_gaming_input_v1,
struct wl_seat *seat) |
| 202 { |
| 203 struct wl_proxy *id; |
| 204 |
| 205 id = wl_proxy_marshal_constructor((struct wl_proxy *) zcr_gaming_input_v
1, |
| 206 ZCR_GAMING_INPUT_V1_GET_GAMEPAD, &zcr_gamepad_v1_interf
ace, NULL, seat); |
| 207 |
| 208 return (struct zcr_gamepad_v1 *) id; |
| 209 } |
| 210 |
| 211 #ifndef ZCR_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 212 #define ZCR_GAMEPAD_V1_GAMEPAD_STATE_ENUM |
| 213 /** |
| 214 * @ingroup iface_zcr_gamepad_v1 |
| 215 * connection state |
| 216 */ |
| 217 enum zcr_gamepad_v1_gamepad_state { |
| 218 /** |
| 219 * no gamepads are connected or on. |
| 220 */ |
| 221 ZCR_GAMEPAD_V1_GAMEPAD_STATE_OFF = 0, |
| 222 /** |
| 223 * at least one gamepad is connected. |
| 224 */ |
| 225 ZCR_GAMEPAD_V1_GAMEPAD_STATE_ON = 1, |
| 226 }; |
| 227 #endif /* ZCR_GAMEPAD_V1_GAMEPAD_STATE_ENUM */ |
| 228 |
| 229 #ifndef ZCR_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 230 #define ZCR_GAMEPAD_V1_BUTTON_STATE_ENUM |
| 231 /** |
| 232 * @ingroup iface_zcr_gamepad_v1 |
| 233 * physical button state |
| 234 * |
| 235 * Describes the physical state of a button that produced the button |
| 236 * event. |
| 237 */ |
| 238 enum zcr_gamepad_v1_button_state { |
| 239 /** |
| 240 * the button is not pressed |
| 241 */ |
| 242 ZCR_GAMEPAD_V1_BUTTON_STATE_RELEASED = 0, |
| 243 /** |
| 244 * the button is pressed |
| 245 */ |
| 246 ZCR_GAMEPAD_V1_BUTTON_STATE_PRESSED = 1, |
| 247 }; |
| 248 #endif /* ZCR_GAMEPAD_V1_BUTTON_STATE_ENUM */ |
| 249 |
| 250 /** |
| 251 * @ingroup iface_zcr_gamepad_v1 |
| 252 * @struct zcr_gamepad_v1_listener |
| 253 */ |
| 254 struct zcr_gamepad_v1_listener { |
| 255 /** |
| 256 * state change event |
| 257 * |
| 258 * Notification that this seat's connection state has changed. |
| 259 * @param state new state |
| 260 */ |
| 261 void (*state_change)(void *data, |
| 262 struct zcr_gamepad_v1 *zcr_gamepad_v1, |
| 263 uint32_t state); |
| 264 /** |
| 265 * axis change event |
| 266 * |
| 267 * Notification of axis change. |
| 268 * |
| 269 * The axis id specifies which axis has changed as defined by the |
| 270 * W3C 'Standard Gamepad'. |
| 271 * |
| 272 * The value is calibrated and normalized to the -1 to 1 range. |
| 273 * @param time timestamp with millisecond granularity |
| 274 * @param axis axis that produced this event |
| 275 * @param value new value of axis |
| 276 */ |
| 277 void (*axis)(void *data, |
| 278 struct zcr_gamepad_v1 *zcr_gamepad_v1, |
| 279 uint32_t time, |
| 280 uint32_t axis, |
| 281 wl_fixed_t value); |
| 282 /** |
| 283 * Gamepad button changed |
| 284 * |
| 285 * Notification of button change. |
| 286 * |
| 287 * The button id specifies which button has changed as defined by |
| 288 * the W3C 'Standard Gamepad'. |
| 289 * |
| 290 * A button can have a digital and an analog value. The analog |
| 291 * value is normalized to a 0 to 1 range. If a button does not |
| 292 * provide an analog value, it will be derived from the digital |
| 293 * state. |
| 294 * @param time timestamp with millisecond granularity |
| 295 * @param button id of button |
| 296 * @param state digital state of the button |
| 297 * @param analog analog value of the button |
| 298 */ |
| 299 void (*button)(void *data, |
| 300 struct zcr_gamepad_v1 *zcr_gamepad_v1, |
| 301 uint32_t time, |
| 302 uint32_t button, |
