Index: ui/gfx/win/hwnd_util.h |
diff --git a/ui/gfx/win/hwnd_util.h b/ui/gfx/win/hwnd_util.h |
index 70e5f8f1c2bc24571b45d6fc2771d223d6694924..472daccd82efe24aab4d63c61db4d6e04f2ea022 100644 |
--- a/ui/gfx/win/hwnd_util.h |
+++ b/ui/gfx/win/hwnd_util.h |
@@ -16,38 +16,38 @@ class Size; |
// A version of the GetClassNameW API that returns the class name in an |
// string16. An empty result indicates a failure to get the class name. |
-UI_EXPORT string16 GetClassName(HWND hwnd); |
+GFX_EXPORT string16 GetClassName(HWND hwnd); |
// Useful for subclassing a HWND. Returns the previous window procedure. |
-UI_EXPORT WNDPROC SetWindowProc(HWND hwnd, WNDPROC wndproc); |
+GFX_EXPORT WNDPROC SetWindowProc(HWND hwnd, WNDPROC wndproc); |
// Pointer-friendly wrappers around Get/SetWindowLong(..., GWLP_USERDATA, ...) |
// Returns the previously set value. |
-UI_EXPORT void* SetWindowUserData(HWND hwnd, void* user_data); |
-UI_EXPORT void* GetWindowUserData(HWND hwnd); |
+GFX_EXPORT void* SetWindowUserData(HWND hwnd, void* user_data); |
+GFX_EXPORT void* GetWindowUserData(HWND hwnd); |
// Returns true if the specified window is the current active top window or one |
// of its children. |
-UI_EXPORT bool DoesWindowBelongToActiveWindow(HWND window); |
+GFX_EXPORT bool DoesWindowBelongToActiveWindow(HWND window); |
// Sizes the window to have a window size of |pref|, then centers the window |
// over |parent|, ensuring the window fits on screen. |
-UI_EXPORT void CenterAndSizeWindow(HWND parent, |
- HWND window, |
- const gfx::Size& pref); |
+GFX_EXPORT void CenterAndSizeWindow(HWND parent, |
+ HWND window, |
+ const gfx::Size& pref); |
// If |hwnd| is NULL logs various thing and CHECKs. Invoke right after calling |
// CreateWindow. |
-UI_EXPORT void CheckWindowCreated(HWND hwnd); |
+GFX_EXPORT void CheckWindowCreated(HWND hwnd); |
// Shows |window|'s system menu (at a specified |point| in screen coordinates). |
-UI_EXPORT void ShowSystemMenu(HWND window); |
-UI_EXPORT void ShowSystemMenuAtPoint(HWND window, const gfx::Point& point); |
+GFX_EXPORT void ShowSystemMenu(HWND window); |
+GFX_EXPORT void ShowSystemMenuAtPoint(HWND window, const gfx::Point& point); |
// Returns the window you can use to parent a top level window. |
// Note that in some cases we create child windows not parented to its final |
// container so in those cases you should pass true in |get_real_hwnd|. |
-UI_EXPORT HWND GetWindowToParentTo(bool get_real_hwnd); |
+GFX_EXPORT HWND GetWindowToParentTo(bool get_real_hwnd); |
} // namespace gfx |