Index: cc/animation/property_animation_state.cc |
diff --git a/cc/animation/property_animation_state.cc b/cc/animation/property_animation_state.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7933001e1af7fef1cdbe8f0f16b2608e59530818 |
--- /dev/null |
+++ b/cc/animation/property_animation_state.cc |
@@ -0,0 +1,79 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/animation/property_animation_state.h" |
+ |
+#include "base/logging.h" |
+ |
+namespace cc { |
+ |
+bool PropertyAnimationState::operator==( |
+ const PropertyAnimationState& other) const { |
+ return currently_running_for_active_elements == |
+ other.currently_running_for_active_elements && |
+ currently_running_for_pending_elements == |
+ other.currently_running_for_pending_elements && |
+ potentially_animating_for_active_elements == |
+ other.potentially_animating_for_active_elements && |
+ potentially_animating_for_pending_elements == |
+ other.potentially_animating_for_pending_elements; |
+} |
+ |
+bool PropertyAnimationState::operator!=( |
+ const PropertyAnimationState& other) const { |
+ return !operator==(other); |
+} |
+ |
+PropertyAnimationState& PropertyAnimationState::operator|=( |
+ const PropertyAnimationState& other) { |
+ currently_running_for_active_elements |= |
+ other.currently_running_for_active_elements; |
+ currently_running_for_pending_elements |= |
+ other.currently_running_for_pending_elements; |
+ potentially_animating_for_active_elements |= |
+ other.potentially_animating_for_active_elements; |
+ potentially_animating_for_pending_elements |= |
+ other.potentially_animating_for_pending_elements; |
+ |
+ return *this; |
+} |
+ |
+PropertyAnimationState& PropertyAnimationState::operator^=( |
+ const PropertyAnimationState& other) { |
+ currently_running_for_active_elements ^= |
+ other.currently_running_for_active_elements; |
+ currently_running_for_pending_elements ^= |
+ other.currently_running_for_pending_elements; |
+ potentially_animating_for_active_elements ^= |
+ other.potentially_animating_for_active_elements; |
+ potentially_animating_for_pending_elements ^= |
+ other.potentially_animating_for_pending_elements; |
+ |
+ return *this; |
+} |
+ |
+PropertyAnimationState operator^(const PropertyAnimationState& lhs, |
+ const PropertyAnimationState& rhs) { |
+ PropertyAnimationState result = lhs; |
+ result ^= rhs; |
+ return result; |
+} |
+ |
+bool PropertyAnimationState::IsValid() const { |
+ // currently_running must be a subset for potentially_animating. |
+ // currently <= potentially. |
+ return currently_running_for_active_elements <= |
+ potentially_animating_for_active_elements && |
+ currently_running_for_pending_elements <= |
+ potentially_animating_for_pending_elements; |
+} |
+ |
+void PropertyAnimationState::Clear() { |
+ currently_running_for_active_elements = false; |
+ currently_running_for_pending_elements = false; |
+ potentially_animating_for_active_elements = false; |
+ potentially_animating_for_pending_elements = false; |
+} |
+ |
+} // namespace cc |