| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index 6b944ddb48089a66743a8b96b4f128eea1a6ee38..d3c3de48eaef1a378861bd5d95d202445c981ad3 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -825,6 +825,8 @@ private:
|
|
|
| bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStackingContainer(); }
|
|
|
| + bool hasNonAcceleratedBlendedChildInCurrentStackingContext() const;
|
| +
|
| void setAncestorChainHasSelfPaintingLayerDescendant();
|
| void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus();
|
|
|
| @@ -1137,6 +1139,9 @@ protected:
|
| unsigned m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether
|
| // we ended up painting this layer or any descendants (and therefore need to
|
| // blend).
|
| + unsigned m_isolateLayerFromBlendedContent : 1; // Blending through the mix-blend-mode operation should
|
| + // only be performed with the contents of the underlying
|
| + // stacking context.
|
| unsigned m_paintingInsideReflection : 1; // A state bit tracking if we are painting inside a replica.
|
| unsigned m_inOverflowRelayout : 1;
|
| unsigned m_repaintStatus : 2; // RepaintStatus
|
|
|