| Index: cc/animation/property_animation_state.cc
|
| diff --git a/cc/animation/property_animation_state.cc b/cc/animation/property_animation_state.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7933001e1af7fef1cdbe8f0f16b2608e59530818
|
| --- /dev/null
|
| +++ b/cc/animation/property_animation_state.cc
|
| @@ -0,0 +1,79 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/animation/property_animation_state.h"
|
| +
|
| +#include "base/logging.h"
|
| +
|
| +namespace cc {
|
| +
|
| +bool PropertyAnimationState::operator==(
|
| + const PropertyAnimationState& other) const {
|
| + return currently_running_for_active_elements ==
|
| + other.currently_running_for_active_elements &&
|
| + currently_running_for_pending_elements ==
|
| + other.currently_running_for_pending_elements &&
|
| + potentially_animating_for_active_elements ==
|
| + other.potentially_animating_for_active_elements &&
|
| + potentially_animating_for_pending_elements ==
|
| + other.potentially_animating_for_pending_elements;
|
| +}
|
| +
|
| +bool PropertyAnimationState::operator!=(
|
| + const PropertyAnimationState& other) const {
|
| + return !operator==(other);
|
| +}
|
| +
|
| +PropertyAnimationState& PropertyAnimationState::operator|=(
|
| + const PropertyAnimationState& other) {
|
| + currently_running_for_active_elements |=
|
| + other.currently_running_for_active_elements;
|
| + currently_running_for_pending_elements |=
|
| + other.currently_running_for_pending_elements;
|
| + potentially_animating_for_active_elements |=
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| + other.potentially_animating_for_active_elements;
|
| + potentially_animating_for_pending_elements |=
|
| + other.potentially_animating_for_pending_elements;
|
| +
|
| + return *this;
|
| +}
|
| +
|
| +PropertyAnimationState& PropertyAnimationState::operator^=(
|
| + const PropertyAnimationState& other) {
|
| + currently_running_for_active_elements ^=
|
| + other.currently_running_for_active_elements;
|
| + currently_running_for_pending_elements ^=
|
| + other.currently_running_for_pending_elements;
|
| + potentially_animating_for_active_elements ^=
|
| + other.potentially_animating_for_active_elements;
|
| + potentially_animating_for_pending_elements ^=
|
| + other.potentially_animating_for_pending_elements;
|
| +
|
| + return *this;
|
| +}
|
| +
|
| +PropertyAnimationState operator^(const PropertyAnimationState& lhs,
|
| + const PropertyAnimationState& rhs) {
|
| + PropertyAnimationState result = lhs;
|
| + result ^= rhs;
|
| + return result;
|
| +}
|
| +
|
| +bool PropertyAnimationState::IsValid() const {
|
| + // currently_running must be a subset for potentially_animating.
|
| + // currently <= potentially.
|
| + return currently_running_for_active_elements <=
|
| + potentially_animating_for_active_elements &&
|
| + currently_running_for_pending_elements <=
|
| + potentially_animating_for_pending_elements;
|
| +}
|
| +
|
| +void PropertyAnimationState::Clear() {
|
| + currently_running_for_active_elements = false;
|
| + currently_running_for_pending_elements = false;
|
| + potentially_animating_for_active_elements = false;
|
| + potentially_animating_for_pending_elements = false;
|
| +}
|
| +
|
| +} // namespace cc
|
|
|