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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 5 #ifndef CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 6 #define CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
15 #include "cc/animation/animation.h" | 15 #include "cc/animation/animation.h" |
16 #include "cc/animation/animation_curve.h" | 16 #include "cc/animation/animation_curve.h" |
17 #include "cc/animation/animation_events.h" | 17 #include "cc/animation/animation_events.h" |
| 18 #include "cc/animation/property_animation_state.h" |
18 #include "cc/animation/target_property.h" | 19 #include "cc/animation/target_property.h" |
19 #include "cc/base/cc_export.h" | 20 #include "cc/base/cc_export.h" |
20 #include "ui/gfx/geometry/scroll_offset.h" | 21 #include "ui/gfx/geometry/scroll_offset.h" |
21 #include "ui/gfx/transform.h" | 22 #include "ui/gfx/transform.h" |
22 | 23 |
23 namespace gfx { | 24 namespace gfx { |
24 class BoxF; | 25 class BoxF; |
25 } | 26 } |
26 | 27 |
27 namespace cc { | 28 namespace cc { |
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239 | 240 |
240 base::TimeTicks last_tick_time_; | 241 base::TimeTicks last_tick_time_; |
241 | 242 |
242 bool has_element_in_active_list_; | 243 bool has_element_in_active_list_; |
243 bool has_element_in_pending_list_; | 244 bool has_element_in_pending_list_; |
244 | 245 |
245 bool scroll_offset_animation_was_interrupted_; | 246 bool scroll_offset_animation_was_interrupted_; |
246 | 247 |
247 bool needs_push_properties_; | 248 bool needs_push_properties_; |
248 | 249 |
249 struct PropertyAnimationState { | 250 PropertyAnimationState filter_animation_state_; |
250 bool currently_running_for_active_elements = false; | 251 PropertyAnimationState opacity_animation_state_; |
251 bool currently_running_for_pending_elements = false; | 252 PropertyAnimationState transform_animation_state_; |
252 bool potentially_animating_for_active_elements = false; | |
253 bool potentially_animating_for_pending_elements = false; | |
254 void Clear() { | |
255 currently_running_for_active_elements = false; | |
256 currently_running_for_pending_elements = false; | |
257 potentially_animating_for_active_elements = false; | |
258 potentially_animating_for_pending_elements = false; | |
259 } | |
260 }; | |
261 | |
262 struct PropertyAnimationState filter_animation_state_; | |
263 struct PropertyAnimationState opacity_animation_state_; | |
264 struct PropertyAnimationState transform_animation_state_; | |
265 | 253 |
266 bool needs_update_impl_client_state_transform_ : 1; | 254 bool needs_update_impl_client_state_transform_ : 1; |
267 bool needs_update_impl_client_state_opacity_ : 1; | 255 bool needs_update_impl_client_state_opacity_ : 1; |
268 bool needs_update_impl_client_state_filter_ : 1; | 256 bool needs_update_impl_client_state_filter_ : 1; |
269 | 257 |
270 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); | 258 DISALLOW_COPY_AND_ASSIGN(ElementAnimations); |
271 }; | 259 }; |
272 | 260 |
273 } // namespace cc | 261 } // namespace cc |
274 | 262 |
275 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ | 263 #endif // CC_ANIMATION_ELEMENT_ANIMATIONS_H_ |
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