| Index: ui/gfx/shadow_value.h
|
| diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h
|
| index 46d84b4be3f224da75703116c329a18bf2931c57..60b601e63bd7c75b413253f076b1399f58889002 100644
|
| --- a/ui/gfx/shadow_value.h
|
| +++ b/ui/gfx/shadow_value.h
|
| @@ -21,7 +21,7 @@ typedef std::vector<ShadowValue> ShadowValues;
|
|
|
| // ShadowValue encapsulates parameters needed to define a shadow, including the
|
| // shadow's offset, blur amount and color.
|
| -class UI_EXPORT ShadowValue {
|
| +class GFX_EXPORT ShadowValue {
|
| public:
|
| ShadowValue();
|
| ShadowValue(const gfx::Point& offset, double blur, SkColor color);
|
|
|