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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/animation/animation_player.h" | 5 #include "cc/animation/animation_player.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/animation/animation_delegate.h" | 9 #include "cc/animation/animation_delegate.h" |
10 #include "cc/animation/animation_host.h" | 10 #include "cc/animation/animation_host.h" |
11 #include "cc/animation/animation_timeline.h" | 11 #include "cc/animation/animation_timeline.h" |
| 12 #include "cc/animation/property_animation_state.h" |
12 #include "cc/animation/scroll_offset_animation_curve.h" | 13 #include "cc/animation/scroll_offset_animation_curve.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 scoped_refptr<AnimationPlayer> AnimationPlayer::Create(int id) { | 17 scoped_refptr<AnimationPlayer> AnimationPlayer::Create(int id) { |
17 return make_scoped_refptr(new AnimationPlayer(id)); | 18 return make_scoped_refptr(new AnimationPlayer(id)); |
18 } | 19 } |
19 | 20 |
20 AnimationPlayer::AnimationPlayer(int id) | 21 AnimationPlayer::AnimationPlayer(int id) |
21 : animation_host_(), | 22 : animation_host_(), |
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1003 return nullptr; | 1004 return nullptr; |
1004 } | 1005 } |
1005 | 1006 |
1006 Animation* AnimationPlayer::GetAnimationById(int animation_id) const { | 1007 Animation* AnimationPlayer::GetAnimationById(int animation_id) const { |
1007 for (size_t i = 0; i < animations_.size(); ++i) | 1008 for (size_t i = 0; i < animations_.size(); ++i) |
1008 if (animations_[i]->id() == animation_id) | 1009 if (animations_[i]->id() == animation_id) |
1009 return animations_[i].get(); | 1010 return animations_[i].get(); |
1010 return nullptr; | 1011 return nullptr; |
1011 } | 1012 } |
1012 | 1013 |
| 1014 void AnimationPlayer::GetPropertyAnimationStateFor( |
| 1015 TargetProperty::Type property, |
| 1016 PropertyAnimationState* state) const { |
| 1017 state->Clear(); |
| 1018 for (const auto& animation : animations_) { |
| 1019 if (!animation->is_finished() && animation->target_property() == property) { |
| 1020 state->potentially_animating_for_active_elements |= |
| 1021 animation->affects_active_elements(); |
| 1022 state->potentially_animating_for_pending_elements |= |
| 1023 animation->affects_pending_elements(); |
| 1024 state->currently_running_for_active_elements |= |
| 1025 animation->affects_active_elements() && |
| 1026 animation->InEffect(last_tick_time_); |
| 1027 state->currently_running_for_pending_elements |= |
| 1028 animation->affects_pending_elements() && |
| 1029 animation->InEffect(last_tick_time_); |
| 1030 } |
| 1031 } |
| 1032 } |
| 1033 |
1013 void AnimationPlayer::MarkAbortedAnimationsForDeletion( | 1034 void AnimationPlayer::MarkAbortedAnimationsForDeletion( |
1014 AnimationPlayer* animation_player_impl) const { | 1035 AnimationPlayer* animation_player_impl) const { |
1015 bool aborted_transform_animation = false; | 1036 bool aborted_transform_animation = false; |
1016 bool aborted_opacity_animation = false; | 1037 bool aborted_opacity_animation = false; |
1017 bool aborted_filter_animation = false; | 1038 bool aborted_filter_animation = false; |
1018 auto& animations_impl = animation_player_impl->animations_; | 1039 auto& animations_impl = animation_player_impl->animations_; |
1019 for (const auto& animation_impl : animations_impl) { | 1040 for (const auto& animation_impl : animations_impl) { |
1020 // If the animation has been aborted on the main thread, mark it for | 1041 // If the animation has been aborted on the main thread, mark it for |
1021 // deletion. | 1042 // deletion. |
1022 if (Animation* animation = GetAnimationById(animation_impl->id())) { | 1043 if (Animation* animation = GetAnimationById(animation_impl->id())) { |
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1140 AnimationPlayer* animation_player_impl) { | 1161 AnimationPlayer* animation_player_impl) { |
1141 for (size_t i = 0; i < animations_.size(); ++i) { | 1162 for (size_t i = 0; i < animations_.size(); ++i) { |
1142 Animation* current_impl = | 1163 Animation* current_impl = |
1143 animation_player_impl->GetAnimationById(animations_[i]->id()); | 1164 animation_player_impl->GetAnimationById(animations_[i]->id()); |
1144 if (current_impl) | 1165 if (current_impl) |
1145 animations_[i]->PushPropertiesTo(current_impl); | 1166 animations_[i]->PushPropertiesTo(current_impl); |
1146 } | 1167 } |
1147 } | 1168 } |
1148 | 1169 |
1149 } // namespace cc | 1170 } // namespace cc |
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