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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ | 5 #ifndef CC_TEST_LAYER_TREE_TEST_H_ |
6 #define CC_TEST_LAYER_TREE_TEST_H_ | 6 #define CC_TEST_LAYER_TREE_TEST_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/threading/thread.h" | 9 #include "base/threading/thread.h" |
10 #include "cc/animation/animation_delegate.h" | 10 #include "cc/animation/animation_delegate.h" |
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105 virtual void AfterTest() = 0; | 105 virtual void AfterTest() = 0; |
106 virtual void BeginTest() = 0; | 106 virtual void BeginTest() = 0; |
107 virtual void SetupTree(); | 107 virtual void SetupTree(); |
108 | 108 |
109 virtual void EndTest(); | 109 virtual void EndTest(); |
110 void EndTestAfterDelay(int delay_milliseconds); | 110 void EndTestAfterDelay(int delay_milliseconds); |
111 | 111 |
112 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); | 112 void PostAddAnimationToMainThread(Layer* layer_to_receive_animation); |
113 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); | 113 void PostAddInstantAnimationToMainThread(Layer* layer_to_receive_animation); |
114 void PostSetNeedsCommitToMainThread(); | 114 void PostSetNeedsCommitToMainThread(); |
| 115 void PostReadbackToMainThread(); |
115 void PostAcquireLayerTextures(); | 116 void PostAcquireLayerTextures(); |
116 void PostSetNeedsRedrawToMainThread(); | 117 void PostSetNeedsRedrawToMainThread(); |
117 void PostSetNeedsRedrawRectToMainThread(gfx::Rect damage_rect); | 118 void PostSetNeedsRedrawRectToMainThread(gfx::Rect damage_rect); |
118 void PostSetVisibleToMainThread(bool visible); | 119 void PostSetVisibleToMainThread(bool visible); |
119 | 120 |
120 void DoBeginTest(); | 121 void DoBeginTest(); |
121 void Timeout(); | 122 void Timeout(); |
122 | 123 |
123 protected: | 124 protected: |
124 LayerTreeTest(); | 125 LayerTreeTest(); |
125 | 126 |
126 virtual void InitializeSettings(LayerTreeSettings* settings) {} | 127 virtual void InitializeSettings(LayerTreeSettings* settings) {} |
127 | 128 |
128 virtual void ScheduleComposite() OVERRIDE; | 129 virtual void ScheduleComposite() OVERRIDE; |
129 | 130 |
130 void RealEndTest(); | 131 void RealEndTest(); |
131 | 132 |
132 virtual void DispatchAddInstantAnimation(Layer* layer_to_receive_animation); | 133 virtual void DispatchAddInstantAnimation(Layer* layer_to_receive_animation); |
133 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation); | 134 virtual void DispatchAddAnimation(Layer* layer_to_receive_animation); |
134 void DispatchSetNeedsCommit(); | 135 void DispatchSetNeedsCommit(); |
| 136 void DispatchReadback(); |
135 void DispatchAcquireLayerTextures(); | 137 void DispatchAcquireLayerTextures(); |
136 void DispatchSetNeedsRedraw(); | 138 void DispatchSetNeedsRedraw(); |
137 void DispatchSetNeedsRedrawRect(gfx::Rect damage_rect); | 139 void DispatchSetNeedsRedrawRect(gfx::Rect damage_rect); |
138 void DispatchSetVisible(bool visible); | 140 void DispatchSetVisible(bool visible); |
139 void DispatchComposite(); | 141 void DispatchComposite(); |
140 void DispatchDidAddAnimation(); | 142 void DispatchDidAddAnimation(); |
141 | 143 |
142 virtual void RunTest(bool threaded, | 144 virtual void RunTest(bool threaded, |
143 bool delegating_renderer, | 145 bool delegating_renderer, |
144 bool impl_side_painting); | 146 bool impl_side_painting); |
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237 | 239 |
238 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \ | 240 #define SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) \ |
239 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ | 241 SINGLE_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ |
240 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) | 242 MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) |
241 | 243 |
242 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \ | 244 #define SINGLE_AND_MULTI_THREAD_TEST_F(TEST_FIXTURE_NAME) \ |
243 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ | 245 SINGLE_AND_MULTI_THREAD_DIRECT_RENDERER_TEST_F(TEST_FIXTURE_NAME); \ |
244 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) | 246 SINGLE_AND_MULTI_THREAD_DELEGATING_RENDERER_TEST_F(TEST_FIXTURE_NAME) |
245 | 247 |
246 #endif // CC_TEST_LAYER_TREE_TEST_H_ | 248 #endif // CC_TEST_LAYER_TREE_TEST_H_ |
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