Index: ui/gfx/transform_util.h |
diff --git a/ui/gfx/transform_util.h b/ui/gfx/transform_util.h |
index be5ba4c03ce6c46ecf99f8b4b7515494f2150f26..c4e7f056a2f6343d524d70ae296860b831f0359a 100644 |
--- a/ui/gfx/transform_util.h |
+++ b/ui/gfx/transform_util.h |
@@ -13,11 +13,11 @@ namespace gfx { |
class Point; |
// Returns a scale transform at |anchor| point. |
-UI_EXPORT Transform GetScaleTransform(const Point& anchor, float scale); |
+GFX_EXPORT Transform GetScaleTransform(const Point& anchor, float scale); |
// Contains the components of a factored transform. These components may be |
// blended and recomposed. |
-struct UI_EXPORT DecomposedTransform { |
+struct GFX_EXPORT DecomposedTransform { |
// The default constructor initializes the components in such a way that |
// if used with Compose below, will produce the identity transform. |
DecomposedTransform(); |
@@ -35,7 +35,7 @@ struct UI_EXPORT DecomposedTransform { |
// routines described in http://www.w3.org/TR/css3-3d-transform/. |
// |progress| is in the range [0, 1] (0 leaves |out| unchanged, and 1 |
// assigns |from| to |out|). |
-UI_EXPORT bool BlendDecomposedTransforms(DecomposedTransform* out, |
+GFX_EXPORT bool BlendDecomposedTransforms(DecomposedTransform* out, |
const DecomposedTransform& to, |
sky
2013/09/24 19:11:40
nit: moar indenting
|
const DecomposedTransform& from, |
SkMScalar progress); |
@@ -43,13 +43,13 @@ UI_EXPORT bool BlendDecomposedTransforms(DecomposedTransform* out, |
// Decomposes this transform into its translation, scale, skew, perspective, |
// and rotation components following the routines detailed in this spec: |
// http://www.w3.org/TR/css3-3d-transforms/. |
-UI_EXPORT bool DecomposeTransform(DecomposedTransform* out, |
+GFX_EXPORT bool DecomposeTransform(DecomposedTransform* out, |
const Transform& transform); |
// Composes a transform from the given translation, scale, skew, prespective, |
// and rotation components following the routines detailed in this spec: |
// http://www.w3.org/TR/css3-3d-transforms/. |
-UI_EXPORT Transform ComposeTransform(const DecomposedTransform& decomp); |
+GFX_EXPORT Transform ComposeTransform(const DecomposedTransform& decomp); |
} // namespace gfx |