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Side by Side Diff: tools/flags/SkCommonFlagsConfig.cpp

Issue 2350003003: Add ability to pick a different gamut in GPU f16 or sRGB configs (Closed)
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCommonFlagsConfig.h" 8 #include "SkCommonFlagsConfig.h"
9 #include "SkImageInfo.h" 9 #include "SkImageInfo.h"
10 10
(...skipping 10 matching lines...) Expand all
21 " angle" 21 " angle"
22 #endif 22 #endif
23 #endif 23 #endif
24 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK 24 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
25 " hwui" 25 " hwui"
26 #endif 26 #endif
27 ; 27 ;
28 28
29 static const char configHelp[] = 29 static const char configHelp[] =
30 "Options: 565 8888 debug gpu gl gpudebug gpudft gpunull " 30 "Options: 565 8888 debug gpu gl gpudebug gpudft gpunull "
31 "msaa16 msaa4 glmsaa4 gpuf16 gpusrgb glsrgb nonrendering null nullgpu " 31 "msaa16 msaa4 glmsaa4 gpuf16 gpusrgb gpuwide glsrgb nonrendering null nullgp u "
32 "nvpr16 nvpr4 nvprdit16 nvprdit4 glnvpr4 glnvprdit4 pdf skp svg xps" 32 "nvpr16 nvpr4 nvprdit16 nvprdit4 glnvpr4 glnvprdit4 pdf skp svg xps "
33 "glinst glinst4 glinstdit4 glinst16 glinstdit16 esinst esinst4 esinsdit4" 33 "glinst glinst4 glinstdit4 glinst16 glinstdit16 esinst esinst4 esinsdit4"
34 #if SK_ANGLE 34 #if SK_ANGLE
35 #ifdef SK_BUILD_FOR_WIN 35 #ifdef SK_BUILD_FOR_WIN
36 " angle" 36 " angle"
37 #endif 37 #endif
38 " angle-gl" 38 " angle-gl"
39 #endif 39 #endif
40 #if SK_COMMAND_BUFFER 40 #if SK_COMMAND_BUFFER
41 " commandbuffer" 41 " commandbuffer"
42 #endif 42 #endif
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77 #if SK_MESA 77 #if SK_MESA
78 "\t\tmesa\t\t\tUse MESA.\n" 78 "\t\tmesa\t\t\tUse MESA.\n"
79 #endif 79 #endif
80 #ifdef SK_VULKAN 80 #ifdef SK_VULKAN
81 "\t\tvulkan\t\t\tUse Vulkan.\n" 81 "\t\tvulkan\t\t\tUse Vulkan.\n"
82 #endif 82 #endif
83 "\tcolor\ttype: string\tdefault: 8888.\n" 83 "\tcolor\ttype: string\tdefault: 8888.\n"
84 "\t Select framebuffer color format.\n" 84 "\t Select framebuffer color format.\n"
85 "\t Options:\n" 85 "\t Options:\n"
86 "\t\t8888\t\t\tLinear 8888.\n" 86 "\t\t8888\t\t\tLinear 8888.\n"
87 "\t\tf16 \t\t\tLinear 16-bit floating point.\n" 87 "\t\tf16{_gamut}\t\tLinear 16-bit floating point.\n"
88 "\t\tsrgb\t\t\tsRGB 8888.\n" 88 "\t\tsrgb{_gamut}\t\tsRGB 8888.\n"
89 "\t gamut\ttype: string\tdefault: srgb.\n"
90 "\t Select color gamut for f16 or sRGB format buffers.\n"
91 "\t Options:\n"
92 "\t\tsrgb\t\t\tsRGB gamut.\n"
93 "\t\twide\t\t\tWide Gamut RGB.\n"
89 "\tdit\ttype: bool\tdefault: false.\n" 94 "\tdit\ttype: bool\tdefault: false.\n"
90 "\t Use device independent text.\n" 95 "\t Use device independent text.\n"
91 "\tnvpr\ttype: bool\tdefault: false.\n" 96 "\tnvpr\ttype: bool\tdefault: false.\n"
92 "\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n" 97 "\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n"
93 "\tsamples\ttype: int\tdefault: 0.\n" 98 "\tsamples\ttype: int\tdefault: 0.\n"
94 "\t Use multisampling with N samples.\n" 99 "\t Use multisampling with N samples.\n"
95 "\n" 100 "\n"
96 "Predefined configs:\n\n" 101 "Predefined configs:\n\n"
97 "\tgpu \t= gpu()\n" 102 "\tgpu \t= gpu()\n"
98 "\tgl \t= gpu(api=gl)\n" 103 "\tgl \t= gpu(api=gl)\n"
99 "\tmsaa4 \t= gpu(samples=4)\n" 104 "\tmsaa4 \t= gpu(samples=4)\n"
100 "\tglmsaa4 \t= gpu(api=gl,samples=4)\n" 105 "\tglmsaa4 \t= gpu(api=gl,samples=4)\n"
