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Unified Diff: ui/gfx/skia_util.h

Issue 23498059: Remove last dependencies on ui/base from ui/gfx (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix DEPS file Created 7 years, 3 months ago
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Index: ui/gfx/skia_util.h
diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h
index 592ff5f2f66017cecd3850ff2b8653b8ce317146..463c4e938595c68be9168a4487a6d9cdfc9cfa5d 100644
--- a/ui/gfx/skia_util.h
+++ b/ui/gfx/skia_util.h
@@ -26,13 +26,13 @@ class ShadowValue;
class Transform;
// Convert between Skia and gfx rect types.
-UI_EXPORT SkRect RectToSkRect(const Rect& rect);
-UI_EXPORT SkIRect RectToSkIRect(const Rect& rect);
-UI_EXPORT Rect SkIRectToRect(const SkIRect& rect);
-UI_EXPORT SkRect RectFToSkRect(const RectF& rect);
-UI_EXPORT RectF SkRectToRectF(const SkRect& rect);
+GFX_EXPORT SkRect RectToSkRect(const Rect& rect);
+GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect);
+GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect);
+GFX_EXPORT SkRect RectFToSkRect(const RectF& rect);
+GFX_EXPORT RectF SkRectToRectF(const SkRect& rect);
-UI_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
+GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
SkMatrix* flattened);
sky 2013/09/24 19:11:40 nit: moar indenting
// Creates a bitmap shader for the image rep with the image rep's scale factor.
@@ -42,14 +42,14 @@ UI_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
// TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
// is created.
//
-UI_EXPORT skia::RefPtr<SkShader> CreateImageRepShader(
+GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader(
const gfx::ImageSkiaRep& image_rep,
SkShader::TileMode tile_mode,
const SkMatrix& local_matrix);
// Creates a vertical gradient shader. The caller owns the shader.
// Example usage to avoid leaks:
-UI_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
+GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
int end_point,
SkColor start_color,
SkColor end_color);
@@ -57,15 +57,15 @@ UI_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point,
// Creates a draw looper to generate |shadows|. The caller owns the draw looper.
// NULL is returned if |shadows| is empty since no draw looper is needed in
// this case.
-UI_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper(
+GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper(
const std::vector<ShadowValue>& shadows);
// Returns true if the two bitmaps contain the same pixels.
-UI_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
+GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
const SkBitmap& bitmap2);
// Converts Skia ARGB format pixels in |skia| to RGBA.
-UI_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
+GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
int pixel_width,
unsigned char* rgba);

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