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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_POINT_H_ | 5 #ifndef UI_GFX_POINT_H_ |
6 #define UI_GFX_POINT_H_ | 6 #define UI_GFX_POINT_H_ |
7 | 7 |
8 #include "ui/gfx/gfx_export.h" | 8 #include "ui/gfx/gfx_export.h" |
9 #include "ui/gfx/point_base.h" | 9 #include "ui/gfx/point_base.h" |
10 #include "ui/gfx/point_f.h" | 10 #include "ui/gfx/point_f.h" |
11 #include "ui/gfx/vector2d.h" | 11 #include "ui/gfx/vector2d.h" |
12 | 12 |
13 #if defined(OS_WIN) | 13 #if defined(OS_WIN) |
14 typedef unsigned long DWORD; | 14 typedef unsigned long DWORD; |
15 typedef struct tagPOINT POINT; | 15 typedef struct tagPOINT POINT; |
16 #elif defined(OS_IOS) | 16 #elif defined(OS_IOS) |
17 #include <CoreGraphics/CoreGraphics.h> | 17 #include <CoreGraphics/CoreGraphics.h> |
18 #elif defined(OS_MACOSX) | 18 #elif defined(OS_MACOSX) |
19 #include <ApplicationServices/ApplicationServices.h> | 19 #include <ApplicationServices/ApplicationServices.h> |
20 #endif | 20 #endif |
21 | 21 |
22 namespace gfx { | 22 namespace gfx { |
23 | 23 |
24 // A point has an x and y coordinate. | 24 // A point has an x and y coordinate. |
25 class UI_EXPORT Point : public PointBase<Point, int, Vector2d> { | 25 class GFX_EXPORT Point : public PointBase<Point, int, Vector2d> { |
26 public: | 26 public: |
27 Point() : PointBase<Point, int, Vector2d>(0, 0) {} | 27 Point() : PointBase<Point, int, Vector2d>(0, 0) {} |
28 Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) {} | 28 Point(int x, int y) : PointBase<Point, int, Vector2d>(x, y) {} |
29 #if defined(OS_WIN) | 29 #if defined(OS_WIN) |
30 // |point| is a DWORD value that contains a coordinate. The x-coordinate is | 30 // |point| is a DWORD value that contains a coordinate. The x-coordinate is |
31 // the low-order short and the y-coordinate is the high-order short. This | 31 // the low-order short and the y-coordinate is the high-order short. This |
32 // value is commonly acquired from GetMessagePos/GetCursorPos. | 32 // value is commonly acquired from GetMessagePos/GetCursorPos. |
33 explicit Point(DWORD point); | 33 explicit Point(DWORD point); |
34 explicit Point(const POINT& point); | 34 explicit Point(const POINT& point); |
35 Point& operator=(const POINT& point); | 35 Point& operator=(const POINT& point); |
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81 return Point(offset_from_origin.x(), offset_from_origin.y()); | 81 return Point(offset_from_origin.x(), offset_from_origin.y()); |
82 } | 82 } |
83 | 83 |
84 #if !defined(COMPILER_MSVC) | 84 #if !defined(COMPILER_MSVC) |
85 extern template class PointBase<Point, int, Vector2d>; | 85 extern template class PointBase<Point, int, Vector2d>; |
86 #endif | 86 #endif |
87 | 87 |
88 } // namespace gfx | 88 } // namespace gfx |
89 | 89 |
90 #endif // UI_GFX_POINT_H_ | 90 #endif // UI_GFX_POINT_H_ |
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