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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_IMAGE_IMAGE_PNG_REP_H_ | 5 #ifndef UI_GFX_IMAGE_IMAGE_PNG_REP_H_ |
6 #define UI_GFX_IMAGE_IMAGE_PNG_REP_H_ | 6 #define UI_GFX_IMAGE_IMAGE_PNG_REP_H_ |
7 | 7 |
8 #include "base/memory/ref_counted_memory.h" | 8 #include "base/memory/ref_counted_memory.h" |
9 #include "ui/gfx/gfx_export.h" | 9 #include "ui/gfx/gfx_export.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 class Size; | 12 class Size; |
13 | 13 |
14 // An ImagePNGRep represents a bitmap's png encoded data and the scale factor it | 14 // An ImagePNGRep represents a bitmap's png encoded data and the scale factor it |
15 // was intended for. | 15 // was intended for. |
16 struct UI_EXPORT ImagePNGRep { | 16 struct GFX_EXPORT ImagePNGRep { |
17 public: | 17 public: |
18 ImagePNGRep(); | 18 ImagePNGRep(); |
19 ImagePNGRep(const scoped_refptr<base::RefCountedMemory>& data, | 19 ImagePNGRep(const scoped_refptr<base::RefCountedMemory>& data, |
20 float data_scale); | 20 float data_scale); |
21 ~ImagePNGRep(); | 21 ~ImagePNGRep(); |
22 | 22 |
23 // Width and height of the image, in pixels. | 23 // Width and height of the image, in pixels. |
24 // If the image is invalid, returns gfx::Size(0, 0). | 24 // If the image is invalid, returns gfx::Size(0, 0). |
25 // Warning: This operation processes the entire image stream, so its result | 25 // Warning: This operation processes the entire image stream, so its result |
26 // should be cached if it is needed multiple times. | 26 // should be cached if it is needed multiple times. |
27 gfx::Size Size() const; | 27 gfx::Size Size() const; |
28 | 28 |
29 scoped_refptr<base::RefCountedMemory> raw_data; | 29 scoped_refptr<base::RefCountedMemory> raw_data; |
30 float scale; | 30 float scale; |
31 }; | 31 }; |
32 | 32 |
33 } // namespace gfx | 33 } // namespace gfx |
34 | 34 |
35 #endif // UI_GFX_IMAGE_IMAGE_PNG_REP_H_ | 35 #endif // UI_GFX_IMAGE_IMAGE_PNG_REP_H_ |
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