| Index: ui/gfx/gdi_util.h
|
| diff --git a/ui/gfx/gdi_util.h b/ui/gfx/gdi_util.h
|
| index 53b6e91a897bedab1ffaeb4bd8cb51a89be464f4..d8563b6996617f078b2c3371349dc298ccf99596 100644
|
| --- a/ui/gfx/gdi_util.h
|
| +++ b/ui/gfx/gdi_util.h
|
| @@ -15,7 +15,8 @@
|
| namespace gfx {
|
|
|
| // Creates a BITMAPINFOHEADER structure given the bitmap's size.
|
| -UI_EXPORT void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
|
| +GFX_EXPORT void CreateBitmapHeader(int width, int height,
|
| + BITMAPINFOHEADER* hdr);
|
|
|
| // Creates a BITMAPINFOHEADER structure given the bitmap's size and
|
| // color depth in bits per pixel.
|
| @@ -25,28 +26,29 @@ void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
|
| // Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
|
| // only need to use BMP V4 if you need transparency (alpha channel). This
|
| // function sets the AlphaMask to 0xff000000.
|
| -UI_EXPORT void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
|
| +GFX_EXPORT void CreateBitmapV4Header(int width, int height,
|
| + BITMAPV4HEADER* hdr);
|
|
|
| // Creates a monochrome bitmap header.
|
| void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
|
|
|
| // Modify the given hrgn by subtracting the given rectangles.
|
| -UI_EXPORT void SubtractRectanglesFromRegion(
|
| +GFX_EXPORT void SubtractRectanglesFromRegion(
|
| HRGN hrgn,
|
| const std::vector<gfx::Rect>& cutouts);
|
|
|
| -UI_EXPORT HRGN ConvertPathToHRGN(const gfx::Path& path);
|
| +GFX_EXPORT HRGN ConvertPathToHRGN(const gfx::Path& path);
|
|
|
| // Calculate scale to fit an entire page on DC.
|
| -UI_EXPORT double CalculatePageScale(HDC dc, int page_width, int page_height);
|
| +GFX_EXPORT double CalculatePageScale(HDC dc, int page_width, int page_height);
|
|
|
| // Apply scaling to the DC.
|
| -UI_EXPORT bool ScaleDC(HDC dc, double scale_factor);
|
| +GFX_EXPORT bool ScaleDC(HDC dc, double scale_factor);
|
|
|
| -UI_EXPORT void StretchDIBits(HDC hdc,
|
| - int dest_x, int dest_y, int dest_w, int dest_h,
|
| - int src_x, int src_y, int src_w, int src_h,
|
| - void* pixels, const BITMAPINFO* bitmap_info);
|
| +GFX_EXPORT void StretchDIBits(HDC hdc,
|
| + int dest_x, int dest_y, int dest_w, int dest_h,
|
| + int src_x, int src_y, int src_w, int src_h,
|
| + void* pixels, const BITMAPINFO* bitmap_info);
|
|
|
| } // namespace gfx
|
|
|
|
|