Index: ui/gfx/shadow_value.h |
diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h |
index 46d84b4be3f224da75703116c329a18bf2931c57..60b601e63bd7c75b413253f076b1399f58889002 100644 |
--- a/ui/gfx/shadow_value.h |
+++ b/ui/gfx/shadow_value.h |
@@ -21,7 +21,7 @@ typedef std::vector<ShadowValue> ShadowValues; |
// ShadowValue encapsulates parameters needed to define a shadow, including the |
// shadow's offset, blur amount and color. |
-class UI_EXPORT ShadowValue { |
+class GFX_EXPORT ShadowValue { |
public: |
ShadowValue(); |
ShadowValue(const gfx::Point& offset, double blur, SkColor color); |