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Side by Side Diff: src/core/SkGeometry.cpp

Issue 2350263003: fix for conic fuzz (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGeometry.h" 8 #include "SkGeometry.h"
9 #include "SkMatrix.h" 9 #include "SkMatrix.h"
10 #include "SkNx.h" 10 #include "SkNx.h"
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1146 SkScalar fpow2 = SkScalarLog2((x * x + y * y) / tol2) * 0.25f; 1146 SkScalar fpow2 = SkScalarLog2((x * x + y * y) / tol2) * 0.25f;
1147 int altPow2 = SkScalarCeilToInt(fpow2); 1147 int altPow2 = SkScalarCeilToInt(fpow2);
1148 if (altPow2 != pow2) { 1148 if (altPow2 != pow2) {
1149 SkDebugf("pow2 %d altPow2 %d fbits %g err %g tol %g\n", pow2, altPow 2, fpow2, err, tol); 1149 SkDebugf("pow2 %d altPow2 %d fbits %g err %g tol %g\n", pow2, altPow 2, fpow2, err, tol);
1150 } 1150 }
1151 pow2 = altPow2; 1151 pow2 = altPow2;
1152 } 1152 }
1153 return pow2; 1153 return pow2;
1154 } 1154 }
1155 1155
1156 // returns true if (a <= b <= c) || (a >= b >= c)
1157 static bool between(SkScalar a, SkScalar b, SkScalar c) {
reed1 2016/09/20 17:33:25 This is super cool (assuming it works). Seems to w
caryclark 2016/09/21 14:37:48 It works. I've been testing it for years in pathop
1158 return (a - b) * (c - b) <= 0;
1159 }
1160
1156 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) { 1161 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) {
1157 SkASSERT(level >= 0); 1162 SkASSERT(level >= 0);
1158 1163
1159 if (0 == level) { 1164 if (0 == level) {
1160 memcpy(pts, &src.fPts[1], 2 * sizeof(SkPoint)); 1165 memcpy(pts, &src.fPts[1], 2 * sizeof(SkPoint));
1161 return pts + 2; 1166 return pts + 2;
1162 } else { 1167 } else {
1163 SkConic dst[2]; 1168 SkConic dst[2];
1164 src.chop(dst); 1169 src.chop(dst);
1170 if (between(src.fPts[0].fY, src.fPts[1].fY, src.fPts[2].fY)) {
reed1 2016/09/20 17:33:25 // Need to ensure that after a chop of a monotonic
caryclark 2016/09/21 14:37:48 Added comments.
1171 if (!between(dst[0].fPts[0].fY, dst[0].fPts[1].fY, dst[0].fPts[2].fY )) {
1172 dst[0].fPts[1].fY = dst[0].fPts[0].fY;
1173 }
1174 if (!between(dst[0].fPts[1].fY, dst[1].fPts[0].fY, dst[1].fPts[1].fY )) {
reed1 2016/09/20 17:33:25 Each of these 3 seem to be the same... ensure_mon
caryclark 2016/09/21 14:37:48 The intention of moving it to one side was for con
1175 dst[1].fPts[0].fY = dst[0].fPts[1].fY;
1176 }
1177 if (!between(dst[1].fPts[0].fY, dst[1].fPts[1].fY, dst[1].fPts[2].fY )) {
1178 dst[1].fPts[1].fY = dst[1].fPts[0].fY;
1179 }
1180 }
1165 --level; 1181 --level;
1166 pts = subdivide(dst[0], pts, level); 1182 pts = subdivide(dst[0], pts, level);
1167 return subdivide(dst[1], pts, level); 1183 return subdivide(dst[1], pts, level);
1168 } 1184 }
1169 } 1185 }
1170 1186
1171 int SkConic::chopIntoQuadsPOW2(SkPoint pts[], int pow2) const { 1187 int SkConic::chopIntoQuadsPOW2(SkPoint pts[], int pow2) const {
1172 SkASSERT(pow2 >= 0); 1188 SkASSERT(pow2 >= 0);
1173 *pts = fPts[0]; 1189 *pts = fPts[0];
1174 SkDEBUGCODE(SkPoint* endPts); 1190 SkDEBUGCODE(SkPoint* endPts);
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1365 matrix.preScale(SK_Scalar1, -SK_Scalar1); 1381 matrix.preScale(SK_Scalar1, -SK_Scalar1);
1366 } 1382 }
1367 if (userMatrix) { 1383 if (userMatrix) {
1368 matrix.postConcat(*userMatrix); 1384 matrix.postConcat(*userMatrix);
1369 } 1385 }
1370 for (int i = 0; i < conicCount; ++i) { 1386 for (int i = 0; i < conicCount; ++i) {
1371 matrix.mapPoints(dst[i].fPts, 3); 1387 matrix.mapPoints(dst[i].fPts, 3);
1372 } 1388 }
1373 return conicCount; 1389 return conicCount;
1374 } 1390 }
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