| 303 uint32_t state, |
| 304 wl_fixed_t analog); |
| 305 /** |
| 306 * Notifies end of a series of gamepad changes. |
| 307 * |
| 308 * Indicates the end of a set of events that logically belong |
| 309 * together. A client is expected to accumulate the data in all |
| 310 * events within the frame before proceeding. |
| 311 * @param time timestamp with millisecond granularity |
| 312 */ |
| 313 void (*frame)(void *data, |
| 314 struct zcr_gamepad_v1 *zcr_gamepad_v1, |
| 315 uint32_t time); |
| 316 }; |
| 317 |
| 318 /** |
| 319 * @ingroup zcr_gamepad_v1_iface |
| 320 */ |
| 321 static inline int |
| 322 zcr_gamepad_v1_add_listener(struct zcr_gamepad_v1 *zcr_gamepad_v1, |
| 323 const struct zcr_gamepad_v1_listener *listener, void
*data) |
| 324 { |
| 325 return wl_proxy_add_listener((struct wl_proxy *) zcr_gamepad_v1, |
| 326 (void (**)(void)) listener, data); |
| 327 } |
| 328 |
| 329 #define ZCR_GAMEPAD_V1_DESTROY 0 |
| 330 |
| 331 /** |
| 332 * @ingroup iface_zcr_gamepad_v1 |
| 333 */ |
| 334 #define ZCR_GAMEPAD_V1_DESTROY_SINCE_VERSION 1 |
| 335 |
| 336 /** @ingroup iface_zcr_gamepad_v1 */ |
| 337 static inline void |
| 338 zcr_gamepad_v1_set_user_data(struct zcr_gamepad_v1 *zcr_gamepad_v1, void *user_d
ata) |
| 339 { |
| 340 wl_proxy_set_user_data((struct wl_proxy *) zcr_gamepad_v1, user_data); |
| 341 } |
| 342 |
| 343 /** @ingroup iface_zcr_gamepad_v1 */ |
| 344 static inline void * |
| 345 zcr_gamepad_v1_get_user_data(struct zcr_gamepad_v1 *zcr_gamepad_v1) |
| 346 { |
| 347 return wl_proxy_get_user_data((struct wl_proxy *) zcr_gamepad_v1); |
| 348 } |
| 349 |
| 350 static inline uint32_t |
| 351 zcr_gamepad_v1_get_version(struct zcr_gamepad_v1 *zcr_gamepad_v1) |
| 352 { |
| 353 return wl_proxy_get_version((struct wl_proxy *) zcr_gamepad_v1); |
| 354 } |
| 355 |
| 356 /** |
| 357 * @ingroup iface_zcr_gamepad_v1 |
| 358 */ |
| 359 static inline void |
| 360 zcr_gamepad_v1_destroy(struct zcr_gamepad_v1 *zcr_gamepad_v1) |
| 361 { |
| 362 wl_proxy_marshal((struct wl_proxy *) zcr_gamepad_v1, |
| 363 ZCR_GAMEPAD_V1_DESTROY); |
| 364 |
| 365 wl_proxy_destroy((struct wl_proxy *) zcr_gamepad_v1); |
| 366 } |
| 367 |
103 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD 0 | 368 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD 0 |
104 | 369 |
105 /** | 370 /** |
106 * @ingroup iface_zwp_gaming_input_v1 | 371 * @ingroup iface_zwp_gaming_input_v1 |
107 */ | 372 */ |
108 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 | 373 #define ZWP_GAMING_INPUT_V1_GET_GAMEPAD_SINCE_VERSION 1 |
109 | 374 |
110 /** @ingroup iface_zwp_gaming_input_v1 */ | 375 /** @ingroup iface_zwp_gaming_input_v1 */ |
111 static inline void | 376 static inline void |
112 zwp_gaming_input_v1_set_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1, void *user_data) | 377 zwp_gaming_input_v1_set_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v
1, void *user_data) |
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305 ZWP_GAMEPAD_V1_DESTROY); | 570 ZWP_GAMEPAD_V1_DESTROY); |
306 | 571 |
307 wl_proxy_destroy((struct wl_proxy *) zwp_gamepad_v1); | 572 wl_proxy_destroy((struct wl_proxy *) zwp_gamepad_v1); |
308 } | 573 } |
309 | 574 |
310 #ifdef __cplusplus | 575 #ifdef __cplusplus |
311 } | 576 } |
312 #endif | 577 #endif |
313 | 578 |
314 #endif | 579 #endif |
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