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Unified Diff: Source/core/rendering/RenderLayer.h

Issue 23503046: [CSS Blending] Implement mix-blend-mode in software. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add blended child as a descendant dependent flag Created 7 years, 3 months ago
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Index: Source/core/rendering/RenderLayer.h
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
index c1b2100b1bbdcf24a3b8824f803f4b852d10bd79..c7ea8831272888bdaaef3a320f192ddc9e6caee8 100644
--- a/Source/core/rendering/RenderLayer.h
+++ b/Source/core/rendering/RenderLayer.h
@@ -802,6 +802,9 @@ private:
void dirtyAncestorChainVisibleDescendantStatus();
void setAncestorChainHasVisibleDescendant();
+ void dirtyAncestorChainBlendedDescendantStatus();
+ void setAncestorChainBlendedDescendant();
+
void updateDescendantDependentFlags();
// This flag is computed by RenderLayerCompositor, which knows more about 3d hierarchies than we do.
@@ -900,6 +903,9 @@ protected:
unsigned m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether
// we ended up painting this layer or any descendants (and therefore need to
// blend).
+ unsigned m_childLayerHasBlendMode : 1;
+ unsigned m_childLayerHasBlendModeStatusDirty : 1;
+
unsigned m_paintingInsideReflection : 1; // A state bit tracking if we are painting inside a replica.
unsigned m_repaintStatus : 2; // RepaintStatus

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