| Index: ui/gfx/win/hwnd_util.h
|
| diff --git a/ui/gfx/win/hwnd_util.h b/ui/gfx/win/hwnd_util.h
|
| index 70e5f8f1c2bc24571b45d6fc2771d223d6694924..472daccd82efe24aab4d63c61db4d6e04f2ea022 100644
|
| --- a/ui/gfx/win/hwnd_util.h
|
| +++ b/ui/gfx/win/hwnd_util.h
|
| @@ -16,38 +16,38 @@ class Size;
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|
|
| // A version of the GetClassNameW API that returns the class name in an
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| // string16. An empty result indicates a failure to get the class name.
|
| -UI_EXPORT string16 GetClassName(HWND hwnd);
|
| +GFX_EXPORT string16 GetClassName(HWND hwnd);
|
|
|
| // Useful for subclassing a HWND. Returns the previous window procedure.
|
| -UI_EXPORT WNDPROC SetWindowProc(HWND hwnd, WNDPROC wndproc);
|
| +GFX_EXPORT WNDPROC SetWindowProc(HWND hwnd, WNDPROC wndproc);
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|
|
| // Pointer-friendly wrappers around Get/SetWindowLong(..., GWLP_USERDATA, ...)
|
| // Returns the previously set value.
|
| -UI_EXPORT void* SetWindowUserData(HWND hwnd, void* user_data);
|
| -UI_EXPORT void* GetWindowUserData(HWND hwnd);
|
| +GFX_EXPORT void* SetWindowUserData(HWND hwnd, void* user_data);
|
| +GFX_EXPORT void* GetWindowUserData(HWND hwnd);
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|
|
| // Returns true if the specified window is the current active top window or one
|
| // of its children.
|
| -UI_EXPORT bool DoesWindowBelongToActiveWindow(HWND window);
|
| +GFX_EXPORT bool DoesWindowBelongToActiveWindow(HWND window);
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|
|
| // Sizes the window to have a window size of |pref|, then centers the window
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| // over |parent|, ensuring the window fits on screen.
|
| -UI_EXPORT void CenterAndSizeWindow(HWND parent,
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| - HWND window,
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| - const gfx::Size& pref);
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| +GFX_EXPORT void CenterAndSizeWindow(HWND parent,
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| + HWND window,
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| + const gfx::Size& pref);
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|
|
| // If |hwnd| is NULL logs various thing and CHECKs. Invoke right after calling
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| // CreateWindow.
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| -UI_EXPORT void CheckWindowCreated(HWND hwnd);
|
| +GFX_EXPORT void CheckWindowCreated(HWND hwnd);
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|
|
| // Shows |window|'s system menu (at a specified |point| in screen coordinates).
|
| -UI_EXPORT void ShowSystemMenu(HWND window);
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| -UI_EXPORT void ShowSystemMenuAtPoint(HWND window, const gfx::Point& point);
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| +GFX_EXPORT void ShowSystemMenu(HWND window);
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| +GFX_EXPORT void ShowSystemMenuAtPoint(HWND window, const gfx::Point& point);
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|
|
| // Returns the window you can use to parent a top level window.
|
| // Note that in some cases we create child windows not parented to its final
|
| // container so in those cases you should pass true in |get_real_hwnd|.
|
| -UI_EXPORT HWND GetWindowToParentTo(bool get_real_hwnd);
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| +GFX_EXPORT HWND GetWindowToParentTo(bool get_real_hwnd);
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|
|
| } // namespace gfx
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|