101 "\tmsaa16 \t= gpu(samples=16)\n" 106 "\tmsaa16 \t= gpu(samples=16)\n"
102 "\tnvpr4 \t= gpu(nvpr=true,samples=4)\n" 107 "\tnvpr4 \t= gpu(nvpr=true,samples=4)\n"
103 "\tglnvpr4 \t= gpu(api=gl,nvpr=true,samples=4)\n" 108 "\tglnvpr4 \t= gpu(api=gl,nvpr=true,samples=4)\n"
104 "\tnvpr16 \t= gpu(nvpr=true,samples=16)\n" 109 "\tnvpr16 \t= gpu(nvpr=true,samples=16)\n"
105 "\tnvprdit4 \t= gpu(nvpr=true,samples=4,dit=true)\n" 110 "\tnvprdit4 \t= gpu(nvpr=true,samples=4,dit=true)\n"
106 "\tglnvprdit4\t= gpu(api=gl,nvpr=true,samples=4,dit=true)\n" 111 "\tglnvprdit4\t= gpu(api=gl,nvpr=true,samples=4,dit=true)\n"
107 "\tnvprdit16 \t= gpu(nvpr=true,samples=16,dit=true)\n" 112 "\tnvprdit16 \t= gpu(nvpr=true,samples=16,dit=true)\n"
108 "\tgpuf16 \t= gpu(color=f16)\n" 113 "\tgpuf16 \t= gpu(color=f16)\n"
109 "\tgpusrgb \t= gpu(color=srgb)\n" 114 "\tgpusrgb \t= gpu(color=srgb)\n"
115 "\tgpuwide \t= gpu(color=f16_wide)\n"
110 "\tglsrgb \t= gpu(api=gl,color=srgb)\n" 116 "\tglsrgb \t= gpu(api=gl,color=srgb)\n"
111 "\tgpudft \t= gpu(dit=true)\n" 117 "\tgpudft \t= gpu(dit=true)\n"
112 "\tgpudebug \t= gpu(api=debug)\n" 118 "\tgpudebug \t= gpu(api=debug)\n"
113 "\tgpunull \t= gpu(api=null)\n" 119 "\tgpunull \t= gpu(api=null)\n"
114 "\tdebug \t= gpu(api=debug)\n" 120 "\tdebug \t= gpu(api=debug)\n"
115 "\tnullgpu \t= gpu(api=null)\n" 121 "\tnullgpu \t= gpu(api=null)\n"
116 #if SK_ANGLE 122 #if SK_ANGLE
117 #ifdef SK_BUILD_FOR_WIN 123 #ifdef SK_BUILD_FOR_WIN
118 "\tangle \t= gpu(api=angle)\n" 124 "\tangle \t= gpu(api=angle)\n"
119 #endif 125 #endif
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156 { "glinst", "gpu", "api=gl,inst=true" }, 162 { "glinst", "gpu", "api=gl,inst=true" },
157 { "glinst4", "gpu", "api=gl,inst=true,samples=4" }, 163 { "glinst4", "gpu", "api=gl,inst=true,samples=4" },
158 { "glinstdit4", "gpu", "api=gl,inst=true,samples=4,dit=true" }, 164 { "glinstdit4", "gpu", "api=gl,inst=true,samples=4,dit=true" },
159 { "glinst16", "gpu", "api=gl,inst=true,samples=16" }, 165 { "glinst16", "gpu", "api=gl,inst=true,samples=16" },
160 { "glinstdit16", "gpu", "api=gl,inst=true,samples=16,dit=true" }, 166 { "glinstdit16", "gpu", "api=gl,inst=true,samples=16,dit=true" },
161 { "esinst", "gpu", "api=gles,inst=true" }, 167 { "esinst", "gpu", "api=gles,inst=true" },
162 { "esinst4", "gpu", "api=gles,inst=true,samples=4" }, 168 { "esinst4", "gpu", "api=gles,inst=true,samples=4" },
163 { "esinstdit4", "gpu", "api=gles,inst=true,samples=4,dit=true" }, 169 { "esinstdit4", "gpu", "api=gles,inst=true,samples=4,dit=true" },
164 { "gpuf16", "gpu", "color=f16" }, 170 { "gpuf16", "gpu", "color=f16" },
165 { "gpusrgb", "gpu", "color=srgb" }, 171 { "gpusrgb", "gpu", "color=srgb" },
172 { "gpuwide", "gpu", "color=f16_wide" },
166 { "glsrgb", "gpu", "api=gl,color=srgb" }, 173 { "glsrgb", "gpu", "api=gl,color=srgb" },
167 { "gpudft", "gpu", "dit=true" }, 174 { "gpudft", "gpu", "dit=true" },
168 { "gpudebug", "gpu", "api=debug" }, 175 { "gpudebug", "gpu", "api=debug" },
169 { "gpunull", "gpu", "api=null" }, 176 { "gpunull", "gpu", "api=null" },
170 { "debug", "gpu", "api=debug" }, 177 { "debug", "gpu", "api=debug" },
171 { "nullgpu", "gpu", "api=null" } 178 { "nullgpu", "gpu", "api=null" }
172 #if SK_ANGLE 179 #if SK_ANGLE
173 #ifdef SK_BUILD_FOR_WIN 180 #ifdef SK_BUILD_FOR_WIN
174 , { "angle", "gpu", "api=angle" } 181 , { "angle", "gpu", "api=angle" }
175 #endif 182 #endif
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298 return false; 305 return false;
