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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_MATRIX3_F_H_ | 5 #ifndef UI_GFX_MATRIX3_F_H_ |
| 6 #define UI_GFX_MATRIX3_F_H_ | 6 #define UI_GFX_MATRIX3_F_H_ |
| 7 | 7 |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "ui/gfx/vector3d_f.h" | 9 #include "ui/gfx/vector3d_f.h" |
| 10 | 10 |
| 11 namespace gfx { | 11 namespace gfx { |
| 12 | 12 |
| 13 class UI_EXPORT Matrix3F { | 13 class GFX_EXPORT Matrix3F { |
| 14 public: | 14 public: |
| 15 ~Matrix3F(); | 15 ~Matrix3F(); |
| 16 | 16 |
| 17 static Matrix3F Zeros(); | 17 static Matrix3F Zeros(); |
| 18 static Matrix3F Ones(); | 18 static Matrix3F Ones(); |
| 19 static Matrix3F Identity(); | 19 static Matrix3F Identity(); |
| 20 static Matrix3F FromOuterProduct(const Vector3dF& a, const Vector3dF& bt); | 20 static Matrix3F FromOuterProduct(const Vector3dF& a, const Vector3dF& bt); |
| 21 | 21 |
| 22 bool IsEqual(const Matrix3F& rhs) const; | 22 bool IsEqual(const Matrix3F& rhs) const; |
| 23 | 23 |
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| 99 float data_[9]; | 99 float data_[9]; |
| 100 }; | 100 }; |
| 101 | 101 |
| 102 inline bool operator==(const Matrix3F& lhs, const Matrix3F& rhs) { | 102 inline bool operator==(const Matrix3F& lhs, const Matrix3F& rhs) { |
| 103 return lhs.IsEqual(rhs); | 103 return lhs.IsEqual(rhs); |
| 104 } | 104 } |
| 105 | 105 |
| 106 } // namespace gfx | 106 } // namespace gfx |
| 107 | 107 |
| 108 #endif // UI_GFX_MATRIX3_F_H_ | 108 #endif // UI_GFX_MATRIX3_F_H_ |
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