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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 128 | 128 |
| 129 DirectRenderer::DirectRenderer(RendererClient* client, | 129 DirectRenderer::DirectRenderer(RendererClient* client, |
| 130 OutputSurface* output_surface, | 130 OutputSurface* output_surface, |
| 131 ResourceProvider* resource_provider) | 131 ResourceProvider* resource_provider) |
| 132 : Renderer(client), | 132 : Renderer(client), |
| 133 output_surface_(output_surface), | 133 output_surface_(output_surface), |
| 134 resource_provider_(resource_provider) {} | 134 resource_provider_(resource_provider) {} |
| 135 | 135 |
| 136 DirectRenderer::~DirectRenderer() {} | 136 DirectRenderer::~DirectRenderer() {} |
| 137 | 137 |
| 138 bool DirectRenderer::CanReadPixels() const { return true; } | 138 bool DirectRenderer::CanReadPixels() const { |
| 139 return !output_surface_->IsLost(); | |
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brianderson
2013/09/06 21:43:15
This hopefully fixes the mac_rel failure when losi
danakj
2013/09/06 21:45:57
This is kinda abuse of this method. It's really me
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| 140 } | |
| 139 | 141 |
| 140 void DirectRenderer::SetEnlargePassTextureAmountForTesting( | 142 void DirectRenderer::SetEnlargePassTextureAmountForTesting( |
| 141 gfx::Vector2d amount) { | 143 gfx::Vector2d amount) { |
| 142 enlarge_pass_texture_amount_ = amount; | 144 enlarge_pass_texture_amount_ = amount; |
| 143 } | 145 } |
| 144 | 146 |
| 145 void DirectRenderer::DecideRenderPassAllocationsForFrame( | 147 void DirectRenderer::DecideRenderPassAllocationsForFrame( |
| 146 const RenderPassList& render_passes_in_draw_order) { | 148 const RenderPassList& render_passes_in_draw_order) { |
| 147 if (!resource_provider_) | 149 if (!resource_provider_) |
| 148 return; | 150 return; |
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| 413 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 415 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
| 414 return render_pass->output_rect.size(); | 416 return render_pass->output_rect.size(); |
| 415 } | 417 } |
| 416 | 418 |
| 417 // static | 419 // static |
| 418 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { | 420 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { |
| 419 return GL_RGBA; | 421 return GL_RGBA; |
| 420 } | 422 } |
| 421 | 423 |
| 422 } // namespace cc | 424 } // namespace cc |
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