299 } 306 }
300 static bool parse_option_gpu_color(const SkString& value, 307 static bool parse_option_gpu_color(const SkString& value,
301 SkColorType* outColorType, 308 SkColorType* outColorType,
302 sk_sp<SkColorSpace>* outColorSpace) { 309 sk_sp<SkColorSpace>* outColorSpace) {
303 if (value.equals("8888")) { 310 if (value.equals("8888")) {
304 *outColorType = kN32_SkColorType; 311 *outColorType = kN32_SkColorType;
305 *outColorSpace = nullptr; 312 *outColorSpace = nullptr;
306 return true; 313 return true;
307 } 314 }
308 if (value.equals("f16")) { 315
316 SkTArray<SkString> commands;
317 SkStrSplit(value.c_str(), "_", &commands);
Brian Osman 2016/09/19 19:39:19 I realize this is unfortunate (introducing a new m
318 if (commands.count() < 1 || commands.count() > 2) {
319 return false;
320 }
321
322 // First, figure out color gamut that we'll work in (default to sRGB)
323 sk_sp<SkColorSpace> colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_ Named);
324 if (commands.count() == 2) {
325 if (commands[1].equals("srgb")) {
326 // sRGB gamut (which is our default)
327 } else if (commands[1].equals("wide")) {
328 // WideGamut RGB
329 const float gWideGamutRGB_toXYZD50[]{
330 0.7161046f, 0.1009296f, 0.1471858f, // -> X
331 0.2581874f, 0.7249378f, 0.0168748f, // -> Y
332 0.0000000f, 0.0517813f, 0.7734287f, // -> Z
333 };
334 SkMatrix44 wideGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor );
335 wideGamutRGBMatrix.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
336 colorSpace = SkColorSpace::NewRGB(SkColorSpace::kSRGB_RenderTargetGa mma,
337 wideGamutRGBMatrix);
338 } else {
339 // Unknown color gamut
340 return false;
341 }
342 }
343
344 // Now pick a color type
345 if (commands[0].equals("f16")) {
309 *outColorType = kRGBA_F16_SkColorType; 346 *outColorType = kRGBA_F16_SkColorType;
310 *outColorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)->make LinearGamma(); 347 *outColorSpace = colorSpace->makeLinearGamma();
311 return true; 348 return true;
312 } 349 }
313 if (value.equals("srgb")) { 350 if (commands[0].equals("srgb")) {
314 *outColorType = kN32_SkColorType; 351 *outColorType = kN32_SkColorType;
315 *outColorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); 352 *outColorSpace = colorSpace;
316 return true; 353 return true;
317 } 354 }
318 return false; 355 return false;
319 } 356 }
320 357
321 SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag, 358 SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
322 const SkTArray<SkString>& vias, 359 const SkTArray<SkString>& vias,
323 const SkString& options) { 360 const SkString& options) {
324 // Defaults for GPU backend. 361 // Defaults for GPU backend.
325 bool seenAPI = false; 362 bool seenAPI = false;
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430 if (extendedBackend.equals("gpu")) { 467 if (extendedBackend.equals("gpu")) {
431 parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOpti ons); 468 parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOpti ons);
432 } 469 }
433 #endif 470 #endif
434 if (!parsedConfig) { 471 if (!parsedConfig) {
435 parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias); 472 parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias);
436 } 473 }
437 outResult->emplace_back(parsedConfig); 474 outResult->emplace_back(parsedConfig);
438 } 475 }
439 } 476 }
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