| Index: ui/gfx/vector2d_conversions.h
|
| diff --git a/ui/gfx/vector2d_conversions.h b/ui/gfx/vector2d_conversions.h
|
| index 051092e78feb198c410d8daabdf78d0d71f53381..509a4567d107bc3a8f4e8d026735a84fe4f12d31 100644
|
| --- a/ui/gfx/vector2d_conversions.h
|
| +++ b/ui/gfx/vector2d_conversions.h
|
| @@ -11,13 +11,13 @@
|
| namespace gfx {
|
|
|
| // Returns a Vector2d with each component from the input Vector2dF floored.
|
| -UI_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
|
| +GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
|
|
|
| // Returns a Vector2d with each component from the input Vector2dF ceiled.
|
| -UI_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
|
| +GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
|
|
|
| // Returns a Vector2d with each component from the input Vector2dF rounded.
|
| -UI_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
|
| +GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
|
|
|
| } // namespace gfx
|
|
|
|
|